Player Matchup

Ymir
Ymir
Blarpazar
Ymir
Level 12
God Stats
12W - 1L
2,010 SR
Queue Stats
38W - 3L
1,960 Elo+
Party 1
Arachne
Arachne
DanDave92
Arachne
Level 127
God Stats
3W - 0L
1,785 SR
Queue Stats
73W - 25L
1,666 Elo+
Party 1
Izanami
Izanami
JacintoJosh
Izanami
Level 144
God Stats
5W - 0L
1,712 SR
Queue Stats
135W - 75L
1,629 Elo+
Party 1
Hera
Hera
Scraggster
Hera
Level 106
God Stats
1W - 0L
1,448 SR
Queue Stats
38W - 14L
1,677 Elo+
Party 1
Tyr
Tyr
The MouZzer
Tyr
Level 132
God Stats
4W - 3L
1,576 SR
Queue Stats
64W - 31L
1,640 Elo+
Party 1
Team Averages
Level 104
1,706 SR
1,715 Elo+

VS

Team Averages
Level 100
1,530 SR
1,443 Elo+
Neith
Neith
DaneGilpin91
Neith
Level 129
God Stats
0W - 1L
1,634 SR
Queue Stats
23W - 33L
1,373 Elo+
Solo
Maui
Maui
EL_I3osSniAnoO_X
Maui
Level 149
God Stats
2W - 2L
1,526 SR
Queue Stats
65W - 73L
1,483 Elo+
Solo
King Arthur
King Arthur
PhantomBlood742
King Arthur
Level 57
God Stats
5W - 8L
1,450 SR
Queue Stats
81W - 108L
1,439 Elo+
Solo
Bastet
Bastet
SuccubeObscureFR
Bastet
Level 129
God Stats
548W - 446L
1,540 SR
Queue Stats
1,648W - 1,802L
1,423 Elo+
Solo
Kukulkan
Kukulkan
yaad03
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 2
6,505
1,301
1,354
6,034
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
DanDave92
Arachne
11
2 / 0 / 2
6,241
1,248
3,778
3,813
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
JacintoJosh
Izanami
11
1 / 0 / 3
6,045
1,209
2,668
1,055
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 4
5,941
1,188
2,323
906
253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 3
5,639
1,128
1,821
2,448
1,824
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

384

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,931
1,186
3,594
3,776
1,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 1
6,320
1,264
1,925
5,740
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
PhantomBlood742
King Arthur
10
0 / 0 / 2
5,354
1,071
66
0
0
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 0
5,912
1,182
1,674
1,442
609
Kukulkan
yaad03
Kukulkan
11
0 / 2 / 1
5,995
1,199
1,533
2,650
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
4
Kills
2
2
Deaths
4
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
2
1
W
Arachne
DanDave92
Arachne
2
0
2
3
L
0
1
1
0.5
L
0
0
1
0.5
W
Izanami
JacintoJosh
Izanami
1
0
3
2.5
L
King Arthur
PhantomBlood742
King Arthur
0
0
2
1
W
0
0
4
2
L
2
1
0
2
W
0
0
3
1.5
L
Kukulkan
yaad03
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,944
Damage
8,792
14,256
Taken
13,608
6,590
Mitigated
6,654
3,788
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,354
388
0
1,093
6,034
1,877
0
666
2,090
2,143
0
W
Arachne
DanDave92
Arachne
3,778
2,445
0
1,396
3,813
2,286
0
1,525
2,288
0
8,915
L
3,594
493
0
254
3,776
1,555
0
359
3,417
0
23,246
L
1,925
374
98
1,935
5,740
3,480
0
2,201
3,539
3,542
0
W
Izanami
JacintoJosh
Izanami
2,668
1,798
0
685
1,055
350
0
218
837
0
22,457
L
King Arthur
PhantomBlood742
King Arthur
66
0
0
0
0
0
0
0
0
0
66
W
2,323
533
0
0
906
253
0
23
883
11,971
0
L
1,674
402
0
41
1,442
609
0
654
788
0
4,272
W
1,821
471
0
614
2,448
1,824
0
1,026
1,422
0
7,644
L
Kukulkan
yaad03
Kukulkan
1,533
36
0
41
2,650
1,010
0
463
2,187
20,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
29,512
98
Minions Killed
103
4
Camps Cleared
3
526,320
Distance Traveled
405,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,505
1,301
6
1
0
88,214
0
W
Arachne
6,241
1,248
15
3
0
119,729
0
L
Neith
5,931
1,186
43
9
1
113,122
1
L
Maui
6,320
1,264
8
2
1
98,758
0
W
Izanami
6,045
1,209
41
8
1
94,744
0
L
King Arthur
5,354
1,071
0
0
0
2,088
0
W
Hera
5,941
1,188
25
5
2
112,167
0
L
Bastet
5,912
1,182
5
1
0
85,504
0
W
Tyr
5,639
1,128
11
2
1
111,466
0
L
Kukulkan
5,995
1,199
47
9
1
106,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role