Player Matchup

Atlas
Atlas
Floradoraa
Atlas
Level 71
God Stats
12W - 4L
1,750 SR
Queue Stats
295W - 301L
1,579 Elo+
Party 1
Hades
Hades
anne-walker
Hades
Level 109
God Stats
4W - 2L
1,495 SR
Queue Stats
164W - 152L
1,392 Elo+
Party 3
Chaac
Chaac
bEaN5 0n T0AsT
Chaac
Level 157
God Stats
6W - 4L
1,580 SR
Queue Stats
448W - 444L
1,576 Elo+
Party 1
Thanatos
Thanatos
iSaintOfLucifer
Thanatos
Level 124
God Stats
2W - 0L
1,369 SR
Queue Stats
59W - 54L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
tatanedejean
Heimdallr
Level 108
God Stats
2W - 0L
1,738 SR
Queue Stats
133W - 106L
1,447 Elo+
Party 3
Team Averages
Level 114
1,586 SR
1,508 Elo+

VS

Team Averages
Level 58
1,459 SR
1,521 Elo+
Thoth
Thoth
Kierens Specs
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,478 Elo+
Solo
Chernobog
Chernobog
hecate312
Chernobog
Level 44
God Stats
0W - 1L
1,295 SR
Queue Stats
14W - 9L
1,621 Elo+
Party 2
Gilgamesh
Gilgamesh
pieninck
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,588 Elo+
Party 2
Chaac
Chaac
raulrauls1
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
sandspirit80
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
0 / 2 / 18
8,944
688
10,931
15,638
18,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 12
8,669
667
9,054
12,591
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 1 / 14
10,588
814
14,560
16,526
25,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Thanatos
18
13 / 1 / 7
11,179
860
14,636
10,678
6,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
tatanedejean
Heimdallr
17
2 / 2 / 14
9,761
751
14,635
13,021
7,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
9,873
759
12,040
8,623
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
hecate312
Chernobog
15
3 / 3 / 6
8,807
677
15,489
11,774
6,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
pieninck
Gilgamesh
14
2 / 5 / 6
8,638
664
5,407
13,503
15,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
16
0 / 4 / 8
8,260
635
12,639
17,562
19,371
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
14
3 / 8 / 6
8,508
654
9,509
14,799
8,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
23
Kills
11
11
Deaths
23
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
2
18
4.5
L
3
3
5
1.83
W
3
5
12
1.8
W
5
1
14
12
L
Chernobog
hecate312
Chernobog
3
3
6
2
W
Thanatos
13
1
7
16.5
L
Gilgamesh
pieninck
Gilgamesh
2
5
6
1
L
Chaac
0
4
8
1
L
Ne Zha
3
8
6
0.75
W
Heimdallr
tatanedejean
Heimdallr
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,816
Damage
55,084
68,454
Taken
66,261
66,971
Mitigated
54,996
36,170
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
10,931
4,372
3,248
3,947
15,638
18,469
0
3,907
11,731
18,579
0
L
12,040
718
496
1,178
8,623
4,544
0
2,788
5,689
33,205
0
W
9,054
250
1,122
1,559
12,591
9,143
280
2,029
10,562
14,403
0
W
14,560
1,560
3,049
7,768
16,526
25,665
0
2,206
14,320
0
36,730
L
Chernobog
hecate312
Chernobog
15,489
10,044
462
2,478
11,774
6,615
104
3,146
8,579
0
28,594
W
Thanatos
14,636
1,545
39
7,517
10,678
6,140
212
1,627
9,051
0
22,039
L
Gilgamesh
pieninck
Gilgamesh
5,407
1,473
462
618
13,503
15,518
0
5,088
8,177
0
7,209
L
Chaac
12,639
1,730
1,031
4,561
17,562
19,371
0
3,476
13,708
0
22,288
L
Ne Zha
9,509
2,106
139
1,686
14,799
8,948
0
4,329
10,123
0
16,577
W
Heimdallr
tatanedejean
Heimdallr
14,635
6,310
4,359
3,562
13,021
7,554
1,518
2,271
10,750
0
29,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,141
Gold Earned
44,086
138
Minions Killed
122
0
Camps Cleared
0
1,202,172
Distance Traveled
1,278,648
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,944
688
17
1
0
223,846
3
L
Thoth
9,873
759
50
4
0
239,045
1
W
Hades
8,669
667
14
1
0
196,987
0
W
Chaac
10,588
814
50
4
0
266,316
2
L
Chernobog
8,807
677
34
3
0
274,631
1
W
Thanatos
11,179
860
23
2
0
270,156
0
L
Gilgamesh
8,638
664
2
0
0
250,994
1
L
Chaac
8,260
635
20
2
0
263,650
0
L
Ne Zha
8,508
654
16
1
0
250,328
2
W
Heimdallr
9,761
751
34
3
0
244,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role