Player Matchup

Ravana
Ravana
Direwolf40312
Ravana
Level 160
God Stats
27W - 32L
1,507 SR
Queue Stats
806W - 871L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
JCAssAssin8
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,407 Elo+
Party 2
Tyr
Tyr
RiseofHentai
Tyr
Level 67
God Stats
1W - 3L
1,394 SR
Queue Stats
151W - 209L
1,349 Elo+
Solo
Khepri
Khepri
caseworth
Khepri
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,239 Elo+
Party 1
Neith
Neith
gtsm12
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 89
1,480 SR
1,388 Elo+

VS

Team Averages
Level 94
1,601 SR
1,414 Elo+
Amaterasu
Amaterasu
BetterPops
Amaterasu
Level 109
God Stats
5W - 1L
1,810 SR
Queue Stats
219W - 234L
1,403 Elo+
Solo
Bacchus
Bacchus
SirVastik
Bacchus
Level 64
God Stats
4W - 5L
1,362 SR
Queue Stats
114W - 125L
1,428 Elo+
Solo
Apollo
Apollo
Standupbruce
Apollo
Level 159
God Stats
9W - 2L
1,866 SR
Queue Stats
788W - 829L
1,420 Elo+
Solo
Janus
Janus
blakestiger870
Janus
Level 55
God Stats
1W - 0L
1,400 SR
Queue Stats
22W - 37L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
yourlocallooter
Tsukuyomi
Level 84
God Stats
86W - 45L
1,569 SR
Queue Stats
179W - 176L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,134
511
4,288
7,641
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
JCAssAssin8
Ah Puch
10
2 / 5 / 0
5,989
499
5,045
8,171
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,073
506
4,988
10,251
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
caseworth
Khepri
8
0 / 1 / 2
5,447
454
2,440
5,882
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
gtsm12
Neith
8
0 / 4 / 0
4,788
399
4,091
5,414
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BetterPops
Amaterasu
11
1 / 1 / 0
6,565
547
6,504
10,539
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SirVastik
Bacchus
10
3 / 0 / 3
6,543
545
4,557
5,710
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
10
2 / 2 / 3
5,615
468
4,185
10,734
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 4
6,796
566
4,195
4,634
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
yourlocallooter
Tsukuyomi
11
4 / 1 / 4
6,835
570
6,969
7,512
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BetterPops
Amaterasu
1
1
0
1
L
2
2
2
1.5
L
Ah Puch
JCAssAssin8
Ah Puch
2
5
0
0.4
L
1
0
0
1
W
Bacchus
SirVastik
Bacchus
3
0
3
4.5
W
Apollo
2
2
3
1.75
W
2
1
4
4
L
Khepri
caseworth
Khepri
0
1
2
1
L
Neith
gtsm12
Neith
0
4
0
0
W
Tsukuyomi
yourlocallooter
Tsukuyomi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,852
Damage
26,410
37,359
Taken
39,129
20,991
Mitigated
19,708
9,594
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BetterPops
Amaterasu
6,504
2,421
0
5,100
10,539
5,814
0
574
9,381
0
50,467
L
4,288
1,202
0
590
7,641
2,841
0
873
6,768
0
42,983
L
Ah Puch
JCAssAssin8
Ah Puch
5,045
339
0
1,751
8,171
2,939
76
2,350
5,821
35,511
0
L
4,988
174
0
4,904
10,251
8,444
0
0
10,251
0
39,532
W
Bacchus
SirVastik
Bacchus
4,557
616
0
1,459
5,710
5,483
31
1,041
4,669
26,287
0
W
Apollo
4,185
2,931
0
4,251
10,734
3,774
480
2,007
8,727
0
33,826
W
4,195
169
0
936
4,634
1,891
270
2,060
2,574
44,738
334
L
Khepri
caseworth
Khepri
2,440
150
0
2,124
5,882
4,186
0
2,368
3,514
15,061
1,955
L
Neith
gtsm12
Neith
4,091
2,136
0
225
5,414
2,581
0
3,077
2,337
0
22,808
W
Tsukuyomi
yourlocallooter
Tsukuyomi
6,969
2,525
0
3,253
7,512
2,746
0
1,400
6,112
0
36,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
32,354
291
Minions Killed
334
0
Camps Cleared
0
1,107,283
Distance Traveled
1,152,445
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,565
547
87
7
0
209,402
2
L
Ravana
6,134
511
80
7
0
256,577
1
L
Ah Puch
5,989
499
72
6
0
203,022
3
L
Tyr
6,073
506
71
6
0
251,832
0
W
Bacchus
6,543
545
42
4
0
241,141
3
W
Apollo
5,615
468
57
5
0
204,985
1
W
Janus
6,796
566
85
7
0
227,237
2
L
Khepri
5,447
454
19
2
0
218,321
2
L
Neith
4,788
399
49
4
0
177,531
0
W
Tsukuyomi
6,835
570
63
5
0
269,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role