Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlackRaven381
Fenrir
Level 123
God Stats
0W - 1L
1,296 SR
Queue Stats
17W - 23L
1,321 Elo+
Party 1
Tiamat
Tiamat
Fatboy99
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,366 Elo+
Solo
Ullr
Ullr
opticAfri
Ullr
Level 104
God Stats
0W - 2L
1,216 SR
Queue Stats
17W - 23L
1,321 Elo+
Party 1
Team Averages
Level 124
1,402 SR
1,402 Elo+

VS

Team Averages
Level 91
1,500 SR
1,362 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlxdeJhonRobin
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,321 Elo+
Solo
Ah Puch
Ah Puch
Celazar
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,353 Elo+
Solo
Eset
Eset
FormlessBeeBs
Eset
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 48L
1,304 Elo+
Solo
Terra
Terra
oak3yz33tz
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 89L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 2 / 9
8,715
726
13,656
7,455
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
 
Chang'e
13
0 / 3 / 5
7,907
659
8,106
16,012
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 1 / 5
8,372
698
5,681
8,098
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Fatboy99
Tiamat
15
0 / 3 / 7
7,840
653
7,831
9,577
5,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
17
3 / 0 / 7
8,473
706
3,492
5,076
1,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 4 / 4
7,929
661
6,159
11,595
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
11
1 / 7 / 2
7,460
622
2,360
9,901
4,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Celazar
Ah Puch
18
5 / 1 / 2
9,671
806
18,639
14,429
8,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 0 / 7
9,283
774
9,437
5,032
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
17
1 / 0 / 5
8,707
726
3,417
11,472
10,829
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
11
Kills
9
9
Deaths
12
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
9
3.25
L
Chang'e
 
Chang'e
0
3
5
0.83
W
Thor
 
Thor
2
4
4
1
L
6
1
5
8.5
W
Thanatos
1
7
2
0.29
W
Ah Puch
Celazar
Ah Puch
5
1
2
6
L
Tiamat
Fatboy99
Tiamat
0
3
7
1.17
W
0
0
7
3.5
W
Terra
1
0
5
3.5
L
Ullr
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
40,012
46,218
Taken
52,429
24,718
Mitigated
31,922
19,605
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,656
5,258
608
2,213
7,455
3,161
0
5,921
1,534
0
30,200
L
Chang'e
 
Chang'e
8,106
257
1,749
7,172
16,012
9,974
81
9,771
6,241
16,297
0
W
Thor
 
Thor
6,159
1,544
728
1,794
11,595
6,221
32
2,482
9,113
0
8,368
L
5,681
552
1,897
2,785
8,098
3,843
39
4,762
3,336
0
7,413
W
Thanatos
2,360
917
188
1,880
9,901
4,023
147
1,849
8,052
0
5,148
W
Ah Puch
Celazar
Ah Puch
18,639
1,315
734
5,218
14,429
8,004
628
5,180
9,249
41,197
0
L
Tiamat
Fatboy99
Tiamat
7,831
428
175
2,694
9,577
5,750
0
7,356
2,221
19,837
0
W
9,437
2,120
1,005
619
5,032
2,845
320
1,789
3,243
33,079
0
W
Terra
3,417
534
9,784
5,384
11,472
10,829
334
4,637
6,835
8,912
0
L
Ullr
3,492
1,244
0
312
5,076
1,990
0
3,683
1,393
0
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
43,050
147
Minions Killed
132
0
Camps Cleared
0
1,081,574
Distance Traveled
1,137,091
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,715
726
50
4
0
180,371
1
L
Chang'e
7,907
659
11
1
0
229,828
0
W
Thor
7,929
661
7
1
0
224,177
2
L
Fenrir
8,372
698
6
1
0
240,586
0
W
Thanatos
7,460
622
10
1
0
225,084
0
W
Ah Puch
9,671
806
45
4
0
224,633
0
L
Tiamat
7,840
653
35
3
0
197,269
0
W
Eset
9,283
774
57
5
0
202,036
0
W
Terra
8,707
726
13
1
0
261,161
0
L
Ullr
8,473
706
45
4
0
233,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role