Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aimstein26
Merlin
Level 142
God Stats
3W - 3L
1,554 SR
Queue Stats
302W - 199L
1,757 Elo+
Solo
Xbalanque
Xbalanque
GoldPhoenix666
Xbalanque
Level 115
God Stats
4W - 2L
1,678 SR
Queue Stats
112W - 99L
1,567 Elo+
Party 2
Athena
Athena
TheSoapyLycan
Athena
Level 141
God Stats
2W - 3L
1,280 SR
Queue Stats
144W - 110L
1,605 Elo+
Party 2
Nike
Nike
Twnsykls
Nike
Level 126
God Stats
1W - 0L
1,849 SR
Queue Stats
102W - 79L
1,601 Elo+
Party 2
Team Averages
Level 129
1,572 SR
1,606 Elo+

VS

Team Averages
Level 134
1,567 SR
1,546 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BlacKnife332
Arachne
Level 157
God Stats
3W - 5L
1,507 SR
Queue Stats
329W - 229L
1,665 Elo+
Party 1
Ra
Ra
Garriez
Ra
Level 160
God Stats
2W - 4L
1,363 SR
Queue Stats
224W - 210L
1,556 Elo+
Solo
Vulcan
Vulcan
Wretak
Vulcan
Level 157
God Stats
0W - 1L
1,963 SR
Queue Stats
0W - 2L
1,340 Elo+
Solo
Cupid
Cupid
ZaianLeFail
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 34L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 2 / 1
5,623
511
1,641
6,531
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
Aimstein26
Merlin
12
0 / 1 / 0
6,318
574
2,199
4,566
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
GoldPhoenix666
Xbalanque
9
0 / 3 / 0
5,529
503
4,132
6,416
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 1
5,303
482
3,071
7,680
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
11
4 / 2 / 1
7,093
645
6,250
8,136
4,835
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 0 / 2
5,787
526
3,121
6,508
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BlacKnife332
Arachne
11
6 / 1 / 0
6,610
601
5,761
9,092
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
6,597
600
2,153
4,395
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Wretak
Vulcan
5
0 / 4 / 1
4,493
408
1,241
4,348
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 3
6,279
571
3,633
6,390
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
2
1
0.75
L
Sobek
 
Sobek
2
0
2
3
W
Merlin
Aimstein26
Merlin
0
1
0
0
L
Arachne
BlacKnife332
Arachne
6
1
0
6
L
1
0
3
2.5
W
Xbalanque
GoldPhoenix666
Xbalanque
0
3
0
0
W
0
2
1
0.25
W
Nike
4
2
1
2.25
L
Vulcan
Wretak
Vulcan
0
4
1
0.13
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,293
Damage
15,909
33,329
Taken
30,733
14,333
Mitigated
15,120
7,147
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,641
294
0
762
6,531
2,277
0
1,883
4,648
34,004
0
L
Sobek
 
Sobek
3,121
504
0
3,834
6,508
5,066
0
1,622
4,886
19,065
2,646
W
Merlin
Aimstein26
Merlin
2,199
138
0
500
4,566
1,577
0
1,053
3,513
54,278
0
L
Arachne
BlacKnife332
Arachne
5,761
3,307
0
3,727
9,092
4,556
0
1,854
7,238
0
43,001
L
2,153
467
514
1,795
4,395
1,981
0
1,969
2,426
60,223
0
W
Xbalanque
GoldPhoenix666
Xbalanque
4,132
1,965
0
2,511
6,416
1,740
0
709
5,707
0
36,030
W
3,071
775
298
1,446
7,680
3,904
252
1,194
6,486
16,788
0
W
Nike
6,250
1,413
0
1,630
8,136
4,835
1,186
1,100
7,036
0
47,781
L
Vulcan
Wretak
Vulcan
1,241
325
0
750
4,348
1,251
0
368
3,980
15,470
0
L
3,633
2,174
31
4,277
6,390
2,266
0
1,098
5,292
0
44,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
29,766
378
Minions Killed
330
0
Camps Cleared
0
1,086,166
Distance Traveled
1,019,486
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,623
511
65
6
0
235,423
1
L
Sobek
5,787
526
31
3
0
211,188
2
W
Merlin
6,318
574
119
11
0
211,812
3
L
Arachne
6,610
601
75
7
0
273,635
2
L
Ra
6,597
600
116
11
0
234,835
6
W
Xbalanque
5,529
503
67
6
0
187,290
3
W
Athena
5,303
482
37
3
0
247,483
1
W
Nike
7,093
645
90
8
0
204,158
5
L
Vulcan
4,493
408
23
2
0
115,302
0
L
Cupid
6,279
571
85
8
0
184,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role