Player Matchup

Chaac
Chaac
Evil_Optimus15
Chaac
Level 148
God Stats
0W - 4L
1,294 SR
Queue Stats
29W - 28L
1,461 Elo+
Solo
Scylla
Scylla
IIKatarinaII
Scylla
Level 160
God Stats
11W - 14L
1,462 SR
Queue Stats
342W - 356L
1,448 Elo+
Solo
Ishtar
Ishtar
MrsSousou
Ishtar
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 43L
1,439 Elo+
Solo
Ymir
Ymir
RatedRVall
Ymir
Level 81
God Stats
1W - 3L
1,638 SR
Queue Stats
47W - 63L
1,407 Elo+
Solo
Loki
Loki
roshakh
Loki
Level 152
God Stats
2W - 2L
1,293 SR
Queue Stats
552W - 628L
1,514 Elo+
Solo
Team Averages
Level 118
1,437 SR
1,453 Elo+

VS

Team Averages
Level 101
1,650 SR
1,505 Elo+
Olorun
Olorun
 
Olorun
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cad McBane
Bacchus
Level 112
God Stats
4W - 1L
1,628 SR
Queue Stats
38W - 40L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Comet5150
Hun Batz
Level 63
God Stats
5W - 2L
1,629 SR
Queue Stats
60W - 65L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Hunny_Queen91
Sun Wukong
Level 93
God Stats
1W - 0L
1,676 SR
Queue Stats
16W - 11L
1,538 Elo+
Solo
Artemis
Artemis
RakkuWashi-61-
Artemis
Level 105
God Stats
4W - 0L
1,818 SR
Queue Stats
15W - 13L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,894
990
19,989
24,032
24,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
1 / 3 / 3
10,637
967
7,314
10,930
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MrsSousou
Ishtar
16
0 / 9 / 6
10,264
933
10,601
20,324
9,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 2
10,433
948
5,550
14,098
13,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
roshakh
Loki
16
2 / 3 / 4
10,462
951
7,294
14,126
6,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

165

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 2 / 8
10,750
977
9,028
10,295
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Cad McBane
Bacchus
17
2 / 0 / 14
11,982
1,089
13,499
11,047
19,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Comet5150
Hun Batz
18
8 / 0 / 7
12,543
1,140
26,936
8,025
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Hunny_Queen91
Sun Wukong
17
3 / 4 / 9
11,180
1,016
13,321
15,471
15,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 2 / 9
11,175
1,016
17,256
11,315
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
8
Kills
19
19
Deaths
8
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
8
3
W
Bacchus
Cad McBane
Bacchus
2
0
14
9
W
Hun Batz
Comet5150
Hun Batz
8
0
7
11.5
L
2
3
5
1.5
W
Sun Wukong
Hunny_Queen91
Sun Wukong
3
4
9
1.88
L
Scylla
1
3
3
0.83
L
Ishtar
MrsSousou
Ishtar
0
9
6
0.33
W
4
2
9
4.25
L
3
1
2
4
L
Loki
roshakh
Loki
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,748
Damage
80,040
83,510
Taken
56,153
59,143
Mitigated
50,675
6,175
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,028
3,312
1,786
3,369
10,295
6,032
0
1,703
8,248
25,546
1,923
W
Bacchus
Cad McBane
Bacchus
13,499
1,788
0
1,423
11,047
19,356
0
4,161
6,638
18,894
0
W
Hun Batz
Comet5150
Hun Batz
26,936
8,566
0
0
8,025
4,072
0
565
7,239
0
56,104
L
19,989
1,867
0
4,770
24,032
24,807
0
7,246
16,786
0
40,595
W
Sun Wukong
Hunny_Queen91
Sun Wukong
13,321
2,952
0
2,816
15,471
15,897
0
4,991
9,922
0
23,960
L
Scylla
7,314
1,138
0
0
10,930
4,228
0
2,079
8,851
32,559
0
L
Ishtar
MrsSousou
Ishtar
10,601
5,354
0
830
20,324
9,853
0
6,675
13,649
0
33,174
W
17,256
9,359
0
2,449
11,315
5,318
0
842
10,084
0
44,571
L
5,550
1,018
0
433
14,098
13,814
0
2,910
11,188
13,478
0
L
Loki
roshakh
Loki
7,294
2,248
0
142
14,126
6,441
0
3,276
10,850
0
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,690
Gold Earned
57,630
219
Minions Killed
215
7
Camps Cleared
11
865,524
Distance Traveled
1,069,622
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,750
977
38
3
3
188,337
1
W
Bacchus
11,982
1,089
4
0
0
246,097
1
W
Hun Batz
12,543
1,140
78
7
4
246,697
1
L
Chaac
10,894
990
66
6
2
215,117
0
W
Sun Wukong
11,180
1,016
32
3
0
198,266
0
L
Scylla
10,637
967
73
7
4
187,460
0
L
Ishtar
10,264
933
31
3
0
168,102
0
W
Artemis
11,175
1,016
63
6
4
190,225
1
L
Ymir
10,433
948
30
3
0
124,251
0
L
Loki
10,462
951
19
2
1
170,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role