Player Matchup

Danzaburou
Danzaburou
AmberUppie
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,409 Elo+
Party 2
Horus
Horus
JuicyBoyYT
Horus
Level 48
God Stats
3W - 2L
1,579 SR
Queue Stats
27W - 39L
1,335 Elo+
Solo
Poseidon
Poseidon
LastCall315
Poseidon
Level 135
God Stats
53W - 48L
1,490 SR
Queue Stats
395W - 422L
1,381 Elo+
Solo
Fenrir
Fenrir
PsychRN5976
Fenrir
Level 69
God Stats
19W - 20L
1,444 SR
Queue Stats
237W - 324L
1,322 Elo+
Solo
Maui
Maui
RUNNAWAY2014
Maui
Level 76
God Stats
3W - 3L
1,405 SR
Queue Stats
47W - 50L
1,402 Elo+
Party 2
Team Averages
Level 82
1,484 SR
1,370 Elo+

VS

Team Averages
Level 77
1,532 SR
1,350 Elo+
Guan Yu
Guan Yu
Darii-Gaming
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 1
Bacchus
Bacchus
ExaltedEdge
Bacchus
Level 67
God Stats
12W - 14L
1,391 SR
Queue Stats
59W - 59L
1,409 Elo+
Solo
Pele
Pele
S-Libu
Pele
Level 44
God Stats
1W - 1L
1,722 SR
Queue Stats
22W - 41L
1,360 Elo+
Party 1
Scylla
Scylla
Sypris333
Scylla
Level 103
God Stats
6W - 10L
1,462 SR
Queue Stats
230W - 238L
1,431 Elo+
Solo
Artemis
Artemis
whateverits2017
Artemis
Level 152
God Stats
1W - 5L
1,583 SR
Queue Stats
608W - 649L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmberUppie
Danzaburou
11
0 / 4 / 2
7,371
461
6,024
12,507
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
17
4 / 0 / 3
9,996
625
8,010
9,648
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
LastCall315
Poseidon
14
2 / 4 / 2
8,557
535
9,271
11,758
4,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
13
7 / 0 / 0
8,309
519
7,044
11,036
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 5
7,076
442
3,984
9,905
7,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darii-Gaming
Guan Yu
12
0 / 7 / 0
7,069
442
2,644
11,731
9,958
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
ExaltedEdge
Bacchus
10
0 / 2 / 2
6,496
406
5,523
11,234
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
S-Libu
Pele
14
1 / 2 / 3
7,939
496
3,024
13,976
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Sypris333
Scylla
12
1 / 2 / 1
7,013
438
6,988
9,524
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 0
8,308
519
11,743
10,842
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
8
9
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AmberUppie
Danzaburou
0
4
2
0.25
L
Guan Yu
Darii-Gaming
Guan Yu
0
7
0
0
L
Bacchus
ExaltedEdge
Bacchus
0
2
2
0.5
W
Horus
4
0
3
5.5
W
Poseidon
LastCall315
Poseidon
2
4
2
0.75
W
Fenrir
7
0
0
7
W
0
1
5
2.5
L
Pele
S-Libu
Pele
1
2
3
1.25
L
Scylla
Sypris333
Scylla
1
2
1
0.75
L
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,333
Damage
29,922
54,854
Taken
57,307
27,702
Mitigated
33,156
17,466
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AmberUppie
Danzaburou
6,024
2,353
0
3,898
12,507
4,444
1,009
1,930
10,577
0
43,990
L
Guan Yu
Darii-Gaming
Guan Yu
2,644
538
0
1,010
11,731
9,958
735
0
11,731
0
33,979
L
Bacchus
ExaltedEdge
Bacchus
5,523
877
0
2,283
11,234
9,421
300
3,257
7,977
17,786
0
W
Horus
8,010
4,037
123
3,526
9,648
5,660
44
66
9,534
0
72,128
W
Poseidon
LastCall315
Poseidon
9,271
1,446
86
4,035
11,758
4,876
1,171
6,124
5,634
74,098
0
W
Fenrir
7,044
2,007
253
2,969
11,036
5,322
0
2,803
8,233
0
51,488
W
3,984
1,347
669
1,907
9,905
7,400
36
1,588
8,317
24,620
0
L
Pele
S-Libu
Pele
3,024
763
0
6,688
13,976
5,462
0
1,993
11,983
0
69,864
L
Scylla
Sypris333
Scylla
6,988
283
0
350
9,524
3,879
745
6,079
3,445
49,648
0
L
11,743
4,629
0
6,237
10,842
4,436
0
1,926
8,916
0
67,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
36,825
414
Minions Killed
381
0
Camps Cleared
0
1,595,626
Distance Traveled
1,543,046
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,371
461
82
5
0
265,111
3
L
Guan Yu
7,069
442
70
4
0
275,114
1
L
Bacchus
6,496
406
19
1
0
324,095
3
W
Horus
9,996
625
119
7
0
342,359
3
W
Poseidon
8,557
535
118
7
0
299,383
4
W
Fenrir
8,309
519
68
4
0
350,752
0
W
Maui
7,076
442
27
2
0
338,021
1
L
Pele
7,939
496
121
8
0
361,800
1
L
Scylla
7,013
438
71
4
0
302,309
0
L
Artemis
8,308
519
100
6
0
279,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role