Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JustRunItDown
Nemesis
Level 120
God Stats
1W - 0L
1,561 SR
Queue Stats
73W - 68L
1,599 Elo+
Solo
Fafnir
Fafnir
ZESPUD
Fafnir
Level 155
God Stats
2W - 1L
1,284 SR
Queue Stats
157W - 142L
1,563 Elo+
Solo
Discordia
Discordia
hayGobble
Discordia
Level 159
God Stats
2W - 0L
1,847 SR
Queue Stats
39W - 52L
1,518 Elo+
Solo
Tiamat
Tiamat
iApollyon
Tiamat
Level 103
God Stats
3W - 3L
1,310 SR
Queue Stats
211W - 190L
1,543 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,544 Elo+

VS

Team Averages
Level 136
1,497 SR
1,633 Elo+
Skadi
Skadi
Craх
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 14L
1,771 Elo+
Solo
Yu Huang
Yu Huang
Ejck97
Yu Huang
Level 160
God Stats
4W - 3L
1,499 SR
Queue Stats
612W - 623L
1,620 Elo+
Solo
Hou Yi
Hou Yi
Skarlox54
Hou Yi
Level 151
God Stats
1W - 2L
1,535 SR
Queue Stats
201W - 205L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Symbols21
Ratatoskr
Level 149
God Stats
18W - 13L
1,672 SR
Queue Stats
1,147W - 1,119L
1,634 Elo+
Solo
Ganesha
Ganesha
gamer2113667
Ganesha
Level 157
God Stats
0W - 1L
1,280 SR
Queue Stats
327W - 361L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 11
8,450
704
5,999
14,063
16,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
16
7 / 3 / 10
9,978
832
13,485
12,836
7,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
ZESPUD
Fafnir
16
1 / 1 / 16
9,967
831
6,766
13,897
20,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
hayGobble
Discordia
16
6 / 3 / 7
9,471
789
16,132
10,309
5,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
iApollyon
Tiamat
18
7 / 2 / 10
10,283
857
13,867
12,632
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Craх
Skadi
14
2 / 9 / 4
8,494
708
10,541
14,306
6,983
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Ejck97
Yu Huang
17
4 / 2 / 5
9,065
755
14,577
10,021
5,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Skarlox54
Hou Yi
16
1 / 2 / 6
8,116
676
6,820
8,871
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Symbols21
Ratatoskr
15
5 / 6 / 5
9,430
786
8,305
14,455
9,982
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
gamer2113667
Ganesha
16
0 / 4 / 9
8,599
717
6,219
15,214
21,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
23
Kills
12
14
Deaths
23
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
5
11
1.5
L
Skadi
Craх
Skadi
2
9
4
0.44
L
Yu Huang
Ejck97
Yu Huang
4
2
5
3.25
W
Nemesis
7
3
10
4
L
Hou Yi
Skarlox54
Hou Yi
1
2
6
2
L
Ratatoskr
Symbols21
Ratatoskr
5
6
5
1.25
W
Fafnir
ZESPUD
Fafnir
1
1
16
9
L
Ganesha
gamer2113667
Ganesha
0
4
9
1.13
W
Discordia
hayGobble
Discordia
6
3
7
3.17
W
Tiamat
iApollyon
Tiamat
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,249
Damage
46,462
63,737
Taken
62,867
59,024
Mitigated
48,770
21,698
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,999
1,814
0
1,784
14,063
16,189
72
5,277
8,786
0
11,738
L
Skadi
Craх
Skadi
10,541
3,941
0
225
14,306
6,983
0
8,395
5,779
0
20,040
L
Yu Huang
Ejck97
Yu Huang
14,577
985
1,189
1,916
10,021
5,650
612
6,175
3,715
30,511
0
W
Nemesis
13,485
6,175
1,454
3,441
12,836
7,421
388
2,784
10,052
0
18,706
L
Hou Yi
Skarlox54
Hou Yi
6,820
2,718
1,987
2,736
8,871
4,248
228
5,100
3,771
0
18,564
L
Ratatoskr
Symbols21
Ratatoskr
8,305
1,451
468
3,838
14,455
9,982
392
7,636
6,603
0
14,080
W
Fafnir
ZESPUD
Fafnir
6,766
1,611
1,702
4,730
13,897
20,394
108
4,445
9,452
10,822
0
L
Ganesha
gamer2113667
Ganesha
6,219
508
726
2,381
15,214
21,907
64
9,459
5,528
18,684
0
W
Discordia
hayGobble
Discordia
16,132
721
402
2,124
10,309
5,333
739
4,005
6,304
34,668
0
W
Tiamat
iApollyon
Tiamat
13,867
821
1,134
4,927
12,632
9,687
6
4,285
8,347
32,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
43,704
131
Minions Killed
140
0
Camps Cleared
0
1,115,716
Distance Traveled
1,048,165
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,450
704
16
1
0
195,768
4
L
Skadi
8,494
708
36
3
0
161,043
0
L
Yu Huang
9,065
755
52
4
0
238,601
6
W
Nemesis
9,978
832
22
2
0
250,555
0
L
Hou Yi
8,116
676
39
3
0
243,607
2
L
Ratatoskr
9,430
786
13
1
0
225,813
0
W
Fafnir
9,967
831
9
1
0
231,584
0
L
Ganesha
8,599
717
0
0
0
179,101
0
W
Discordia
9,471
789
50
4
0
225,114
0
W
Tiamat
10,283
857
34
3
0
212,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role