Player Matchup

Anubis
Anubis
NoPancreasJP
Anubis
Level 100
God Stats
18W - 29L
1,419 SR
Queue Stats
125W - 215L
1,343 Elo+
Party 1
Neith
Neith
Zakwthnopancreas
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
anakinb0ngwater
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 90L
1,280 Elo+
Party 1
Team Averages
Level 64
1,473 SR
1,374 Elo+

VS

Team Averages
Level 36
1,435 SR
1,282 Elo+
Fenrir
Fenrir
ErCr1S
Fenrir
Level 13
God Stats
1W - 3L
1,304 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 2
Cernunnos
Cernunnos
daweedsbr
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,329 Elo+
Party 2
Cerberus
Cerberus
xRasBob
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 1 / 1
9,147
610
11,043
6,189
3,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
8,632
575
3,928
8,587
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 2 / 1
8,566
571
4,052
12,639
15,105
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErCr1S
Fenrir
15
0 / 1 / 5
10,407
694
2,759
8,343
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
daweedsbr
Cernunnos
17
5 / 0 / 3
10,912
727
13,523
7,612
3,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xRasBob
Cerberus
17
3 / 0 / 5
11,618
775
7,253
14,680
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ErCr1S
Fenrir
0
1
5
2.5
L
Anubis
0
1
1
0.5
L
1
5
0
0.2
L
0
2
1
0.25
W
Cernunnos
daweedsbr
Cernunnos
5
0
3
6.5
W
Cerberus
xRasBob
Cerberus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
23,535
27,415
Taken
30,635
22,059
Mitigated
36,658
5,049
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ErCr1S
Fenrir
2,759
392
0
1,943
8,343
10,602
530
3,735
4,608
0
14,793
L
Anubis
11,043
264
250
2,612
6,189
3,331
0
2,227
3,962
47,103
0
L
3,928
1,992
0
748
8,587
3,623
0
2,807
5,780
0
20,380
L
4,052
1,059
0
1,439
12,639
15,105
0
2,279
10,360
0
23,120
W
Cernunnos
daweedsbr
Cernunnos
13,523
8,551
24
5,120
7,612
3,305
2,042
4,699
2,913
0
73,354
W
Cerberus
xRasBob
Cerberus
7,253
320
0
6,819
14,680
22,751
338
3,163
11,517
39,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
32,937
142
Minions Killed
205
0
Camps Cleared
0
726,469
Distance Traveled
828,377
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,407
694
22
1
0
280,099
0
L
Anubis
9,147
610
67
4
0
257,466
5
L
Neith
8,632
575
32
2
0
181,012
4
L
Tyr
8,566
571
43
3
0
287,991
2
W
Cernunnos
10,912
727
117
8
0
256,832
1
W
Cerberus
11,618
775
66
4
0
291,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role