Player Matchup

Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MrBatalha_
Zeus
Level 103
God Stats
4W - 6L
1,387 SR
Queue Stats
71W - 89L
1,425 Elo+
Solo
Charybdis
Charybdis
PombagiraGótica
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,345 Elo+
Solo
Loki
Loki
SupaHotFirre
Loki
Level 122
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 8L
1,524 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,459 Elo+

VS

Team Averages
Level 86
1,473 SR
1,463 Elo+
Maui
Maui
CrazyOkami
Maui
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
12W - 18L
1,378 Elo+
Party 1
Izanami
Izanami
D0UGLASGAM3R
Izanami
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 26L
1,332 Elo+
Party 1
Yu Huang
Yu Huang
Falveu
Yu Huang
Level 160
God Stats
26W - 20L
1,551 SR
Queue Stats
202W - 176L
1,564 Elo+
Party 2
Scylla
Scylla
iCarryoueasy
Scylla
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,478 Elo+
Party 2
Nemesis
Nemesis
renandelima201
Nemesis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 2 / 1
6,619
1,324
2,314
7,066
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
 
Nox
10
1 / 4 / 0
5,921
1,184
1,817
6,126
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 2
5,867
1,173
5,104
2,428
1,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
10
0 / 2 / 1
5,599
1,120
4,025
7,252
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
3,663
733
0
0
0
Team 1 Tickets

336

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,505
1,301
1,839
4,566
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
D0UGLASGAM3R
Izanami
11
1 / 0 / 3
6,004
1,201
2,548
2,848
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Falveu
Yu Huang
11
3 / 1 / 4
6,655
1,331
6,758
2,615
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
11
3 / 0 / 4
6,900
1,380
6,972
2,104
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 5
6,300
1,260
2,790
3,509
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
8
8
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
1
0.75
L
Nox
 
Nox
1
4
0
0.25
W
0
0
6
3
W
Izanami
D0UGLASGAM3R
Izanami
1
0
3
2.5
W
Yu Huang
Falveu
Yu Huang
3
1
4
5
L
0
0
2
1
L
Charybdis
0
2
1
0.25
L
0
0
0
0
W
Scylla
3
0
4
5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,260
Damage
20,907
22,872
Taken
15,642
12,403
Mitigated
8,760
2,634
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,314
626
0
1,266
7,066
6,093
0
3,821
3,245
7,962
0
L
Nox
 
Nox
1,817
300
0
650
6,126
2,483
0
4,591
1,535
11,935
0
W
1,839
426
0
639
4,566
3,537
0
2,804
1,762
2,230
0
W
Izanami
D0UGLASGAM3R
Izanami
2,548
1,207
0
330
2,848
1,408
0
2,286
562
0
10,763
W
Yu Huang
Falveu
Yu Huang
6,758
918
0
250
2,615
1,289
0
1,461
1,154
15,485
0
L
5,104
239
0
0
2,428
1,000
0
1,988
440
13,429
0
L
Charybdis
4,025
2,354
0
718
7,252
2,827
0
5,169
2,083
0
13,526
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
6,972
1,049
0
0
2,104
943
0
1,162
942
26,756
0
W
2,790
704
0
702
3,509
1,583
0
1,522
1,987
0
8,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
32,364
77
Minions Killed
107
3
Camps Cleared
5
399,010
Distance Traveled
552,681
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,619
1,324
10
2
1
103,846
0
L
Nox
5,921
1,184
27
5
1
89,614
2
W
Maui
6,505
1,301
2
0
0
114,816
0
W
Izanami
6,004
1,201
15
3
0
110,310
0
W
Yu Huang
6,655
1,331
18
4
2
107,184
2
L
Zeus
5,867
1,173
21
4
1
105,750
0
L
Charybdis
5,599
1,120
19
4
0
99,800
0
L
Loki
3,663
733
0
0
0
0
0
W
Scylla
6,900
1,380
57
11
2
111,417
0
W
Nemesis
6,300
1,260
15
3
1
108,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role