Player Matchup

Sun Wukong
Sun Wukong
Jayrod92345
Sun Wukong
Level 129
God Stats
3W - 2L
1,543 SR
Queue Stats
297W - 299L
1,524 Elo+
Solo
Hades
Hades
Natblida8616
Hades
Level 120
God Stats
8W - 4L
1,494 SR
Queue Stats
95W - 92L
1,549 Elo+
Party 2
Fenrir
Fenrir
Uniform34567
Fenrir
Level 122
God Stats
6W - 5L
1,556 SR
Queue Stats
83W - 62L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
iOmegaSan
Ne Zha
Level 85
God Stats
2W - 0L
1,879 SR
Queue Stats
45W - 36L
1,605 Elo+
Solo
Izanami
Izanami
zzXBlackOutXzz
Izanami
Level 158
God Stats
13W - 13L
1,517 SR
Queue Stats
381W - 396L
1,546 Elo+
Solo
Team Averages
Level 123
1,598 SR
1,557 Elo+

VS

Team Averages
Level 83
1,575 SR
1,565 Elo+
Ra
Ra
Chief_Bishop
Ra
Level 108
God Stats
1W - 2L
1,768 SR
Queue Stats
210W - 194L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
GlizzygGladiator
Heimdallr
Level 66
God Stats
2W - 2L
1,608 SR
Queue Stats
144W - 165L
1,437 Elo+
Party 1
Khepri
Khepri
KittyKatKillerr
Khepri
Level 83
God Stats
3W - 5L
1,550 SR
Queue Stats
237W - 225L
1,597 Elo+
Party 1
Da Ji
Da Ji
MRpapabear85
Da Ji
Level 94
God Stats
14W - 12L
1,557 SR
Queue Stats
282W - 230L
1,620 Elo+
Party 1
Tyr
Tyr
bootybuttbubbler
Tyr
Level 63
God Stats
2W - 1L
1,392 SR
Queue Stats
130W - 100L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jayrod92345
Sun Wukong
14
2 / 1 / 3
8,227
633
6,040
9,340
7,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
5 / 2 / 6
8,077
621
11,733
12,119
7,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
13
5 / 0 / 8
8,336
641
6,509
8,534
9,708
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
iOmegaSan
Ne Zha
13
4 / 2 / 6
7,987
614
8,298
11,463
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 1
7,328
564
4,852
7,114
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
5,872
452
4,847
10,307
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
10
0 / 0 / 1
6,085
468
3,595
7,997
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
0 / 5 / 1
5,587
430
4,594
11,727
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 1
7,481
575
5,972
11,397
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,555
504
6,419
13,525
8,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Heimdallr
0
0
1
0.5
W
Sun Wukong
Jayrod92345
Sun Wukong
2
1
3
3.5
L
0
5
1
0.1
L
4
3
1
1.5
W
5
2
6
4
W
Fenrir
5
0
8
9
L
1
2
0
0.5
W
Ne Zha
iOmegaSan
Ne Zha
4
2
6
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
25,427
48,570
Taken
54,953
31,937
Mitigated
29,968
24,929
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,847
482
739
2,645
10,307
4,404
546
5,193
5,114
40,801
0
L
Heimdallr
3,595
1,624
0
4,686
7,997
2,946
0
0
7,997
0
47,025
W
Sun Wukong
Jayrod92345
Sun Wukong
6,040
1,665
0
4,727
9,340
7,751
0
126
9,214
0
55,151
L
4,594
812
0
1,276
11,727
9,113
0
4,528
7,199
13,684
2,109
L
5,972
1,899
0
340
11,397
4,686
0
725
10,672
0
58,360
W
11,733
859
264
8,418
12,119
7,618
864
5,777
6,342
66,770
0
W
Fenrir
6,509
1,553
0
1,818
8,534
9,708
687
1,719
6,815
0
16,543
L
6,419
1,771
0
5,414
13,525
8,819
0
1,287
12,238
0
49,891
W
Ne Zha
iOmegaSan
Ne Zha
8,298
3,179
0
6,176
11,463
4,374
0
861
10,602
0
54,302
W
4,852
3,937
265
3,261
7,114
2,486
730
736
6,378
0
76,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,955
Gold Earned
31,580
487
Minions Killed
311
0
Camps Cleared
0
1,322,416
Distance Traveled
1,225,158
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,872
452
60
5
0
210,718
3
L
Heimdallr
6,085
468
68
5
0
224,226
1
W
Sun Wukong
8,227
633
118
9
0
260,849
2
L
Khepri
5,587
430
19
1
0
246,161
3
L
Da Ji
7,481
575
91
7
0
281,105
1
W
Hades
8,077
621
119
9
0
221,246
0
W
Fenrir
8,336
641
15
1
0
282,108
1
L
Tyr
6,555
504
73
6
0
262,948
0
W
Ne Zha
7,987
614
86
7
0
275,588
1
W
Izanami
7,328
564
149
11
0
282,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role