Player Matchup

Hades
Hades
Sp3ckySaiyan_
Hades
Level 156
God Stats
2W - 0L
1,696 SR
Queue Stats
458W - 161L
1,727 Elo+
Party 1
Odin
Odin
SuperGamon14
Odin
Level 160
God Stats
3W - 0L
1,724 SR
Queue Stats
164W - 51L
1,780 Elo+
Party 1
Rama
Rama
aberrancy_
Rama
Level 124
God Stats
11W - 3L
1,671 SR
Queue Stats
192W - 50L
1,831 Elo+
Party 1
Team Averages
Level 147
1,697 SR
1,779 Elo+

VS

Team Averages
Level 129
1,443 SR
1,437 Elo+
Cthulhu
Cthulhu
Highmemphis
Cthulhu
Level 156
God Stats
5W - 9L
1,329 SR
Queue Stats
297W - 268L
1,624 Elo+
Solo
Discordia
Discordia
JORDTHAGOD
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 2
Ne Zha
Ne Zha
xLuckyGuy
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
8,053
805
9,626
10,321
5,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 1 / 10
8,200
820
6,709
11,287
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 0 / 8
8,889
889
9,493
7,614
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Highmemphis
Cthulhu
9
0 / 6 / 2
6,118
612
7,776
10,689
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
JORDTHAGOD
Discordia
11
2 / 6 / 0
7,165
717
6,966
8,113
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
xLuckyGuy
Ne Zha
10
0 / 4 / 2
6,291
629
6,383
10,028
6,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Highmemphis
Cthulhu
0
6
2
0.17
L
Discordia
JORDTHAGOD
Discordia
2
6
0
0.33
W
3
1
12
9
W
5
1
10
10
W
8
0
8
12
L
Ne Zha
xLuckyGuy
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
21,125
29,222
Taken
28,830
17,522
Mitigated
14,775
14,023
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Highmemphis
Cthulhu
7,776
355
0
420
10,689
5,164
0
3,639
6,816
22,329
0
L
Discordia
JORDTHAGOD
Discordia
6,966
366
0
879
8,113
3,150
24
2,588
5,349
25,556
0
W
9,626
699
624
6,201
10,321
5,651
381
6,338
3,983
28,804
0
W
6,709
1,000
558
4,291
11,287
8,936
538
5,538
5,749
0
22,923
W
9,493
8,081
0
2,349
7,614
2,935
2,432
3,761
3,853
0
32,784
L
Ne Zha
xLuckyGuy
Ne Zha
6,383
863
0
358
10,028
6,461
0
3,407
6,452
65
13,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
19,574
118
Minions Killed
98
0
Camps Cleared
0
578,997
Distance Traveled
538,573
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,118
612
36
4
0
180,603
1
L
Discordia
7,165
717
48
5
0
165,059
2
W
Hades
8,053
805
47
5
0
190,891
1
W
Odin
8,200
820
27
3
0
207,810
2
W
Rama
8,889
889
44
4
0
180,296
2
L
Ne Zha
6,291
629
14
1
0
192,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role