Player Matchup

He Bo
He Bo
AxAeerdn4
He Bo
Level 97
God Stats
11W - 2L
1,776 SR
Queue Stats
491W - 508L
1,524 Elo+
Solo
Neith
Neith
DemonDoorknob
Neith
Level 142
God Stats
3W - 4L
1,421 SR
Queue Stats
25W - 20L
1,601 Elo+
Solo
Loki
Loki
Der_ZigoSRB
Loki
Level 82
God Stats
20W - 21L
1,515 SR
Queue Stats
221W - 201L
1,504 Elo+
Solo
Ra
Ra
Maikel_980
Ra
Level 149
God Stats
1W - 1L
1,245 SR
Queue Stats
49W - 43L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Ober_Fussmeister
Sylvanus
Level 160
God Stats
4W - 1L
1,728 SR
Queue Stats
260W - 272L
1,516 Elo+
Solo
Team Averages
Level 126
1,537 SR
1,531 Elo+

VS

Team Averages
Level 141
1,503 SR
1,515 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CDCM98
Ullr
Level 159
God Stats
21W - 25L
1,523 SR
Queue Stats
603W - 608L
1,530 Elo+
Solo
Thor
Thor
Joennazz
Thor
Level 114
God Stats
1W - 2L
1,539 SR
Queue Stats
171W - 160L
1,534 Elo+
Solo
Thoth
Thoth
Milzha
Thoth
Level 157
God Stats
3W - 3L
1,243 SR
Queue Stats
208W - 202L
1,530 Elo+
Solo
Bacchus
Bacchus
xXKINGWIDOXx
Bacchus
Level 129
God Stats
0W - 1L
1,709 SR
Queue Stats
33W - 34L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AxAeerdn4
He Bo
14
8 / 2 / 3
8,659
619
10,548
10,646
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 2
8,183
585
4,435
6,535
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 3
8,533
610
10,260
9,643
3,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 6
8,038
574
4,749
5,084
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 9
7,937
567
3,791
10,039
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 5 / 0
5,786
413
5,424
14,918
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
CDCM98
Ullr
12
0 / 2 / 0
6,783
485
3,316
6,554
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
11
2 / 4 / 1
6,958
497
4,198
11,767
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
Milzha
Thoth
13
0 / 1 / 1
7,477
534
2,442
4,744
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
xXKINGWIDOXx
Bacchus
12
2 / 4 / 2
7,664
547
7,847
13,263
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
He Bo
AxAeerdn4
He Bo
8
2
3
4.75
L
Ullr
CDCM98
Ullr
0
2
0
0
W
1
0
2
2
W
4
2
3
2.75
L
Thor
2
4
1
0.63
W
1
0
6
4
L
Thoth
Milzha
Thoth
0
1
1
0.5
W
2
0
9
6.5
L
Bacchus
xXKINGWIDOXx
Bacchus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
23,227
41,947
Taken
51,246
17,541
Mitigated
23,524
18,783
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,424
1,334
1,449
1,752
14,918
5,795
0
5,926
8,992
0
26,456
W
He Bo
AxAeerdn4
He Bo
10,548
924
194
4,345
10,646
3,453
0
2,462
8,074
68,732
0
L
Ullr
CDCM98
Ullr
3,316
771
0
686
6,554
3,047
0
2,226
4,328
0
51,070
W
4,435
2,465
0
2,911
6,535
2,216
0
0
6,535
0
63,002
W
10,260
3,971
0
864
9,643
3,993
417
5,479
4,164
0
52,643
L
Thor
4,198
1,325
0
4,691
11,767
4,766
0
4,941
6,826
0
44,817
W
4,749
389
1,015
1,973
5,084
1,902
35
1,824
3,094
63,823
0
L
Thoth
Milzha
Thoth
2,442
36
0
309
4,744
1,764
0
2,787
1,957
59,295
0
W
3,791
603
2,856
4,625
10,039
5,977
25
951
9,066
20,698
1,759
L
Bacchus
xXKINGWIDOXx
Bacchus
7,847
1,708
0
1,219
13,263
8,152
0
2,766
10,497
41,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
34,668
439
Minions Killed
423
0
Camps Cleared
0
1,384,394
Distance Traveled
1,323,537
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,786
413
27
2
0
282,248
3
W
He Bo
8,659
619
95
7
0
269,411
1
L
Ullr
6,783
485
109
8
0
243,674
6
W
Neith
8,183
585
117
8
0
260,364
3
W
Loki
8,533
610
76
5
0
286,173
3
L
Thor
6,958
497
79
6
0
266,314
6
W
Ra
8,038
574
114
8
0
319,987
6
L
Thoth
7,477
534
137
10
0
282,551
3
W
Sylvanus
7,937
567
37
3
0
248,459
5
L
Bacchus
7,664
547
71
5
0
248,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role