Player Matchup

Achilles
Achilles
Diamond II
DahNlppleLicker
Achilles
Diamond II
Level 99
God Stats
7W - 1L
2,019 SR
Queue Stats
34W - 11L
2,514 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
II_XPOPOUTII_X
Xing Tian
Diamond II
Level 156
God Stats
2W - 1L
1,665 SR
Queue Stats
34W - 11L
2,520 MMR
Party 1
Chang'e
Chang'e
Diamond I
donstarbie
Chang'e
Diamond I
Level 59
God Stats
6W - 1L
1,835 SR
Queue Stats
34W - 11L
2,569 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 105
1,840 SR
2,534 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,712 SR
2,442 MMR
Nemesis
Nemesis
Diamond V
DiabloDooby
Nemesis
Diamond V
Level 141
God Stats
0W - 1L
1,691 SR
Queue Stats
41W - 22L
2,561 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
XxMoMoney 079xX
Cu Chulainn
Masters
Level 159
God Stats
116W - 87L
1,744 SR
Queue Stats
533W - 502L
2,602 MMR
Solo
Hades
Hades
Diamond IV
chrisdpinkney
Hades
Diamond IV
Level 127
God Stats
18W - 11L
1,700 SR
Queue Stats
400W - 435L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 1 / 4
8,683
789
8,892
9,543
10,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
II_XPOPOUTII_X
Xing Tian
14
1 / 0 / 8
9,124
829
8,339
10,690
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
donstarbie
Chang'e
14
3 / 0 / 6
8,840
804
12,107
8,529
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Yu HuangAtlasSolBaba YagaThoth

VS

Bans
Ne ZhaScyllaPersephoneMerlinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiabloDooby
Nemesis
13
0 / 1 / 0
7,267
661
7,453
11,404
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
13
1 / 4 / 0
7,882
717
9,571
12,526
9,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 0
7,319
665
5,888
11,488
7,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
9
Kills
1
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
4
7
L
Nemesis
DiabloDooby
Nemesis
0
1
0
0
W
Xing Tian
II_XPOPOUTII_X
Xing Tian
1
0
8
5
L
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
1
4
0
0.25
L
0
4
0
0
W
Chang'e
donstarbie
Chang'e
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,338
Damage
22,912
28,762
Taken
35,418
28,610
Mitigated
25,474
12,349
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,892
2,524
0
2,459
9,543
10,153
968
1,823
7,424
0
21,534
L
Nemesis
DiabloDooby
Nemesis
7,453
3,489
0
2,223
11,404
8,162
0
6,972
4,157
22
32,260
W
Xing Tian
II_XPOPOUTII_X
Xing Tian
8,339
1,664
0
2,097
10,690
14,406
570
3,030
7,303
19,819
0
L
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
9,571
1,997
1,086
2,606
12,526
9,735
0
5,587
6,661
119
26,136
L
5,888
164
464
2,842
11,488
7,577
0
7,174
4,070
30,846
0
W
Chang'e
donstarbie
Chang'e
12,107
801
3,649
4,144
8,529
4,051
1,055
1,213
7,064
46,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
22,468
144
Minions Killed
151
0
Camps Cleared
0
725,655
Distance Traveled
655,602
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,683
789
33
3
0
253,893
3
L
Nemesis
7,267
661
46
4
0
252,486
1
W
Xing Tian
9,124
829
22
2
0
244,514
3
L
Cu Chulainn
7,882
717
23
2
0
191,061
0
L
Hades
7,319
665
82
7
0
212,055
1
W
Chang'e
8,840
804
89
8
0
227,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role