Player Matchup

Izanami
Izanami
Apokalypse55
Izanami
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 37L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
Aqriem
Sun Wukong
Level 63
God Stats
4W - 1L
1,743 SR
Queue Stats
51W - 54L
1,512 Elo+
Party 1
Ares
Ares
DaDaS251
Ares
Level 93
God Stats
4W - 6L
1,422 SR
Queue Stats
202W - 224L
1,480 Elo+
Party 3
He Bo
He Bo
DrMingo
He Bo
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Vamana
Vamana
KasperTheSlayer
Vamana
Level 67
God Stats
2W - 2L
1,417 SR
Queue Stats
118W - 104L
1,506 Elo+
Party 1
Team Averages
Level 50
1,517 SR
1,491 Elo+

VS

Team Averages
Level 48
1,457 SR
1,394 Elo+
Chernobog
Chernobog
CalmForever
Chernobog
Level 82
God Stats
12W - 19L
1,356 SR
Queue Stats
229W - 231L
1,417 Elo+
Solo
Olorun
Olorun
Me1Wing
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 2
Achilles
Achilles
RedNinjauk
Achilles
Level 10
God Stats
1W - 2L
1,427 SR
Queue Stats
3W - 5L
1,295 Elo+
Party 2
Da Ji
Da Ji
Rinbaka
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Maui
Maui
srgalyen11
Maui
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apokalypse55
Izanami
8
0 / 1 / 1
4,757
476
2,923
4,943
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Aqriem
Sun Wukong
10
4 / 2 / 2
6,245
625
3,261
7,472
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
8
1 / 3 / 0
5,238
524
2,586
8,467
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
DrMingo
He Bo
10
4 / 2 / 3
6,313
631
6,352
5,192
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 2
6,596
660
7,738
6,166
3,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CalmForever
Chernobog
10
4 / 0 / 2
5,953
595
6,824
5,867
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Me1Wing
Olorun
8
0 / 5 / 5
5,111
511
1,941
7,622
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
RedNinjauk
Achilles
8
1 / 3 / 1
4,886
489
1,224
8,097
5,684
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Rinbaka
Da Ji
8
2 / 4 / 3
5,131
513
2,926
9,130
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 3
5,403
540
2,345
4,877
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
8
9
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apokalypse55
Izanami
0
1
1
0.5
W
Sun Wukong
Aqriem
Sun Wukong
4
2
2
2.5
L
Chernobog
CalmForever
Chernobog
4
0
2
5
W
Ares
1
3
0
0.33
W
He Bo
DrMingo
He Bo
4
2
3
2.75
W
3
1
2
4
L
Olorun
Me1Wing
Olorun
0
5
5
0.5
L
Achilles
RedNinjauk
Achilles
1
3
1
0.5
L
Da Ji
Rinbaka
Da Ji
2
4
3
0.88
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
15,260
32,240
Taken
35,593
14,841
Mitigated
17,696
10,090
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apokalypse55
Izanami
2,923
2,397
0
1,760
4,943
1,286
0
954
3,989
0
27,705
W
Sun Wukong
Aqriem
Sun Wukong
3,261
1,158
0
3,313
7,472
3,236
77
631
6,841
0
34,439
L
Chernobog
CalmForever
Chernobog
6,824
4,398
0
4,125
5,867
1,970
0
1,039
4,828
0
38,036
W
Ares
2,586
184
0
1,653
8,467
5,182
0
1,714
6,753
16,003
779
W
He Bo
DrMingo
He Bo
6,352
723
0
1,287
5,192
1,656
42
885
4,307
44,117
0
W
7,738
3,893
0
2,077
6,166
3,481
0
0
6,166
0
41,151
L
Olorun
Me1Wing
Olorun
1,941
930
215
1,828
7,622
3,564
0
5,274
2,348
25,225
2,372
L
Achilles
RedNinjauk
Achilles
1,224
603
0
496
8,097
5,684
0
0
8,097
0
11,353
L
Da Ji
Rinbaka
Da Ji
2,926
1,089
0
2,210
9,130
3,302
0
1,093
8,037
0
20,832
L
2,345
909
0
1,315
4,877
3,176
0
1,270
3,607
15,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
26,484
307
Minions Killed
206
0
Camps Cleared
0
966,754
Distance Traveled
928,355
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,757
476
45
5
0
185,456
2
W
Sun Wukong
6,245
625
73
7
0
228,994
2
L
Chernobog
5,953
595
72
7
0
181,102
3
W
Ares
5,238
524
27
3
0
167,601
0
W
He Bo
6,313
631
81
8
0
190,190
4
W
Vamana
6,596
660
81
8
0
194,513
1
L
Olorun
5,111
511
43
4
0
187,958
2
L
Achilles
4,886
489
22
2
0
178,716
1
L
Da Ji
5,131
513
45
5
0
184,018
0
L
Maui
5,403
540
24
2
0
196,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role