Player Matchup

Guan Yu
Guan Yu
CatWham
Guan Yu
Level 123
God Stats
0W - 2L
1,233 SR
Queue Stats
32W - 30L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
JormPlaya145
Nu Wa
Level 84
God Stats
1W - 2L
1,505 SR
Queue Stats
46W - 46L
1,478 Elo+
Party 1
Merlin
Merlin
KupoKel
Merlin
Level 89
God Stats
3W - 10L
1,180 SR
Queue Stats
711W - 743L
1,488 Elo+
Solo
Maui
Maui
Mh89
Maui
Level 45
God Stats
0W - 2L
1,305 SR
Queue Stats
19W - 29L
1,414 Elo+
Solo
Xing Tian
Xing Tian
Phat_daddy_007
Xing Tian
Level 144
God Stats
2W - 4L
1,416 SR
Queue Stats
120W - 153L
1,415 Elo+
Solo
Team Averages
Level 97
1,328 SR
1,459 Elo+

VS

Team Averages
Level 87
1,418 SR
1,490 Elo+
Bacchus
Bacchus
JamieShane88
Bacchus
Level 67
God Stats
3W - 2L
1,300 SR
Queue Stats
212W - 254L
1,450 Elo+
Party 3
Da Ji
Da Ji
Kenny G OP
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
Maumolian
Hun Batz
Level 152
God Stats
3W - 2L
1,385 SR
Queue Stats
326W - 378L
1,399 Elo+
Party 3
Rama
Rama
OffTheWallEv
Rama
Level 65
God Stats
10W - 4L
1,619 SR
Queue Stats
281W - 271L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
go1nBezerk707
Guan Yu
Level 121
God Stats
1W - 1L
1,286 SR
Queue Stats
68W - 39L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CatWham
Guan Yu
3
0 / 0 / 1
3,290
274
0
0
0
15
2 / 6 / 6
8,469
706
16,303
13,278
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
KupoKel
Merlin
18
5 / 5 / 7
9,991
833
18,949
10,624
5,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Mh89
Maui
17
1 / 2 / 10
9,388
782
6,363
16,922
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Phat_daddy_007
Xing Tian
17
6 / 4 / 5
9,759
813
8,557
19,384
27,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JamieShane88
Bacchus
15
1 / 4 / 9
9,719
810
7,444
16,281
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
16
5 / 4 / 8
9,975
831
14,437
13,521
6,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Maumolian
Hun Batz
18
7 / 3 / 7
10,835
903
15,974
19,062
12,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 6
9,848
821
8,009
11,002
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
1 / 3 / 13
9,553
796
7,095
16,116
19,522
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
14
Kills
17
17
Deaths
15
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CatWham
Guan Yu
0
0
1
0.5
W
Bacchus
JamieShane88
Bacchus
1
4
9
1.38
L
2
6
6
0.83
W
Da Ji
5
4
8
2.25
L
Merlin
KupoKel
Merlin
5
5
7
1.7
W
Hun Batz
Maumolian
Hun Batz
7
3
7
3.5
L
Maui
Mh89
Maui
1
2
10
3
W
3
1
6
6
L
Xing Tian
Phat_daddy_007
Xing Tian
6
4
5
2.13
W
Guan Yu
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,172
Damage
52,959
60,208
Taken
75,982
54,865
Mitigated
68,308
14,609
Healing
37,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CatWham
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
JamieShane88
Bacchus
7,444
1,161
536
3,221
16,281
24,383
697
9,394
6,887
21,574
0
L
16,303
7,069
602
1,268
13,278
6,525
0
1,245
12,033
29,816
0
W
Da Ji
14,437
2,384
424
934
13,521
6,894
1,363
9,217
4,304
0
21,177
L
Merlin
KupoKel
Merlin
18,949
1,622
24
293
10,624
5,548
0
841
9,783
34,082
0
W
Hun Batz
Maumolian
Hun Batz
15,974
3,246
980
8,051
19,062
12,420
3,997
11,247
7,815
0
52,156
L
Maui
Mh89
Maui
6,363
1,025
1,045
7,232
16,922
15,163
150
2,444
14,478
16,234
0
W
8,009
5,408
143
4,512
11,002
5,089
1,258
9,508
1,494
0
32,312
L
Xing Tian
Phat_daddy_007
Xing Tian
8,557
660
1,343
2,802
19,384
27,629
26
2,988
16,396
21,747
0
W
Guan Yu
7,095
875
11,172
7,064
16,116
19,522
881
10,806
5,310
74
22,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
49,930
111
Minions Killed
173
0
Camps Cleared
0
875,268
Distance Traveled
1,139,029
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,290
274
0
0
0
0
0
W
Bacchus
9,719
810
20
2
0
210,056
0
L
Nu Wa
8,469
706
25
2
0
191,036
0
W
Da Ji
9,975
831
11
1
0
229,030
0
L
Merlin
9,991
833
41
3
0
188,551
0
W
Hun Batz
10,835
903
78
7
0
229,969
3
L
Maui
9,388
782
31
3
0
246,062
3
W
Rama
9,848
821
45
4
0
226,089
3
L
Xing Tian
9,759
813
14
1
0
249,619
0
W
Guan Yu
9,553
796
19
2
0
243,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role