Player Matchup

Thor
Thor
Eadir
Thor
Level 89
God Stats
18W - 15L
1,553 SR
Queue Stats
580W - 605L
1,484 Elo+
Solo
Cthulhu
Cthulhu
NightveinsGhost
Cthulhu
Level 54
God Stats
6W - 4L
1,561 SR
Queue Stats
121W - 130L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
Skylar_okbluezz
Amaterasu
Level 109
God Stats
1W - 8L
1,300 SR
Queue Stats
296W - 318L
1,449 Elo+
Solo
Jormungandr
Jormungandr
StrvinMrvin4863
Jormungandr
Level 153
God Stats
1W - 1L
1,587 SR
Queue Stats
36W - 54L
1,406 Elo+
Solo
Medusa
Medusa
rosyyuu
Medusa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 139L
1,435 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,441 Elo+

VS

Team Averages
Level 87
1,769 SR
1,638 Elo+
Neith
Neith
H3N3Y
Neith
Level 15
God Stats
35W - 19L
1,665 SR
Queue Stats
35W - 20L
1,602 Elo+
Party 2
Sobek
Sobek
SavvyVenturer
Sobek
Level 107
God Stats
6W - 1L
1,908 SR
Queue Stats
204W - 132L
1,605 Elo+
Party 2
Bastet
Bastet
WhatAprettyMouth
Bastet
Level 120
God Stats
40W - 23L
1,674 SR
Queue Stats
402W - 264L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
jmholmes1
Baron Samedi
Level 88
God Stats
44W - 11L
1,880 SR
Queue Stats
101W - 55L
1,697 Elo+
Party 2
Ymir
Ymir
reading3rainbow
Ymir
Level 106
God Stats
226W - 118L
1,719 SR
Queue Stats
228W - 119L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eadir
Thor
16
2 / 4 / 6
10,402
1,040
10,180
13,112
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 7
10,216
1,022
16,494
9,310
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Skylar_okbluezz
Amaterasu
15
3 / 6 / 4
9,968
997
8,273
14,419
7,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
StrvinMrvin4863
Jormungandr
16
2 / 2 / 7
10,667
1,067
12,650
14,481
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
rosyyuu
Medusa
15
1 / 6 / 4
9,563
956
10,147
16,006
7,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

189

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H3N3Y
Neith
16
4 / 0 / 8
10,800
1,080
15,593
5,593
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 12
11,032
1,103
7,050
16,376
16,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 5 / 6
11,457
1,146
17,128
13,566
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
jmholmes1
Baron Samedi
16
3 / 2 / 11
10,480
1,048
13,237
12,244
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 14
10,820
1,082
8,852
18,214
17,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
10
Kills
19
19
Deaths
10
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thor
Eadir
Thor
2
4
6
1.25
W
Neith
H3N3Y
Neith
4
0
8
8
L
2
1
7
5.5
W
2
0
12
8
L
Amaterasu
Skylar_okbluezz
Amaterasu
3
6
4
0.83
L
Jormungandr
StrvinMrvin4863
Jormungandr
2
2
7
2.75
W
8
5
6
2.2
W
Baron Samedi
jmholmes1
Baron Samedi
3
2
11
4.25
W
2
3
14
3
L
Medusa
rosyyuu
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,744
Damage
61,860
67,328
Taken
65,993
45,980
Mitigated
51,457
4,841
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Eadir
Thor
10,180
2,137
0
335
13,112
6,040
0
5,545
7,567
0
25,999
W
Neith
H3N3Y
Neith
15,593
7,845
0
615
5,593
2,898
0
1,980
3,561
0
44,654
L
16,494
1,186
1,139
858
9,310
8,797
0
4,729
4,581
24,494
0
W
7,050
753
2,424
4,632
16,376
16,724
0
7,445
8,626
12,946
0
L
Amaterasu
Skylar_okbluezz
Amaterasu
8,273
3,912
0
1,631
14,419
7,604
0
4,719
9,700
0
14,058
L
Jormungandr
StrvinMrvin4863
Jormungandr
12,650
3,078
0
433
14,481
16,156
0
4,684
9,797
38,678
0
W
17,128
6,732
0
1,545
13,566
6,914
0
3,272
10,119
0
34,707
W
Baron Samedi
jmholmes1
Baron Samedi
13,237
1,049
2,965
3,270
12,244
7,185
0
5,608
6,501
28,428
0
W
8,852
1,375
1,964
2,984
18,214
17,736
0
9,527
8,042
13,790
0
L
Medusa
rosyyuu
Medusa
10,147
6,051
0
445
16,006
7,383
0
9,462
6,544
0
21,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,816
Gold Earned
54,589
155
Minions Killed
160
6
Camps Cleared
8
878,849
Distance Traveled
976,006
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,402
1,040
39
4
1
187,011
0
W
Neith
10,800
1,080
66
7
1
203,989
1
L
Cthulhu
10,216
1,022
20
2
1
193,973
0
W
Sobek
11,032
1,103
7
1
0
239,390
2
L
Amaterasu
9,968
997
6
1
2
160,596
0
L
Jormungandr
10,667
1,067
61
6
0
164,292
0
W
Bastet
11,457
1,146
45
5
4
186,451
0
W
Baron Samedi
10,480
1,048
33
3
2
171,065
0
W
Ymir
10,820
1,082
9
1
1
175,111
1
L
Medusa
9,563
956
29
3
2
172,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role