Player Matchup

Merlin
Merlin
BrownE61
Merlin
Level 18
God Stats
4W - 0L
1,729 SR
Queue Stats
26W - 9L
1,750 Elo+
Party 2
He Bo
He Bo
Hexed07
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 33L
1,731 Elo+
Party 2
Horus
Horus
KetamineCarl
Horus
Level 15
God Stats
2W - 2L
1,669 SR
Queue Stats
36W - 7L
1,910 Elo+
Party 2
Neith
Neith
wicket565
Neith
Level 59
God Stats
10W - 14L
1,489 SR
Queue Stats
25W - 24L
1,498 Elo+
Solo
Agni
Agni
尾戒king
Agni
Level 160
God Stats
13W - 12L
1,629 SR
Queue Stats
82W - 87L
1,452 Elo+
Solo
Team Averages
Level 63
1,603 SR
1,668 Elo+

VS

Team Averages
Level 96
1,567 SR
1,531 Elo+
Athena
Athena
CycleOfHatRED-_-
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
d21dany
Ah Muzen Cab
Level 48
God Stats
2W - 2L
1,706 SR
Queue Stats
19W - 18L
1,535 Elo+
Solo
Shiva
Shiva
iAngelStrxnge--x
Shiva
Level 126
God Stats
10W - 4L
1,643 SR
Queue Stats
376W - 337L
1,562 Elo+
Party 3
Merlin
Merlin
shaq-in-orlando
Merlin
Level 56
God Stats
0W - 3L
1,367 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tatto2014
Tsukuyomi
Level 144
God Stats
0W - 2L
1,618 SR
Queue Stats
188W - 175L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrownE61
Merlin
13
5 / 2 / 3
8,013
572
6,626
6,598
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Hexed07
He Bo
12
4 / 2 / 4
7,453
532
6,777
11,024
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 10
6,748
482
6,106
11,029
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
wicket565
Neith
13
3 / 2 / 0
7,759
554
4,657
6,802
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 3
8,321
594
6,632
6,728
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
7,143
510
2,993
9,786
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
d21dany
Ah Muzen Cab
14
2 / 1 / 1
7,751
554
6,154
9,557
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 2
7,423
530
9,323
12,999
11,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
5,885
420
1,916
6,413
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
tatto2014
Tsukuyomi
9
1 / 7 / 1
5,932
424
3,825
11,337
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
9
9
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
BrownE61
Merlin
5
2
3
3.25
L
4
0
0
4
W
He Bo
Hexed07
He Bo
4
2
4
3
W
1
1
10
6
L
Ah Muzen Cab
d21dany
Ah Muzen Cab
2
1
1
2.5
L
2
3
2
1
L
0
4
0
0
L
Tsukuyomi
tatto2014
Tsukuyomi
1
7
1
0.21
W
Neith
wicket565
Neith
3
2
0
1.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
24,211
42,181
Taken
50,092
19,718
Mitigated
29,109
12,207
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BrownE61
Merlin
6,626
868
0
1,020
6,598
3,003
320
1,546
5,052
52,659
0
L
2,993
991
0
1,844
9,786
7,486
0
3,125
6,661
20,589
0
W
He Bo
Hexed07
He Bo
6,777
886
259
3,336
11,024
3,720
162
1,095
9,929
48,199
0
W
6,106
2,747
616
2,692
11,029
7,975
0
1,327
9,702
0
15,907
L
Ah Muzen Cab
d21dany
Ah Muzen Cab
6,154
2,357
0
2,506
9,557
3,680
608
773
8,784
0
74,717
L
9,323
1,942
0
4,672
12,999
11,243
0
7,178
5,821
0
56,252
L
1,916
0
0
627
6,413
2,238
0
3,585
2,828
35,638
0
L
Tsukuyomi
tatto2014
Tsukuyomi
3,825
1,184
0
2,569
11,337
4,462
0
5,374
5,963
0
32,147
W
Neith
wicket565
Neith
4,657
2,092
0
1,719
6,802
3,073
0
791
6,011
0
53,133
W
6,632
324
0
2,565
6,728
1,947
989
150
6,578
60,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,294
Gold Earned
34,134
431
Minions Killed
376
0
Camps Cleared
0
1,301,546
Distance Traveled
1,315,884
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,013
572
98
7
0
247,367
5
L
Athena
7,143
510
24
2
0
277,861
2
W
He Bo
7,453
532
82
6
0
277,299
0
W
Horus
6,748
482
17
1
0
267,836
5
L
Ah Muzen Cab
7,751
554
126
9
0
260,969
2
L
Shiva
7,423
530
106
8
0
259,717
1
L
Merlin
5,885
420
61
4
0
237,545
2
L
Tsukuyomi
5,932
424
59
4
0
279,792
1
W
Neith
7,759
554
111
8
0
211,388
4
W
Agni
8,321
594
123
9
0
297,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role