Player Matchup

Tyr
Tyr
Goodluck J
Tyr
Level 152
God Stats
2W - 1L
1,431 SR
Queue Stats
68W - 66L
1,524 Elo+
Solo
Cabrakan
Cabrakan
ITZAt0Miic
Cabrakan
Level 82
God Stats
1W - 1L
1,546 SR
Queue Stats
48W - 38L
1,585 Elo+
Party 2
Ishtar
Ishtar
LabadorS
Ishtar
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,573 Elo+
Party 2
Nox
Nox
TanjiroC
Nox
Level 125
God Stats
2W - 2L
1,566 SR
Queue Stats
316W - 320L
1,470 Elo+
Party 3
Sylvanus
Sylvanus
VWHubris
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 139L
1,468 Elo+
Party 3
Team Averages
Level 97
1,509 SR
1,524 Elo+

VS

Team Averages
Level 86
1,407 SR
1,499 Elo+
Danzaburou
Danzaburou
DemonTwerp
Danzaburou
Level 100
God Stats
1W - 3L
1,138 SR
Queue Stats
111W - 116L
1,490 Elo+
Solo
Raijin
Raijin
PhaT Blizzyz
Raijin
Level 117
God Stats
4W - 2L
1,632 SR
Queue Stats
139W - 128L
1,531 Elo+
Solo
Ra
Ra
Sayzarx
Ra
Level 89
God Stats
2W - 2L
1,520 SR
Queue Stats
145W - 137L
1,478 Elo+
Party 1
Apollo
Apollo
Slow fingers470
Apollo
Level 66
God Stats
2W - 4L
1,246 SR
Queue Stats
374W - 393L
1,529 Elo+
Solo
Tyr
Tyr
xXSaDiStIc87Xx
Tyr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 134L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
9,342
584
12,926
22,235
18,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
ITZAt0Miic
Cabrakan
16
3 / 5 / 7
9,335
583
7,144
18,015
27,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
LabadorS
Ishtar
16
4 / 4 / 7
9,991
624
11,043
14,006
7,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
2 / 2 / 11
10,441
653
9,275
12,229
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VWHubris
Sylvanus
16
0 / 3 / 11
9,688
606
5,951
22,664
21,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonTwerp
Danzaburou
19
7 / 3 / 8
12,162
760
20,775
9,921
5,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
20
6 / 3 / 13
12,197
762
24,798
14,423
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 8
12,553
785
22,196
11,386
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
0 / 2 / 12
10,002
625
7,416
8,131
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 15
10,307
644
7,041
14,268
22,803
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
13
Kills
21
21
Deaths
14
40
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DemonTwerp
Danzaburou
7
3
8
3.67
L
4
7
4
0.86
L
Cabrakan
ITZAt0Miic
Cabrakan
3
5
7
1.3
L
Ishtar
LabadorS
Ishtar
4
4
7
1.88
W
Raijin
6
3
13
4.17
W
7
1
8
11
W
0
2
12
3
L
2
2
11
3.75
L
Sylvanus
VWHubris
Sylvanus
0
3
11
1.83
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,339
Damage
82,226
89,149
Taken
58,129
81,916
Mitigated
46,019
31,276
Healing
24,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DemonTwerp
Danzaburou
20,775
10,017
1,210
2,336
9,921
5,974
3,492
5,286
4,635
0
38,791
L
12,926
1,194
1,837
5,175
22,235
18,906
0
9,871
12,364
42
18,854
L
Cabrakan
ITZAt0Miic
Cabrakan
7,144
1,062
1,258
2,624
18,015
27,359
0
6,606
11,409
10,085
0
L
Ishtar
LabadorS
Ishtar
11,043
6,182
527
1,617
14,006
7,732
0
9,121
4,885
0
33,162
W
Raijin
24,798
1,441
847
3,780
14,423
7,401
295
4,767
8,992
52,356
0
W
22,196
2,804
6,440
4,473
11,386
6,236
1,039
4,748
6,638
51,977
0
W
7,416
5,556
1,049
1,839
8,131
3,605
1,904
2,488
5,643
0
19,511
L
9,275
1,044
1,968
2,868
12,229
6,815
0
9,355
2,874
39,847
0
L
Sylvanus
VWHubris
Sylvanus
5,951
2,655
4,725
8,677
22,664
21,104
0
12,524
10,140
14,097
0
W
7,041
1,301
672
1,598
14,268
22,803
638
5,123
9,145
1,067
9,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
57,221
165
Minions Killed
209
0
Camps Cleared
0
1,213,325
Distance Traveled
1,452,163
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,162
760
38
2
0
303,123
2
L
Tyr
9,342
584
15
1
0
252,695
0
L
Cabrakan
9,335
583
5
0
0
232,958
0
L
Ishtar
9,991
624
45
3
0
272,473
0
W
Raijin
12,197
762
56
4
0
284,735
4
W
Ra
12,553
785
76
5
0
336,985
0
W
Apollo
10,002
625
35
2
0
251,102
0
L
Nox
10,441
653
79
5
0
253,407
0
L
Sylvanus
9,688
606
21
1
0
201,792
0
W
Tyr
10,307
644
4
0
0
276,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role