Player Matchup

Sol
Sol
Silver I
ChadLikePorkChop
Sol
Silver I
Level 74
God Stats
1W - 1L
1,565 SR
Queue Stats
4W - 1L
1,627 MMR
Solo
Tyr
Tyr
Gold V
TheCosead13
Tyr
Gold V
Level 89
God Stats
1W - 1L
1,571 SR
Queue Stats
23W - 35L
1,351 MMR
Party 1
Chaac
Chaac
Gold I
zTnTz
Chaac
Gold I
Level 59
God Stats
1W - 2L
1,523 SR
Queue Stats
30W - 47L
1,501 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,553 SR
1,493 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,773 SR
1,487 MMR
Hades
Hades
Bronze III
HennyCsippin
Hades
Bronze III
Level 45
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Netger
Skadi
Silver III
Level 69
God Stats
1W - 1L
1,799 SR
Queue Stats
5W - 7L
1,540 MMR
Solo
Guan Yu
Guan Yu
Bronze V
SturmLogan
Guan Yu
Bronze V
Level 105
God Stats
0W - 1L
1,838 SR
Queue Stats
2W - 6L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,740
767
15,008
7,600
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 1 / 5
10,650
761
7,926
12,416
17,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chaac
zTnTz
Chaac
16
1 / 1 / 8
9,897
707
10,583
17,045
15,697
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
ThothAnubisAchillesBaron Samedi

VS

Bans
Ah Muzen CabShivaMedusaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,982
713
10,251
15,108
8,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Netger
Skadi
15
1 / 2 / 1
9,454
675
7,796
7,117
3,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SturmLogan
Guan Yu
14
0 / 3 / 2
9,768
698
6,026
16,734
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
2
5
1
0.5
L
Skadi
Netger
Skadi
1
2
1
0.75
L
Guan Yu
SturmLogan
Guan Yu
0
3
2
0.33
W
5
1
5
7.5
W
Chaac
zTnTz
Chaac
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
24,073
37,061
Taken
38,959
36,880
Mitigated
28,276
13,622
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,008
6,395
0
3,937
7,600
4,030
1,193
2,453
5,147
69,774
5,729
L
10,251
847
786
4,100
15,108
8,915
0
6,689
8,259
31,481
0
L
Skadi
Netger
Skadi
7,796
3,449
0
138
7,117
3,665
0
691
6,370
0
37,103
L
Guan Yu
SturmLogan
Guan Yu
6,026
634
1,569
4,797
16,734
15,696
0
7,212
9,151
0
28,205
W
7,926
1,427
0
3,561
12,416
17,153
1,012
2,722
9,694
0
24,015
W
Chaac
zTnTz
Chaac
10,583
2,123
0
6,124
17,045
15,697
963
5,121
11,924
104
54,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
29,204
219
Minions Killed
159
0
Camps Cleared
0
881,475
Distance Traveled
734,159
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,740
767
107
8
0
264,560
4
L
Hades
9,982
713
47
3
0
239,668
3
L
Skadi
9,454
675
69
5
0
239,356
6
L
Guan Yu
9,768
698
43
3
0
255,135
1
W
Tyr
10,650
761
42
3
0
303,007
1
W
Chaac
9,897
707
70
5
0
313,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role