Player Matchup

Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Masters
ElonMuskx
Lancelot
Masters
Level 160
God Stats
2W - 2L
1,373 SR
Queue Stats
636W - 635L
2,358 MMR
Solo
Khepri
Khepri
Diamond II
Kamaeel
Khepri
Diamond II
Level 160
God Stats
2W - 1L
1,576 SR
Queue Stats
125W - 117L
2,160 MMR
Party 1
Bellona
Bellona
Masters
LudwinArcs
Bellona
Masters
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
2,213 MMR
Solo
Ishtar
Ishtar
Diamond IV
N3TÖ
Ishtar
Diamond IV
Level 160
God Stats
2W - 1L
1,647 SR
Queue Stats
147W - 138L
1,991 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,519 SR
2,044 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,542 SR
1,692 MMR
Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum II
ESMauroo
Rama
Platinum II
Level 154
God Stats
10W - 7L
1,708 SR
Queue Stats
72W - 60L
1,954 MMR
Party 2
Scylla
Scylla
Platinum I
ŋεℓℓiεℓ
Scylla
Platinum I
Level 160
God Stats
2W - 4L
1,503 SR
Queue Stats
351W - 352L
2,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 2 / 5
6,187
619
7,185
5,144
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ElonMuskx
Lancelot
11
4 / 1 / 2
6,809
681
3,612
6,606
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Kamaeel
Khepri
9
0 / 0 / 8
5,731
573
3,332
5,868
2,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
LudwinArcs
Bellona
11
4 / 0 / 0
6,422
642
4,359
8,984
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
N3TÖ
Ishtar
11
4 / 1 / 1
6,472
647
4,826
6,180
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
HadesAo KuangGebThor

VS

Bans
TyrChronosAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 2 / 1
5,581
558
3,741
7,577
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
 
He Bo
10
0 / 3 / 0
5,316
532
4,623
5,096
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
8
0 / 5 / 2
5,188
519
1,899
10,823
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
9
1 / 2 / 1
5,611
561
3,492
7,523
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 1
5,122
512
1,981
4,277
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
4
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
5
2.75
L
Nemesis
 
Nemesis
3
2
1
1.75
L
He Bo
 
He Bo
0
3
0
0
L
Ne Zha
 
Ne Zha
0
5
2
0.2
L
Rama
1
2
1
0.75
W
Lancelot
ElonMuskx
Lancelot
4
1
2
5
W
Khepri
Kamaeel
Khepri
0
0
8
4
W
Bellona
LudwinArcs
Bellona
4
0
0
4
W
Ishtar
N3TÖ
Ishtar
4
1
1
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
15,736
32,782
Taken
35,296
13,910
Mitigated
13,007
12,817
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,185
234
0
580
5,144
1,469
0
950
4,194
40,915
0
L
Nemesis
 
Nemesis
3,741
1,608
0
1,168
7,577
2,967
0
3,057
4,520
0
31,416
L
He Bo
 
He Bo
4,623
366
0
530
5,096
1,320
0
0
5,096
35,069
0
L
Ne Zha
 
Ne Zha
1,899
327
0
2,453
10,823
5,162
0
3,108
7,715
0
17,670
L
Rama
3,492
2,865
0
3,692
7,523
2,132
0
1,346
6,177
0
43,307
W
Lancelot
ElonMuskx
Lancelot
3,612
1,273
0
183
6,606
2,474
0
521
6,085
0
48,074
W
Khepri
Kamaeel
Khepri
3,332
697
1,908
2,341
5,868
2,588
0
510
5,358
12,200
1,777
W
Bellona
LudwinArcs
Bellona
4,359
951
0
4,465
8,984
5,212
0
4,623
4,361
0
38,059
W
Ishtar
N3TÖ
Ishtar
4,826
3,192
0
3,340
6,180
2,167
0
0
6,180
0
50,131
L
1,981
306
0
260
4,277
1,426
0
2,556
1,721
35,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
26,818
334
Minions Killed
321
0
Camps Cleared
0
1,084,227
Distance Traveled
996,383
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,187
619
64
6
0
211,307
4
L
Nemesis
5,581
558
62
6
0
213,187
0
L
He Bo
5,316
532
63
6
0
200,520
5
L
Ne Zha
5,188
519
28
3
0
200,306
3
L
Rama
5,611
561
92
9
0
173,723
2
W
Lancelot
6,809
681
87
9
0
259,423
5
W
Khepri
5,731
573
22
2
0
214,901
3
W
Bellona
6,422
642
69
7
0
226,303
3
W
Ishtar
6,472
647
92
9
0
172,293
3
L
Scylla
5,122
512
76
8
0
208,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role