Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
ByXaviarty22
Chiron
Gold I
Level 107
God Stats
1W - 1L
1,298 SR
Queue Stats
165W - 166L
1,472 MMR
Solo
Agni
Agni
Bronze III
Cressy
Agni
Bronze III
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
9W - 11L
1,448 MMR
Solo
Mercury
Mercury
Bronze III
ElOneBasic
Mercury
Bronze III
Level 33
God Stats
1W - 0L
1,510 SR
Queue Stats
41W - 26L
1,500 MMR
Solo
Sobek
Sobek
Bronze V
Tinu
Sobek
Bronze V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,462 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,462 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,509 SR
1,500 MMR
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
HappyNightQQ
Tsukuyomi
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,588 MMR
Party 2
Anubis
Anubis
Silver I
Monarhul
Anubis
Silver I
Level 128
God Stats
2W - 1L
1,655 SR
Queue Stats
7W - 7L
1,455 MMR
Party 2
Ishtar
Ishtar
Gold V
Wolveerrine01
Ishtar
Gold V
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 79L
1,425 MMR
Solo
Ares
Ares
Gold III
iGm7
Ares
Gold III
Level 159
God Stats
4W - 8L
1,389 SR
Queue Stats
262W - 259L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 3 / 10
12,095
605
11,674
28,662
27,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
13 / 3 / 3
14,249
712
17,840
16,568
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
Cressy
Agni
18
3 / 3 / 8
12,091
605
10,918
11,229
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ElOneBasic
Mercury
20
17 / 3 / 6
15,315
766
29,552
21,253
10,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
Tinu
Sobek
16
1 / 0 / 14
11,484
574
7,772
22,807
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
He BoKaliThorHades

VS

Bans
Guan YuAthenaThanatosCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
3 / 7 / 0
10,286
514
8,362
16,686
9,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
HappyNightQQ
Tsukuyomi
16
2 / 8 / 5
10,099
505
12,594
20,358
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Monarhul
Anubis
16
4 / 8 / 1
10,372
519
11,763
17,687
9,959
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 11 / 1
9,375
469
10,599
22,482
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
iGm7
Ares
15
2 / 5 / 2
9,310
466
9,126
20,097
21,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
39
Kills
12
12
Deaths
39
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
10
3.33
L
Baba Yaga
 
Baba Yaga
3
7
0
0.43
W
Chiron
13
3
3
4.83
W
Agni
Cressy
Agni
3
3
8
2.33
W
Mercury
ElOneBasic
Mercury
17
3
6
6.67
L
Tsukuyomi
HappyNightQQ
Tsukuyomi
2
8
5
0.56
L
Anubis
Monarhul
Anubis
4
8
1
0.56
W
Sobek
Tinu
Sobek
1
0
14
8
L
1
11
1
0.14
L
Ares
iGm7
Ares
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,756
Damage
52,444
100,519
Taken
97,310
78,378
Mitigated
57,164
40,986
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,674
2,999
0
15,950
28,662
27,935
831
11,779
16,883
0
59,443
L
Baba Yaga
 
Baba Yaga
8,362
134
0
1,760
16,686
9,383
0
6,268
10,310
67,126
0
W
Chiron
17,840
11,061
680
5,807
16,568
7,722
6,600
2,535
14,033
0
128,183
W
Agni
Cressy
Agni
10,918
1,169
0
2,441
11,229
4,882
3,111
4,166
7,063
94,852
0
W
Mercury
ElOneBasic
Mercury
29,552
19,547
0
5,625
21,253
10,648
6,242
5,624
15,629
0
172,480
L
Tsukuyomi
HappyNightQQ
Tsukuyomi
12,594
3,601
0
4,864
20,358
8,628
0
2,364
17,771
0
81,715
L
Anubis
Monarhul
Anubis
11,763
1,509
0
4,525
17,687
9,959
0
1,754
15,449
80,119
0
W
Sobek
Tinu
Sobek
7,772
877
680
9,803
22,807
27,191
0
9,446
13,361
34,684
1,540
L
10,599
7,054
0
5,003
22,482
7,769
0
2,242
20,240
0
73,686
L
Ares
iGm7
Ares
9,126
911
0
2,477
20,097
21,425
0
5,626
14,262
29,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,234
Gold Earned
49,442
664
Minions Killed
537
0
Camps Cleared
0
2,033,541
Distance Traveled
1,743,328
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,095
605
100
5
0
393,569
3
L
Baba Yaga
10,286
514
126
6
0
369,418
3
W
Chiron
14,249
712
174
9
0
345,057
4
W
Agni
12,091
605
154
8
0
352,637
7
W
Mercury
15,315
766
201
10
0
499,215
8
L
Tsukuyomi
10,099
505
122
6
0
376,888
0
L
Anubis
10,372
519
140
7
0
299,189
5
W
Sobek
11,484
574
35
2
0
443,063
5
L
Ishtar
9,375
469
114
6
0
323,258
3
L
Ares
9,310
466
35
2
0
374,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role