Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Endermax12
Maui
Level 157
God Stats
5W - 4L
1,490 SR
Queue Stats
123W - 88L
1,604 Elo+
Party 1
Ra
Ra
Tlim
Ra
Level 147
God Stats
27W - 24L
1,587 SR
Queue Stats
139W - 104L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
teteü
Aphrodite
Level 160
God Stats
99W - 53L
1,655 SR
Queue Stats
1,176W - 375L
1,736 Elo+
Party 2
Team Averages
Level 157
1,547 SR
1,580 Elo+

VS

Team Averages
Level 127
1,574 SR
1,612 Elo+
Gilgamesh
Gilgamesh
Fadä
Gilgamesh
Level 156
God Stats
1W - 2L
1,467 SR
Queue Stats
350W - 269L
1,615 Elo+
Party 3
Izanami
Izanami
Fuuuuuuuuuu
Izanami
Level 132
God Stats
11W - 16L
1,512 SR
Queue Stats
423W - 315L
1,638 Elo+
Party 3
Baron Samedi
Baron Samedi
LadySaadness
Baron Samedi
Level 68
God Stats
17W - 7L
1,777 SR
Queue Stats
135W - 80L
1,688 Elo+
Party 3
Hel
Hel
Pastillero87
Hel
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 303L
1,511 Elo+
Solo
Hun Batz
Hun Batz
xXxSuperFlamexXx
Hun Batz
Level 129
God Stats
10W - 8L
1,613 SR
Queue Stats
376W - 290L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 1 / 3
7,431
619
7,391
7,963
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
12
3 / 1 / 2
7,199
600
10,613
10,511
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 0 / 3
7,262
605
6,212
10,080
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
Tlim
Ra
12
2 / 0 / 1
6,860
572
5,840
5,932
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
teteü
Aphrodite
11
0 / 1 / 3
6,057
505
3,377
7,676
6,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fadä
Gilgamesh
10
0 / 3 / 0
5,437
453
5,297
12,779
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Fuuuuuuuuuu
Izanami
10
1 / 2 / 0
5,699
475
5,030
10,538
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LadySaadness
Baron Samedi
8
1 / 4 / 0
5,544
462
4,094
9,430
5,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 1 / 1
6,138
512
4,302
7,238
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 2
5,751
479
4,126
9,420
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
3
8.5
W
Jing Wei
 
Jing Wei
3
1
2
4
W
1
0
3
2.5
L
Gilgamesh
Fadä
Gilgamesh
0
3
0
0
L
Izanami
Fuuuuuuuuuu
Izanami
1
2
0
0.5
L
Baron Samedi
LadySaadness
Baron Samedi
1
4
0
0.25
L
0
1
1
0.5
W
Ra
Tlim
Ra
2
0
1
2.5
W
Aphrodite
teteü
Aphrodite
0
1
3
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
22,849
42,162
Taken
49,405
23,366
Mitigated
24,727
19,173
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,391
2,911
0
573
7,963
3,034
204
1,293
6,628
0
50,270
W
Jing Wei
 
Jing Wei
10,613
9,391
0
4,685
10,511
3,556
70
409
10,102
0
59,709
W
6,212
2,528
0
4,197
10,080
7,721
0
463
8,868
47,129
7,179
L
Gilgamesh
Fadä
Gilgamesh
5,297
1,665
0
3,632
12,779
10,596
0
4,820
7,959
0
33,697
L
Izanami
Fuuuuuuuuuu
Izanami
5,030
3,022
0
4,587
10,538
2,875
0
948
9,590
0
48,227
L
Baron Samedi
LadySaadness
Baron Samedi
4,094
364
1,836
2,147
9,430
5,658
0
3,601
5,829
14,106
0
L
4,302
428
658
2,928
7,238
2,578
0
3,708
3,530
55,142
0
W
Ra
Tlim
Ra
5,840
425
742
1,964
5,932
2,836
0
2,805
3,127
58,402
0
W
Aphrodite
teteü
Aphrodite
3,377
467
3,272
3,740
7,676
6,219
13
3,426
4,250
27,432
3,727
L
4,126
1,428
0
3,365
9,420
3,020
0
1,349
8,071
0
29,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
28,569
436
Minions Killed
322
0
Camps Cleared
0
1,278,253
Distance Traveled
1,138,891
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,431
619
86
7
0
249,607
1
W
Jing Wei
7,199
600
96
8
0
236,578
2
W
Maui
7,262
605
93
8
0
248,699
4
L
Gilgamesh
5,437
453
59
5
0
224,010
4
L
Izanami
5,699
475
78
7
0
192,243
1
L
Baron Samedi
5,544
462
20
2
0
229,114
3
L
Hel
6,138
512
115
10
0
237,746
5
W
Ra
6,860
572
99
8
0
282,334
3
W
Aphrodite
6,057
505
62
5
0
261,035
3
L
Hun Batz
5,751
479
50
4
0
255,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role