Player Matchup

Ishtar
Ishtar
JuanilloLEKE-
Ishtar
Level 66
God Stats
0W - 2L
1,225 SR
Queue Stats
35W - 34L
1,461 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PiferinFdezZ
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
bonsoir666
Sun Wukong
Level 43
God Stats
3W - 3L
1,519 SR
Queue Stats
28W - 49L
1,289 Elo+
Party 3
Fenrir
Fenrir
cozmic__one
Fenrir
Level 18
God Stats
2W - 5L
1,240 SR
Queue Stats
4W - 10L
1,217 Elo+
Party 3
Agni
Agni
elflober
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,478 Elo+
Party 1
Team Averages
Level 36
1,397 SR
1,390 Elo+

VS

Team Averages
Level 93
1,499 SR
1,677 Elo+
Pele
Pele
Cheezy_Pizza21
Pele
Level 88
God Stats
21W - 19L
1,435 SR
Queue Stats
152W - 173L
1,375 Elo+
Solo
Cabrakan
Cabrakan
MeltedWelly
Cabrakan
Level 43
God Stats
4W - 0L
1,872 SR
Queue Stats
162W - 22L
1,879 Elo+
Party 2
Ra
Ra
garo33440
Ra
Level 107
God Stats
189W - 181L
1,444 SR
Queue Stats
225W - 215L
1,367 Elo+
Solo
Ishtar
Ishtar
iWilliammm
Ishtar
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 83L
1,876 Elo+
Party 2
Scylla
Scylla
tricky0102
Scylla
Level 102
God Stats
1W - 0L
1,244 SR
Queue Stats
85W - 13L
1,888 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,185
437
6,935
15,992
5,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
PiferinFdezZ
Kumbhakarna
13
1 / 5 / 3
8,761
417
4,688
22,359
26,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
bonsoir666
Sun Wukong
14
1 / 5 / 2
8,737
416
11,467
19,240
16,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
15
3 / 5 / 1
9,278
442
8,839
21,340
11,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
14
1 / 6 / 4
9,176
437
12,667
12,908
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
12,073
575
9,920
19,956
9,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
MeltedWelly
Cabrakan
16
2 / 0 / 9
11,739
559
10,783
17,026
22,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 2 / 4
13,333
635
6,914
12,387
6,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
iWilliammm
Ishtar
20
13 / 0 / 3
14,886
709
28,881
21,112
11,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
tricky0102
Scylla
17
3 / 0 / 7
11,813
563
10,065
8,254
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
24
25
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
0
4
0
0
W
Cabrakan
MeltedWelly
Cabrakan
2
0
9
6.5
L
Kumbhakarna
PiferinFdezZ
Kumbhakarna
1
5
3
0.5
L
Sun Wukong
bonsoir666
Sun Wukong
1
5
2
0.4
L
Fenrir
3
5
1
0.7
L
Agni
1
6
4
0.5
W
0
2
4
1
W
Ishtar
iWilliammm
Ishtar
13
0
3
14.5
W
Scylla
tricky0102
Scylla
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,596
Damage
66,563
91,839
Taken
78,735
64,439
Mitigated
52,254
20,677
Healing
39,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,920
1,422
0
5,316
19,956
9,151
1,017
4,747
14,995
0
100,221
L
6,935
3,966
0
4,515
15,992
5,505
552
2,185
13,807
0
83,477
W
Cabrakan
MeltedWelly
Cabrakan
10,783
2,112
183
6,231
17,026
22,059
0
6,875
9,931
39,100
1,628
L
Kumbhakarna
PiferinFdezZ
Kumbhakarna
4,688
454
331
4,961
22,359
26,389
0
9,181
13,178
21,163
0
L
Sun Wukong
bonsoir666
Sun Wukong
11,467
1,773
38
6,264
19,240
16,430
0
5,663
13,577
4,076
54,242
L
Fenrir
8,839
1,104
0
4,318
21,340
11,127
0
5,577
15,763
0
66,004
L
Agni
12,667
286
0
250
12,908
4,988
0
4,867
8,041
72,824
0
W
6,914
587
559
6,761
12,387
6,045
4,442
2,570
9,324
109,858
0
W
Ishtar
iWilliammm
Ishtar
28,881
19,249
0
17,104
21,112
11,147
144
4,183
16,668
0
182,574
W
Scylla
tricky0102
Scylla
10,065
651
0
3,734
8,254
3,852
1,104
4,097
4,112
83,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
63,844
470
Minions Killed
730
0
Camps Cleared
0
1,980,019
Distance Traveled
1,974,822
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,073
575
109
5
0
415,547
8
L
Ishtar
9,185
437
124
6
0
367,832
3
W
Cabrakan
11,739
559
33
2
0
406,276
6
L
Kumbhakarna
8,761
417
18
1
0
425,391
4
L
Sun Wukong
8,737
416
94
4
0
382,109
5
L
Fenrir
9,278
442
97
5
0
426,098
0
L
Agni
9,176
437
137
7
0
378,589
5
W
Ra
13,333
635
205
10
0
333,666
1
W
Ishtar
14,886
709
234
11
0
385,233
2
W
Scylla
11,813
563
149
7
0
434,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role