Player Matchup

Merlin
Merlin
Warpig02
Merlin
Level 43
God Stats
2W - 3L
1,554 SR
Queue Stats
19W - 29L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
sebirez
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,559 Elo+
Party 2
Anhur
Anhur
vvgfvvp
Anhur
Level 60
God Stats
0W - 1L
1,627 SR
Queue Stats
29W - 27L
1,601 Elo+
Party 2
Team Averages
Level 39
1,560 SR
1,492 Elo+

VS

Team Averages
Level 70
1,529 SR
1,524 Elo+
Achilles
Achilles
Blanquely
Achilles
Level 122
God Stats
6W - 1L
1,596 SR
Queue Stats
14W - 8L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DaddyEnds
Tsukuyomi
Level 23
God Stats
3W - 0L
1,646 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 1
Ra
Ra
oFxEa
Ra
Level 65
God Stats
1W - 1L
1,346 SR
Queue Stats
11W - 18L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Warpig02
Merlin
12
0 / 4 / 4
7,911
609
7,343
9,587
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
sebirez
Sun Wukong
13
1 / 5 / 2
8,081
622
5,042
13,910
9,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
vvgfvvp
Anhur
14
4 / 5 / 1
9,371
721
10,232
15,213
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blanquely
Achilles
17
9 / 0 / 4
10,518
809
15,512
16,264
23,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
DaddyEnds
Tsukuyomi
14
4 / 3 / 7
9,520
732
9,702
11,612
4,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
1 / 2 / 12
10,100
777
8,394
7,717
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blanquely
Achilles
9
0
4
11
W
Tsukuyomi
DaddyEnds
Tsukuyomi
4
3
7
2.5
L
Merlin
Warpig02
Merlin
0
4
4
0.5
W
Ra
1
2
12
3.5
L
Sun Wukong
sebirez
Sun Wukong
1
5
2
0.4
L
Anhur
vvgfvvp
Anhur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
33,608
38,710
Taken
35,593
19,663
Mitigated
32,096
5,222
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blanquely
Achilles
15,512
3,033
0
4,579
16,264
23,921
215
3,043
12,669
0
34,244
W
Tsukuyomi
DaddyEnds
Tsukuyomi
9,702
1,671
0
1,783
11,612
4,918
0
1,802
9,075
0
25,401
L
Merlin
Warpig02
Merlin
7,343
292
310
1,995
9,587
3,483
0
1,043
8,233
26,552
0
W
Ra
8,394
762
3,339
3,146
7,717
3,257
1,281
1,720
5,725
71,736
0
L
Sun Wukong
sebirez
Sun Wukong
5,042
678
0
1,046
13,910
9,937
0
3,899
9,595
0
14,709
L
Anhur
vvgfvvp
Anhur
10,232
4,786
0
1,871
15,213
6,243
0
3,452
11,297
0
36,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,363
Gold Earned
30,138
128
Minions Killed
181
0
Camps Cleared
0
645,719
Distance Traveled
738,784
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,518
809
29
2
0
262,415
2
W
Tsukuyomi
9,520
732
42
3
0
228,052
0
L
Merlin
7,911
609
38
3
0
202,741
4
W
Ra
10,100
777
110
8
0
248,317
1
L
Sun Wukong
8,081
622
22
2
0
242,078
1
L
Anhur
9,371
721
68
5
0
200,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role