Player Matchup

Cerberus
Cerberus
DUMBOBRH
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,495 Elo+
Party 3
Heimdallr
Heimdallr
KwAw
Heimdallr
Level 62
God Stats
3W - 3L
1,580 SR
Queue Stats
89W - 84L
1,509 Elo+
Party 3
Sylvanus
Sylvanus
SHAXXQ8
Sylvanus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,524 Elo+
Party 3
Hera
Hera
extended
Hera
Level 69
God Stats
4W - 1L
1,909 SR
Queue Stats
45W - 41L
1,497 Elo+
Party 3
King Arthur
King Arthur
qinvader8
King Arthur
Level 122
God Stats
4W - 5L
1,572 SR
Queue Stats
299W - 257L
1,520 Elo+
Party 3
Team Averages
Level 70
1,612 SR
1,509 Elo+

VS

Team Averages
Level 87
1,528 SR
1,526 Elo+
Vulcan
Vulcan
Ibrahim-DeSouza
Vulcan
Level 95
God Stats
6W - 6L
1,411 SR
Queue Stats
205W - 222L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Kisegitofiu
Nu Wa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,628 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Myracah
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,638 SR
Queue Stats
10W - 5L
1,583 Elo+
Party 2
Ra
Ra
SigmaRules
Ra
Level 156
God Stats
2W - 0L
1,649 SR
Queue Stats
42W - 34L
1,569 Elo+
Party 2
Apollo
Apollo
Trey1907
Apollo
Level 97
God Stats
4W - 3L
1,445 SR
Queue Stats
218W - 239L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DUMBOBRH
Cerberus
16
2 / 7 / 19
10,863
679
6,751
27,682
41,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
KwAw
Heimdallr
19
7 / 6 / 13
12,172
761
20,025
25,365
15,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SHAXXQ8
Sylvanus
17
4 / 3 / 17
11,569
723
6,100
28,072
40,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
18
5 / 5 / 17
11,385
712
15,754
17,311
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
qinvader8
King Arthur
18
6 / 4 / 15
10,897
681
11,263
23,922
29,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 13
10,438
652
16,302
17,891
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 4 / 15
12,174
761
23,239
10,046
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Myracah
Ah Muzen Cab
20
8 / 2 / 15
12,648
791
23,880
10,968
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 18
12,801
800
24,632
11,554
5,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Trey1907
Apollo
19
6 / 7 / 14
12,406
775
13,050
17,113
8,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
100
24
Kills
25
25
Deaths
26
81
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DUMBOBRH
Cerberus
2
7
19
1.64
W
1
9
13
0.83
W
5
4
15
3.13
L
Heimdallr
KwAw
Heimdallr
7
6
13
2.25
W
Ah Muzen Cab
Myracah
Ah Muzen Cab
8
2
15
7.75
L
Sylvanus
SHAXXQ8
Sylvanus
4
3
17
4.17
W
5
4
18
3.5
W
Apollo
Trey1907
Apollo
6
7
14
1.86
L
Hera
5
5
17
2.7
L
King Arthur
qinvader8
King Arthur
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,893
Damage
101,103
122,352
Taken
67,572
136,459
Mitigated
30,303
45,472
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DUMBOBRH
Cerberus
6,751
462
1,785
3,859
27,682
41,261
93
12,081
15,601
19,201
0
W
16,302
3,981
677
1,879
17,891
7,879
291
7,045
10,846
25,833
0
W
23,239
6,000
45
199
10,046
4,553
1,500
2,837
7,209
55,077
0
L
Heimdallr
KwAw
Heimdallr
20,025
7,538
819
6,189
25,365
15,692
1,390
14,448
10,917
0
62,027
W
Ah Muzen Cab
Myracah
Ah Muzen Cab
23,880
8,530
751
3,150
10,968
4,555
2,594
5,944
5,024
0
42,107
L
Sylvanus
SHAXXQ8
Sylvanus
6,100
1,749
11,636
10,402
28,072
40,709
418
12,803
15,269
15,033
0
W
24,632
1,042
4,725
3,646
11,554
5,030
1,410
5,466
6,088
45,433
0
W
Apollo
Trey1907
Apollo
13,050
8,838
711
2,785
17,113
8,286
2,065
7,313
9,800
0
21,288
L
Hera
15,754
3,134
3,236
2,636
17,311
9,543
413
11,700
5,611
39,487
0
L
King Arthur
qinvader8
King Arthur
11,263
906
3,052
1,858
23,922
29,254
37
13,141
10,781
0
37,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,886
Gold Earned
60,467
262
Minions Killed
184
0
Camps Cleared
0
1,440,863
Distance Traveled
1,507,726
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,863
679
30
2
0
275,898
1
W
Vulcan
10,438
652
25
2
0
299,508
0
W
Nu Wa
12,174
761
36
2
0
289,871
1
L
Heimdallr
12,172
761
101
6
0
280,685
5
W
Ah Muzen Cab
12,648
791
34
2
0
313,904
4
L
Sylvanus
11,569
723
23
1
0
285,542
0
W
Ra
12,801
800
62
4
0
334,632
0
W
Apollo
12,406
775
27
2
0
269,811
0
L
Hera
11,385
712
59
4
0
285,210
0
L
King Arthur
10,897
681
49
3
0
313,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role