Player Matchup

Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FRID6E
Cu Chulainn
Level 156
God Stats
1W - 0L
1,369 SR
Queue Stats
13W - 22L
1,431 Elo+
Party 2
Izanami
Izanami
FlingPingPong
Izanami
Level 136
God Stats
7W - 5L
1,577 SR
Queue Stats
154W - 136L
1,543 Elo+
Solo
Ganesha
Ganesha
Skyridge-123
Ganesha
Level 128
God Stats
1W - 0L
1,812 SR
Queue Stats
6W - 7L
1,521 Elo+
Party 2
Scylla
Scylla
xIM_SL33PYx
Scylla
Level 30
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 3L
1,202 Elo+
Party 2
Team Averages
Level 118
1,599 SR
1,439 Elo+

VS

Team Averages
Level 80
1,564 SR
1,552 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BDELuke
Chaac
Level 27
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 5L
1,793 Elo+
Party 1
Da Ji
Da Ji
Cmerkx
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Darkillious
Zhong Kui
Level 106
God Stats
6W - 9L
1,409 SR
Queue Stats
25W - 34L
1,482 Elo+
Party 3
Hades
Hades
Jbombs17
Hades
Level 124
God Stats
2W - 1L
1,734 SR
Queue Stats
106W - 109L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 3 / 11
10,557
812
14,198
13,843
9,890
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
FRID6E
Cu Chulainn
19
9 / 3 / 9
11,178
860
19,179
19,396
20,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
18
6 / 0 / 5
10,371
798
12,172
12,467
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Skyridge-123
Ganesha
17
0 / 1 / 23
10,513
809
11,082
12,346
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
0 / 3 / 8
8,702
669
5,247
9,480
3,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 7 / 3
9,594
738
11,957
16,089
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
BDELuke
Chaac
16
2 / 4 / 7
9,220
709
12,485
16,970
10,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Cmerkx
Da Ji
14
1 / 3 / 5
8,723
671
3,393
9,709
4,427
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Darkillious
Zhong Kui
15
1 / 6 / 6
8,764
674
8,600
14,287
11,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
Jbombs17
Hades
17
1 / 3 / 6
9,493
730
11,422
17,593
9,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
23
Kills
10
10
Deaths
23
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
3
11
4.5
L
Thanatos
 
Thanatos
5
7
3
0.93
L
Chaac
BDELuke
Chaac
2
4
7
1.38
L
Da Ji
Cmerkx
Da Ji
1
3
5
1.17
L
Zhong Kui
Darkillious
Zhong Kui
1
6
6
0.67
W
Cu Chulainn
FRID6E
Cu Chulainn
9
3
9
4.5
W
Izanami
6
0
5
8.5
L
Hades
Jbombs17
Hades
1
3
6
1.33
W
Ganesha
Skyridge-123
Ganesha
0
1
23
11.5
W
Scylla
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,878
Damage
47,857
67,532
Taken
74,648
58,722
Mitigated
44,214
8,130
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
14,198
4,015
577
849
13,843
9,890
835
5,118
8,725
0
30,612
L
Thanatos
 
Thanatos
11,957
1,451
0
6,984
16,089
7,866
224
4,690
10,988
0
32,411
L
Chaac
BDELuke
Chaac
12,485
2,579
0
5,238
16,970
10,677
84
5,175
11,150
0
34,051
L
Da Ji
Cmerkx
Da Ji
3,393
597
0
43
9,709
4,427
0
2,290
7,419
0
13,253
L
Zhong Kui
Darkillious
Zhong Kui
8,600
314
0
1,087
14,287
11,254
0
2,750
11,181
25,611
0
W
Cu Chulainn
FRID6E
Cu Chulainn
19,179
3,511
0
0
19,396
20,959
274
6,726
12,670
2,919
37,295
W
Izanami
12,172
7,235
0
4,200
12,467
5,823
838
3,058
9,409
0
56,643
L
Hades
Jbombs17
Hades
11,422
1,271
872
5,056
17,593
9,990
260
3,017
14,208
39,024
0
W
Ganesha
Skyridge-123
Ganesha
11,082
395
0
1,406
12,346
18,117
202
3,199
9,147
25,084
0
W
Scylla
5,247
523
50
1,048
9,480
3,933
152
1,921
7,559
22,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,321
Gold Earned
45,794
238
Minions Killed
228
0
Camps Cleared
0
1,412,648
Distance Traveled
1,270,322
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,557
812
61
5
0
310,026
3
L
Thanatos
9,594
738
31
2
0
263,841
2
L
Chaac
9,220
709
51
4
0
277,763
0
L
Da Ji
8,723
671
24
2
0
227,511
2
L
Zhong Kui
8,764
674
45
3
0
237,211
2
W
Cu Chulainn
11,178
860
52
4
0
295,974
2
W
Izanami
10,371
798
81
6
0
270,147
2
L
Hades
9,493
730
77
6
0
263,996
2
W
Ganesha
10,513
809
5
0
0
276,602
4
W
Scylla
8,702
669
39
3
0
259,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role