Player Matchup

Hachiman
Hachiman
ImNumbButInPain
Hachiman
Level 122
God Stats
7W - 3L
1,601 SR
Queue Stats
242W - 225L
1,597 Elo+
Party 1
Bakasura
Bakasura
LeOrphanCrippler
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 190L
1,558 Elo+
Party 1
Chang'e
Chang'e
scarlingz
Chang'e
Level 155
God Stats
14W - 10L
1,659 SR
Queue Stats
454W - 428L
1,577 Elo+
Party 1
Horus
Horus
xAzraelx1
Horus
Level 121
God Stats
12W - 6L
1,647 SR
Queue Stats
170W - 171L
1,512 Elo+
Solo
Cthulhu
Cthulhu
xPedroMelo
Cthulhu
Level 104
God Stats
10W - 8L
1,611 SR
Queue Stats
48W - 38L
1,587 Elo+
Solo
Team Averages
Level 126
1,604 SR
1,566 Elo+

VS

Team Averages
Level 133
1,612 SR
1,544 Elo+
Cupid
Cupid
 
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Dr Donut9784
Tiamat
Level 146
God Stats
6W - 9L
1,569 SR
Queue Stats
253W - 284L
1,534 Elo+
Party 3
Thor
Thor
Kushzilly
Thor
Level 101
God Stats
4W - 3L
1,737 SR
Queue Stats
161W - 143L
1,501 Elo+
Party 2
Freya
Freya
VoltaicRay
Freya
Level 153
God Stats
11W - 7L
1,661 SR
Queue Stats
258W - 245L
1,583 Elo+
Solo
Sobek
Sobek
iTsTmpo
Sobek
Level 123
God Stats
7W - 7L
1,596 SR
Queue Stats
162W - 123L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 1 / 2
7,276
560
10,156
9,026
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 2
6,456
497
4,713
10,429
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
scarlingz
Chang'e
12
3 / 1 / 0
7,340
565
8,756
8,952
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
xAzraelx1
Horus
11
1 / 2 / 5
7,074
544
6,494
11,752
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
xPedroMelo
Cthulhu
12
2 / 1 / 1
7,551
581
6,593
10,637
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 3 / 2
6,184
476
5,297
10,370
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
10
1 / 2 / 1
6,147
473
3,938
8,553
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
12
1 / 1 / 0
6,605
508
4,614
12,043
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
11
3 / 1 / 1
6,597
507
5,974
9,816
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
iTsTmpo
Sobek
10
1 / 2 / 2
6,059
466
5,985
13,111
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
6
6
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
2
0.33
L
Tiamat
1
2
1
0.75
W
Hachiman
3
1
2
4
L
Thor
1
1
0
1
W
0
1
2
1
L
Freya
3
1
1
3.5
L
Sobek
iTsTmpo
Sobek
1
2
2
1
W
Chang'e
scarlingz
Chang'e
3
1
0
3
W
Horus
xAzraelx1
Horus
1
2
5
1.75
W
Cthulhu
xPedroMelo
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,712
Damage
25,808
50,796
Taken
53,893
26,636
Mitigated
30,510
23,219
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,297
3,244
174
5,484
10,370
3,185
0
69
10,301
0
44,417
L
Tiamat
3,938
313
0
1,930
8,553
5,621
100
3,057
5,427
46,655
0
W
Hachiman
10,156
4,668
0
5,040
9,026
3,036
0
1,018
8,008
0
51,607
L
Thor
4,614
425
0
3,470
12,043
6,603
0
6,214
5,185
0
48,307
W
4,713
3,524
0
2,521
10,429
4,391
0
2,519
7,872
0
50,987
L
Freya
5,974
2,305
0
3,278
9,816
4,020
0
2,064
7,752
51,143
0
L
Sobek
iTsTmpo
Sobek
5,985
988
0
3,961
13,111
11,081
0
3,321
9,708
20,592
2,480
W
Chang'e
scarlingz
Chang'e
8,756
1,496
1,483
4,450
8,952
4,092
777
5,152
3,742
59,484
0
W
Horus
xAzraelx1
Horus
6,494
2,633
741
3,946
11,752
8,940
0
6,624
5,128
62
19,155
W
Cthulhu
xPedroMelo
Cthulhu
6,593
621
100
4,938
10,637
6,177
117
258
9,711
50,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
31,592
420
Minions Killed
365
0
Camps Cleared
0
1,235,002
Distance Traveled
1,230,892
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,184
476
90
7
0
209,669
3
L
Tiamat
6,147
473
91
7
0
246,710
4
W
Hachiman
7,276
560
74
6
0
222,299
3
L
Thor
6,605
508
88
7
0
246,793
3
W
Bakasura
6,456
497
96
7
0
284,804
3
L
Freya
6,597
507
73
6
0
276,264
1
L
Sobek
6,059
466
23
2
0
251,456
1
W
Chang'e
7,340
565
111
9
0
249,315
2
W
Horus
7,074
544
22
2
0
227,819
5
W
Cthulhu
7,551
581
117
9
0
250,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role