Player Matchup

Medusa
Medusa
AE Lightning
Medusa
Level 42
God Stats
1W - 2L
1,286 SR
Queue Stats
3W - 45L
938 Elo+
Party 2
King Arthur
King Arthur
Epictitan0801
King Arthur
Level 46
God Stats
5W - 10L
1,511 SR
Queue Stats
6W - 15L
1,171 Elo+
Solo
Khepri
Khepri
IronFistJol
Khepri
Level 28
God Stats
0W - 6L
1,043 SR
Queue Stats
1W - 36L
852 Elo+
Party 2
Team Averages
Level 39
1,280 SR
987 Elo+

VS

Team Averages
Level 76
1,659 SR
1,459 Elo+
Ao Kuang
Ao Kuang
AwilixFeetPics
Ao Kuang
Level 89
God Stats
5W - 2L
1,763 SR
Queue Stats
309W - 280L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
HippoTang
Zhong Kui
Level 76
God Stats
8W - 4L
1,660 SR
Queue Stats
285W - 267L
1,432 Elo+
Party 1
Mulan
Mulan
RedMist5
Mulan
Level 64
God Stats
13W - 8L
1,553 SR
Queue Stats
214W - 190L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 5 / 0
5,893
589
4,624
10,839
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Epictitan0801
King Arthur
10
0 / 3 / 0
5,994
599
5,040
12,007
9,308
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
10
0 / 2 / 0
6,468
647
1,962
10,039
6,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 0 / 4
7,797
780
8,009
11,249
11,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
HippoTang
Zhong Kui
13
4 / 0 / 4
8,107
811
11,900
6,502
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
RedMist5
Mulan
13
2 / 0 / 6
7,621
762
7,813
5,551
4,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
0
0
W
Ao Kuang
4
0
4
6
L
King Arthur
Epictitan0801
King Arthur
0
3
0
0
W
Zhong Kui
HippoTang
Zhong Kui
4
0
4
6
L
Khepri
0
2
0
0
W
Mulan
RedMist5
Mulan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,626
Damage
27,722
32,885
Taken
23,302
20,840
Mitigated
21,331
4,624
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,624
2,423
0
1,165
10,839
4,639
0
7,311
3,528
0
15,870
W
Ao Kuang
8,009
2,208
612
3,924
11,249
11,835
937
1,114
10,135
21,940
0
L
King Arthur
Epictitan0801
King Arthur
5,040
541
311
971
12,007
9,308
0
6,900
5,107
287
18,747
W
Zhong Kui
HippoTang
Zhong Kui
11,900
944
0
3,587
6,502
5,107
1,616
783
5,719
34,154
0
L
Khepri
1,962
191
1,299
878
10,039
6,893
0
5,698
4,341
8,936
0
W
Mulan
RedMist5
Mulan
7,813
1,566
0
2,222
5,551
4,389
490
503
5,048
0
23,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
23,525
76
Minions Killed
121
0
Camps Cleared
0
487,354
Distance Traveled
576,195
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,893
589
27
3
0
148,100
1
W
Ao Kuang
7,797
780
22
2
0
199,236
0
L
King Arthur
5,994
599
25
3
0
174,239
2
W
Zhong Kui
8,107
811
67
7
0
179,848
1
L
Khepri
6,468
647
24
2
0
165,015
0
W
Mulan
7,621
762
32
3
0
197,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role