Player Matchup

Hercules
Hercules
Silver IV
Kalinekonu
Hercules
Silver IV
Level 100
God Stats
1W - 2L
1,431 SR
Queue Stats
71W - 91L
863 MMR
Solo
Vamana
Vamana
Silver V
KingNoCashBack
Vamana
Silver V
Level 59
God Stats
39W - 47L
1,453 SR
Queue Stats
87W - 136L
512 MMR
Solo
Ah Puch
Ah Puch
Silver IV
yell0wcray0n
Ah Puch
Silver IV
Level 108
God Stats
3W - 2L
1,486 SR
Queue Stats
178W - 217L
883 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,457 SR
753 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,580 SR
784 MMR
Cabrakan
Cabrakan
Silver II
KazielReich
Cabrakan
Silver II
Level 64
God Stats
3W - 3L
1,678 SR
Queue Stats
29W - 52L
992 MMR
Solo
Thanatos
Thanatos
Bronze I
QuantumXJewel
Thanatos
Bronze I
Level 121
God Stats
1W - 2L
1,563 SR
Queue Stats
10W - 24L
608 MMR
Party 1
Hades
Hades
Silver V
goodeatz tm
Hades
Silver V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kalinekonu
Hercules
16
2 / 7 / 5
12,362
727
11,541
30,424
33,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 3
12,206
718
15,872
24,090
19,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
yell0wcray0n
Ah Puch
16
2 / 4 / 9
11,775
693
21,028
15,270
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Zhong KuiAtlasBaron SamediAchillesSol

VS

Bans
Cu ChulainnMedusaAh Muzen CabVulcanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KazielReich
Cabrakan
16
0 / 4 / 8
11,773
693
8,437
22,523
30,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
QuantumXJewel
Thanatos
20
9 / 3 / 4
13,894
817
23,064
20,763
13,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

19
5 / 4 / 6
13,270
781
17,108
20,325
12,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
11
Kills
14
14
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Kalinekonu
Hercules
2
7
5
0.64
W
Cabrakan
KazielReich
Cabrakan
0
4
8
1
L
7
3
3
2.83
W
Thanatos
QuantumXJewel
Thanatos
9
3
4
3.67
W
5
4
6
2
L
Ah Puch
yell0wcray0n
Ah Puch
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
48,609
69,784
Taken
63,611
58,187
Mitigated
56,365
22,701
Healing
30,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Kalinekonu
Hercules
11,541
2,841
929
8,107
30,424
33,603
632
14,599
14,953
111
33,953
W
Cabrakan
KazielReich
Cabrakan
8,437
679
0
2,720
22,523
30,351
61
8,525
13,447
32,405
0
L
15,872
8,721
233
8,291
24,090
19,555
1,212
7,270
16,431
41
45,091
W
Thanatos
QuantumXJewel
Thanatos
23,064
6,589
0
17,497
20,763
13,501
2,255
5,055
15,296
0
82,324
W
17,108
2,933
1,208
9,281
20,325
12,513
1,415
6,892
12,924
62,874
0
L
Ah Puch
yell0wcray0n
Ah Puch
21,028
1,995
358
4,783
15,270
5,029
949
4,245
10,647
65,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
38,937
192
Minions Killed
212
0
Camps Cleared
0
893,847
Distance Traveled
915,908
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,362
727
45
3
0
280,116
3
W
Cabrakan
11,773
693
35
2
0
297,894
4
L
Vamana
12,206
718
51
3
0
345,380
0
W
Thanatos
13,894
817
72
4
0
339,990
5
W
Hades
13,270
781
105
6
0
278,024
0
L
Ah Puch
11,775
693
96
6
0
268,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role