Player Matchup

He Bo
He Bo
JoseLaWey
He Bo
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
56W - 38L
1,614 Elo+
Solo
Tyr
Tyr
RunnSlapnWTR
Tyr
Level 16
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 2
Odin
Odin
UndeadImpulse25
Odin
Level 145
God Stats
3W - 1L
1,700 SR
Queue Stats
164W - 159L
1,442 Elo+
Solo
Ne Zha
Ne Zha
alonsololxD
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 147L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
zKingCisco
Zhong Kui
Level 29
God Stats
2W - 0L
1,753 SR
Queue Stats
36W - 16L
1,665 Elo+
Party 2
Team Averages
Level 68
1,684 SR
1,535 Elo+

VS

Team Averages
Level 71
1,533 SR
1,604 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
AkolloX
Baba Yaga
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,473 Elo+
Party 3
Ravana
Ravana
BaconKisses
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,841 Elo+
Party 1
Nike
Nike
Cypirien
Nike
Level 158
God Stats
4W - 3L
1,663 SR
Queue Stats
395W - 398L
1,520 Elo+
Party 3
Jormungandr
Jormungandr
FordMcTord
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JoseLaWey
He Bo
20
10 / 3 / 21
13,753
724
19,594
15,843
9,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 1 / 27
13,464
709
16,987
22,704
33,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 31
13,408
706
15,225
21,743
27,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
19
7 / 6 / 16
12,724
670
19,698
20,082
12,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zhong Kui
zKingCisco
Zhong Kui
20
16 / 2 / 25
15,533
818
36,413
28,345
32,219
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
0 / 10 / 9
10,363
545
9,507
22,478
22,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
AkolloX
Baba Yaga
20
3 / 6 / 12
12,699
668
15,000
16,025
8,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
19
8 / 11 / 6
13,587
715
16,251
25,026
23,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
5 / 5 / 11
12,663
666
27,020
22,750
34,478
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
FordMcTord
Jormungandr
17
1 / 11 / 11
10,879
573
14,153
28,402
37,774
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
66
43
Kills
17
17
Deaths
43
120
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
10
9
0.45
L
Baba Yaga
AkolloX
Baba Yaga
3
6
12
1.5
L
Ravana
8
11
6
1
L
Nike
5
5
11
2.1
L
Jormungandr
FordMcTord
Jormungandr
1
11
11
0.59
W
He Bo
JoseLaWey
He Bo
10
3
21
6.83
W
6
1
27
19.5
W
4
5
31
3.9
W
Ne Zha
7
6
16
2.5
W
Zhong Kui
zKingCisco
Zhong Kui
16
2
25
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,917
Damage
81,931
108,717
Taken
114,681
115,709
Mitigated
127,294
47,834
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,507
1,295
3,008
2,551
22,478
22,907
135
11,486
10,992
18,094
0
L
Baba Yaga
AkolloX
Baba Yaga
15,000
77
530
3,788
16,025
8,761
504
9,282
6,743
47,276
0
L
Ravana
16,251
4,589
0
3,630
25,026
23,374
649
11,340
13,686
0
22,222
L
Nike
27,020
2,063
1,443
3,478
22,750
34,478
78
11,678
11,072
0
38,769
L
Jormungandr
FordMcTord
Jormungandr
14,153
2,863
947
1,611
28,402
37,774
0
12,476
15,926
35,801
0
W
He Bo
JoseLaWey
He Bo
19,594
1,223
5,734
5,247
15,843
9,346
908
6,377
9,196
42,812
0
W
16,987
2,404
5,036
7,111
22,704
33,841
1,746
8,445
13,700
1,023
28,603
W
15,225
1,020
1,701
2,361
21,743
27,730
1,129
7,416
14,032
0
25,570
W
Ne Zha
19,698
7,373
770
5,513
20,082
12,573
1,265
7,567
12,046
0
40,185
W
Zhong Kui
zKingCisco
Zhong Kui
36,413
4,762
2,613
11,748
28,345
32,219
2,684
8,855
18,645
80,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,882
Gold Earned
60,191
203
Minions Killed
177
0
Camps Cleared
0
1,800,096
Distance Traveled
1,572,217
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,363
545
17
1
0
302,285
4
L
Baba Yaga
12,699
668
70
4
0
369,770
0
L
Ravana
13,587
715
16
1
0
300,846
0
L
Nike
12,663
666
30
2
0
334,667
0
L
Jormungandr
10,879
573
44
2
0
264,649
0
W
He Bo
13,753
724
54
3
0
369,582
0
W
Tyr
13,464
709
27
1
0
390,057
0
W
Odin
13,408
706
14
1
0
383,712
0
W
Ne Zha
12,724
670
27
1
0
303,999
4
W
Zhong Kui
15,533
818
81
4
0
352,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role