Player Matchup

Horus
Horus
Mireun
Horus
Level 44
God Stats
4W - 0L
1,758 SR
Queue Stats
76W - 24L
1,790 Elo+
Party 1
King Arthur
King Arthur
ONI_TAKA_SHI-NO
King Arthur
Level 160
God Stats
92W - 56L
1,798 SR
Queue Stats
300W - 252L
1,609 Elo+
Party 1
Thanatos
Thanatos
SojZa
Thanatos
Level 67
God Stats
3W - 0L
1,877 SR
Queue Stats
153W - 69L
1,796 Elo+
Party 1
Sol
Sol
Umnarie
Sol
Level 160
God Stats
2W - 3L
1,652 SR
Queue Stats
194W - 157L
1,574 Elo+
Party 1
Chronos
Chronos
xxTOBY_10TAILxx
Chronos
Level 160
God Stats
2W - 0L
1,655 SR
Queue Stats
247W - 165L
1,622 Elo+
Party 1
Team Averages
Level 118
1,748 SR
1,678 Elo+

VS

Team Averages
Level 103
1,596 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
ElevenEvan127
Tsukuyomi
Level 153
God Stats
5W - 1L
1,908 SR
Queue Stats
175W - 173L
1,508 Elo+
Party 2
Scylla
Scylla
Mcdsmaniac841
Scylla
Level 43
God Stats
19W - 20L
1,517 SR
Queue Stats
42W - 48L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Time To Muck
Danzaburou
Level 107
God Stats
100W - 96L
1,550 SR
Queue Stats
327W - 325L
1,521 Elo+
Solo
Charybdis
Charybdis
WishedMold14
Charybdis
Level 109
God Stats
2W - 5L
1,504 SR
Queue Stats
96W - 93L
1,508 Elo+
Party 2
Cerberus
Cerberus
codgod17009
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mireun
Horus
10
0 / 0 / 7
6,054
605
4,037
3,810
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
ONI_TAKA_SHI-NO
King Arthur
10
2 / 0 / 3
6,279
628
4,091
8,193
4,789
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SojZa
Thanatos
11
7 / 1 / 2
6,511
651
7,242
7,941
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
1 / 1 / 1
5,679
568
5,229
5,189
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 2
6,129
613
4,009
4,916
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElevenEvan127
Tsukuyomi
10
2 / 4 / 0
5,810
581
5,078
9,576
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,342
534
1,931
3,369
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Time To Muck
Danzaburou
9
1 / 4 / 0
5,157
516
3,214
6,703
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
WishedMold14
Charybdis
9
0 / 0 / 1
5,195
520
2,585
5,436
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
codgod17009
Cerberus
7
0 / 2 / 1
4,735
474
2,194
9,975
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElevenEvan127
Tsukuyomi
2
4
0
0.5
L
0
2
1
0.25
W
Horus
Mireun
Horus
0
0
7
3.5
W
King Arthur
ONI_TAKA_SHI-NO
King Arthur
2
0
3
3.5
W
Thanatos
SojZa
Thanatos
7
1
2
8
L
Danzaburou
Time To Muck
Danzaburou
1
4
0
0.25
W
Sol
1
1
1
1.5
L
Charybdis
WishedMold14
Charybdis
0
0
1
0.5
L
Cerberus
codgod17009
Cerberus
0
2
1
0.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
15,002
30,049
Taken
35,059
15,567
Mitigated
13,008
17,784
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElevenEvan127
Tsukuyomi
5,078
1,730
0
2,292
9,576
2,967
0
1,400
8,176
0
34,428
L
1,931
246
0
270
3,369
935
0
922
2,447
37,618
0
W
Horus
Mireun
Horus
4,037
1,780
534
1,986
3,810
2,916
0
1,185
2,571
0
12,252
W
King Arthur
ONI_TAKA_SHI-NO
King Arthur
4,091
596
0
2,472
8,193
4,789
450
391
7,764
0
36,323
W
Thanatos
SojZa
Thanatos
7,242
1,424
0
8,032
7,941
3,643
0
811
7,130
0
37,200
L
Danzaburou
Time To Muck
Danzaburou
3,214
1,059
0
1,392
6,703
1,901
765
137
6,566
0
31,524
W
Sol
5,229
2,247
0
2,682
5,189
2,123
0
160
5,029
39,207
7,474
L
Charybdis
WishedMold14
Charybdis
2,585
1,532
0
3,318
5,436
1,789
0
2,579
2,857
0
34,188
L
Cerberus
codgod17009
Cerberus
2,194
267
0
3,920
9,975
5,416
0
3,706
6,269
13,795
0
W
4,009
1,337
0
2,078
4,916
2,096
0
1,364
3,430
52,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
26,239
341
Minions Killed
307
0
Camps Cleared
0
1,003,794
Distance Traveled
939,630
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,810
581
72
7
0
220,702
3
L
Scylla
5,342
534
91
9
0
179,972
3
W
Horus
6,054
605
14
1
0
215,582
2
W
King Arthur
6,279
628
58
6
0
201,909
0
W
Thanatos
6,511
651
68
7
0
227,818
2
L
Danzaburou
5,157
516
41
4
0
174,980
2
W
Sol
5,679
568
92
9
0
165,468
0
L
Charybdis
5,195
520
71
7
0
170,263
1
L
Cerberus
4,735
474
32
3
0
193,713
3
W
Chronos
6,129
613
109
11
0
193,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role