Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MihawkDBr
Danzaburou
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 83L
1,351 Elo+
Solo
Loki
Loki
Xz-Rampo_12
Loki
Level 78
God Stats
11W - 8L
1,614 SR
Queue Stats
218W - 227L
1,384 Elo+
Party 1
Zeus
Zeus
Xz-sant1alf_361
Zeus
Level 59
God Stats
3W - 6L
1,406 SR
Queue Stats
87W - 95L
1,388 Elo+
Party 1
Tiamat
Tiamat
callatejoder
Tiamat
Level 25
God Stats
2W - 1L
1,805 SR
Queue Stats
38W - 31L
1,499 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,424 Elo+

VS

Team Averages
Level 104
1,447 SR
1,417 Elo+
Medusa
Medusa
Chumirranha
Medusa
Level 59
God Stats
3W - 4L
1,261 SR
Queue Stats
18W - 29L
1,366 Elo+
Party 2
Yemoja
Yemoja
DexterDX
Yemoja
Level 125
God Stats
98W - 107L
1,488 SR
Queue Stats
586W - 620L
1,431 Elo+
Solo
Da Ji
Da Ji
ElKlausWtf
Da Ji
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,467 Elo+
Solo
Nox
Nox
ZeroAbsoluto0
Nox
Level 130
God Stats
44W - 54L
1,484 SR
Queue Stats
292W - 307L
1,432 Elo+
Party 2
Scylla
Scylla
tucachero29lol
Scylla
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 72L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 2 / 0
5,020
558
3,839
8,427
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MihawkDBr
Danzaburou
9
0 / 1 / 1
4,895
544
2,089
3,973
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 0 / 0
3,439
382
468
1,424
383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
4,787
532
4,111
5,030
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
10
1 / 4 / 0
5,478
609
4,613
7,317
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 0 / 0
4,878
542
3,063
3,216
976
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
DexterDX
Yemoja
8
1 / 0 / 4
5,355
595
3,195
6,308
2,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
10
2 / 1 / 2
5,553
617
2,844
8,164
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 0 / 2
5,768
641
2,970
3,539
2,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 2
5,844
649
4,279
6,683
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
W
Medusa
1
0
0
1
W
Yemoja
DexterDX
Yemoja
1
0
4
3
W
Da Ji
2
1
2
3
L
Danzaburou
MihawkDBr
Danzaburou
0
1
1
0.5
L
0
0
0
0
L
0
4
1
0.13
W
3
0
2
4
L
Tiamat
1
4
0
0.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
16,351
26,171
Taken
27,910
13,723
Mitigated
11,928
6,943
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,839
597
79
2,275
8,427
5,524
0
2,644
5,783
18,288
1,883
W
Medusa
3,063
1,664
0
925
3,216
976
68
396
2,820
0
27,070
W
Yemoja
DexterDX
Yemoja
3,195
670
1,707
2,911
6,308
2,907
0
2,902
3,406
14,788
1,493
W
Da Ji
2,844
967
0
3,557
8,164
3,125
0
1,730
6,434
0
32,494
L
Danzaburou
MihawkDBr
Danzaburou
2,089
1,042
0
1,301
3,973
1,429
0
503
3,470
0
33,184
L
468
68
0
874
1,424
383
0
312
1,112
0
4,135
L
4,111
1,001
0
370
5,030
2,228
0
3,684
1,346
27,815
0
W
2,970
494
0
1,257
3,539
2,040
978
2,060
1,479
29,341
0
L
Tiamat
4,613
583
0
2,044
7,317
4,159
40
2,896
4,421
32,100
0
W
4,279
1,035
0
809
6,683
2,880
114
5,218
1,465
30,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
27,398
228
Minions Killed
262
0
Camps Cleared
0
728,711
Distance Traveled
833,277
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,020
558
35
4
0
174,858
1
W
Medusa
4,878
542
40
4
0
161,256
0
W
Yemoja
5,355
595
29
3
0
141,982
4
W
Da Ji
5,553
617
69
8
0
190,222
1
L
Danzaburou
4,895
544
60
7
0
168,136
2
L
Loki
3,439
382
10
1
0
59,631
1
L
Zeus
4,787
532
56
6
0
153,441
1
W
Nox
5,768
641
67
7
0
175,547
2
L
Tiamat
5,478
609
67
7
0
172,645
0
W
Scylla
5,844
649
57
6
0
164,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role