Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CosmicEndeavor
Apollo
Level 119
God Stats
2W - 1L
1,535 SR
Queue Stats
139W - 146L
1,434 Elo+
Solo
Neith
Neith
M4Z1NO
Neith
Level 129
God Stats
2W - 2L
1,319 SR
Queue Stats
16W - 16L
1,347 Elo+
Solo
Merlin
Merlin
Trixille
Merlin
Level 108
God Stats
4W - 5L
1,371 SR
Queue Stats
162W - 148L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
vetate21
Sun Wukong
Level 106
God Stats
4W - 8L
1,407 SR
Queue Stats
57W - 60L
1,479 Elo+
Solo
Team Averages
Level 113
1,426 SR
1,441 Elo+

VS

Team Averages
Level 99
1,492 SR
1,411 Elo+
Zeus
Zeus
AquaRaid
Zeus
Level 158
God Stats
3W - 3L
1,420 SR
Queue Stats
166W - 190L
1,427 Elo+
Solo
Janus
Janus
GUTSXD
Janus
Level 76
God Stats
6W - 5L
1,559 SR
Queue Stats
88W - 87L
1,409 Elo+
Solo
Ravana
Ravana
Gz-Mizz
Ravana
Level 89
God Stats
3W - 2L
1,471 SR
Queue Stats
142W - 129L
1,375 Elo+
Solo
Athena
Athena
Shenmaze
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 104L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
XxshaunkfrankxX
Cernunnos
Level 106
God Stats
1W - 1L
1,513 SR
Queue Stats
112W - 114L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 2
6,605
550
7,173
10,413
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 4
6,249
521
7,297
12,592
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
M4Z1NO
Neith
12
5 / 0 / 0
7,803
650
4,901
2,423
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Trixille
Merlin
11
0 / 2 / 2
6,500
542
5,259
6,912
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
vetate21
Sun Wukong
10
4 / 4 / 2
6,350
529
7,621
11,957
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 3 / 1
7,228
602
8,169
8,508
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
GUTSXD
Janus
12
1 / 2 / 3
6,948
579
2,712
7,507
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Gz-Mizz
Ravana
10
2 / 3 / 2
6,105
509
6,288
7,937
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Shenmaze
Athena
8
0 / 3 / 5
5,652
471
2,427
13,851
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
XxshaunkfrankxX
Cernunnos
11
5 / 1 / 0
6,822
569
8,008
9,963
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
12
Kills
12
12
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
2
3
W
Zeus
4
3
1
1.5
L
1
5
4
0.6
W
Janus
GUTSXD
Janus
1
2
3
1.25
W
Ravana
Gz-Mizz
Ravana
2
3
2
1
L
Neith
M4Z1NO
Neith
5
0
0
5
W
Athena
Shenmaze
Athena
0
3
5
0.83
L
Merlin
Trixille
Merlin
0
2
2
0.5
W
Cernunnos
XxshaunkfrankxX
Cernunnos
5
1
0
5
L
Sun Wukong
vetate21
Sun Wukong
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
27,604
44,297
Taken
47,766
18,288
Mitigated
21,926
13,523
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,173
2,332
0
4,669
10,413
3,689
0
2,727
7,624
0
40,324
W
Zeus
8,169
2,023
0
1,436
8,508
3,085
0
1,878
6,504
43,660
0
L
7,297
4,552
0
4,220
12,592
3,935
24
2,584
9,988
0
33,458
W
Janus
GUTSXD
Janus
2,712
311
0
218
7,507
2,556
400
300
7,207
45,937
0
W
Ravana
Gz-Mizz
Ravana
6,288
2,417
0
1,144
7,937
3,222
183
452
7,359
0
41,518
L
Neith
M4Z1NO
Neith
4,901
1,296
0
1,000
2,423
1,076
2,022
514
1,909
0
47,036
W
Athena
Shenmaze
Athena
2,427
623
360
2,752
13,851
9,643
336
2,321
11,201
10,041
0
L
Merlin
Trixille
Merlin
5,259
469
0
1,030
6,912
2,593
0
2,948
3,790
41,280
0
W
Cernunnos
XxshaunkfrankxX
Cernunnos
8,008
3,645
0
4,394
9,963
3,420
1,120
308
9,469
0
45,078
L
Sun Wukong
vetate21
Sun Wukong
7,621
1,256
0
2,604
11,957
6,995
12
4,167
7,678
0
25,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
32,755
324
Minions Killed
348
0
Camps Cleared
0
1,193,640
Distance Traveled
1,191,677
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,605
550
76
6
0
284,293
0
W
Zeus
7,228
602
94
8
0
222,550
5
L
Apollo
6,249
521
50
4
0
219,057
1
W
Janus
6,948
579
91
8
0
255,131
2
W
Ravana
6,105
509
68
6
0
257,401
5
L
Neith
7,803
650
90
8
0
206,427
8
W
Athena
5,652
471
21
2
0
251,432
2
L
Merlin
6,500
542
82
7
0
232,572
5
W
Cernunnos
6,822
569
74
6
0
205,163
5
L
Sun Wukong
6,350
529
26
2
0
251,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role