Player Matchup

Thanatos
Thanatos
Harvell
Thanatos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Weedsc
Baron Samedi
Level 145
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bebolavita
Cthulhu
Level 88
God Stats
1W - 0L
1,546 SR
Queue Stats
18W - 28L
1,420 Elo+
Solo
Team Averages
Level 124
1,462 SR
1,464 Elo+

VS

Team Averages
Level 82
1,495 SR
1,515 Elo+
Lancelot
Lancelot
Death4648
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
MythsOfZero
Gilgamesh
Level 147
God Stats
0W - 2L
1,416 SR
Queue Stats
24W - 17L
1,743 Elo+
Party 1
Zeus
Zeus
stallion028
Zeus
Level 40
God Stats
2W - 1L
1,570 SR
Queue Stats
13W - 12L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Harvell
Thanatos
17
9 / 1 / 6
10,745
827
10,684
12,195
6,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Weedsc
Baron Samedi
16
5 / 4 / 9
10,536
810
15,261
11,960
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
bebolavita
Cthulhu
14
2 / 1 / 13
10,104
777
9,928
14,875
17,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Death4648
Lancelot
13
1 / 5 / 1
8,099
623
3,541
11,045
6,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MythsOfZero
Gilgamesh
13
3 / 5 / 3
9,371
721
9,956
18,956
21,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 6 / 2
8,540
657
8,857
12,833
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
6
6
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Death4648
Lancelot
1
5
1
0.3
W
Thanatos
Harvell
Thanatos
9
1
6
12
L
Gilgamesh
MythsOfZero
Gilgamesh
3
5
3
0.9
W
Baron Samedi
Weedsc
Baron Samedi
5
4
9
2.38
W
Cthulhu
bebolavita
Cthulhu
2
1
13
8.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
22,354
39,030
Taken
42,834
30,590
Mitigated
33,951
18,422
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Death4648
Lancelot
3,541
413
0
561
11,045
6,718
0
6,850
4,195
116
14,605
W
Thanatos
Harvell
Thanatos
10,684
3,002
0
9,911
12,195
6,539
1,960
1,572
10,623
0
41,315
L
Gilgamesh
MythsOfZero
Gilgamesh
9,956
2,439
1,458
2,226
18,956
21,812
0
10,940
8,016
0
27,853
W
Baron Samedi
Weedsc
Baron Samedi
15,261
1,431
2,542
4,449
11,960
6,552
795
3,020
8,940
45,603
0
W
Cthulhu
bebolavita
Cthulhu
9,928
1,110
410
1,110
14,875
17,499
62
4,411
10,464
25,046
0
L
8,857
1,625
0
2,277
12,833
5,421
0
7,465
5,368
37,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
26,010
152
Minions Killed
129
0
Camps Cleared
0
744,298
Distance Traveled
624,746
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,099
623
27
2
0
208,326
4
W
Thanatos
10,745
827
55
4
0
270,579
1
L
Gilgamesh
9,371
721
33
3
0
217,133
2
W
Baron Samedi
10,536
810
69
5
0
225,493
0
W
Cthulhu
10,104
777
28
2
0
248,226
4
L
Zeus
8,540
657
69
5
0
199,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role