Player Matchup

Poseidon
Poseidon
Fossil Reaper77
Poseidon
Level 141
God Stats
0W - 1L
1,601 SR
Queue Stats
20W - 19L
1,447 Elo+
Solo
Cupid
Cupid
JEDISMUVE22
Cupid
Level 124
God Stats
6W - 4L
1,723 SR
Queue Stats
470W - 491L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
KINGxSKORCH
Hun Batz
Level 157
God Stats
15W - 12L
1,562 SR
Queue Stats
605W - 612L
1,501 Elo+
Party 1
Bakasura
Bakasura
Luissilva8
Bakasura
Level 127
God Stats
0W - 3L
1,169 SR
Queue Stats
50W - 56L
1,515 Elo+
Solo
Cerberus
Cerberus
Sultan-_-RM
Cerberus
Level 53
God Stats
8W - 13L
1,451 SR
Queue Stats
72W - 102L
1,410 Elo+
Solo
Team Averages
Level 120
1,501 SR
1,468 Elo+

VS

Team Averages
Level 104
1,512 SR
1,466 Elo+
Odin
Odin
KillerMunchkinn
Odin
Level 126
God Stats
3W - 0L
1,477 SR
Queue Stats
32W - 39L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
Lord_Kronos23
Yu Huang
Level 129
God Stats
5W - 3L
1,490 SR
Queue Stats
334W - 341L
1,476 Elo+
Solo
Skadi
Skadi
MythicTrash1158
Skadi
Level 63
God Stats
8W - 14L
1,431 SR
Queue Stats
77W - 106L
1,441 Elo+
Solo
Loki
Loki
Night-Owl31
Loki
Level 84
God Stats
9W - 6L
1,592 SR
Queue Stats
33W - 39L
1,417 Elo+
Party 2
Neith
Neith
itz_murdock
Neith
Level 117
God Stats
6W - 1L
1,568 SR
Queue Stats
117W - 117L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 6 / 0
8,156
453
6,009
9,757
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 0
7,533
419
6,740
14,314
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
KINGxSKORCH
Hun Batz
11
0 / 2 / 0
6,959
387
3,009
14,553
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Luissilva8
Bakasura
13
0 / 9 / 0
7,630
424
4,288
16,112
8,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sultan-_-RM
Cerberus
12
0 / 6 / 0
7,613
423
6,950
18,931
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,215
512
8,653
12,014
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Lord_Kronos23
Yu Huang
16
4 / 1 / 3
10,436
580
5,356
8,029
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 3
10,414
579
14,013
11,182
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 0 / 5
10,403
578
7,324
12,764
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 4
11,311
628
14,760
9,423
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
27
27
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
6
0
0.17
L
0
4
0
0
L
Hun Batz
KINGxSKORCH
Hun Batz
0
2
0
0
W
3
0
4
5
W
Yu Huang
Lord_Kronos23
Yu Huang
4
1
3
5.5
L
Bakasura
Luissilva8
Bakasura
0
9
0
0
W
6
0
3
7.5
W
6
0
5
8.5
L
Cerberus
Sultan-_-RM
Cerberus
0
6
0
0
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
50,106
73,667
Taken
53,412
33,659
Mitigated
26,195
18,925
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
6,009
1,170
0
500
9,757
3,422
0
2,932
6,777
65,933
0
L
6,740
3,348
90
5,153
14,314
4,708
0
0
14,065
0
61,399
L
Hun Batz
KINGxSKORCH
Hun Batz
3,009
492
0
4,954
14,553
5,292
0
979
13,574
0
46,891
W
8,653
2,616
633
3,493
12,014
9,477
0
2,782
9,232
0
50,015
W
Yu Huang
Lord_Kronos23
Yu Huang
5,356
230
0
1,812
8,029
3,664
654
3,281
4,538
78,576
0
L
Bakasura
Luissilva8
Bakasura
4,288
2,920
0
2,649
16,112
8,103
380
176
15,936
0
42,732
W
14,013
7,911
0
990
11,182
4,041
731
4,033
7,149
0
80,619
W
7,324
974
0
6,579
12,764
5,265
354
3,009
9,755
0
77,001
L
Cerberus
Sultan-_-RM
Cerberus
6,950
427
91
5,488
18,931
12,134
0
1,269
17,175
56,576
79
W
14,760
6,557
0
5,430
9,423
3,748
3,884
357
8,491
0
86,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
51,779
476
Minions Killed
597
0
Camps Cleared
0
1,595,536
Distance Traveled
1,790,915
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,156
453
105
6
0
323,495
4
L
Cupid
7,533
419
100
6
0
293,922
5
L
Hun Batz
6,959
387
81
5
0
372,906
1
W
Odin
9,215
512
81
5
0
365,697
5
W
Yu Huang
10,436
580
152
8
0
337,147
2
L
Bakasura
7,630
424
94
5
0
315,536
0
W
Skadi
10,414
579
122
7
0
352,581
5
W
Loki
10,403
578
122
7
0
413,393
1
L
Cerberus
7,613
423
96
5
0
289,677
2
W
Neith
11,311
628
120
7
0
322,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role