Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Helblaze6326
King Arthur
Level 102
God Stats
1W - 5L
1,276 SR
Queue Stats
61W - 62L
1,440 Elo+
Party 1
Nox
Nox
OSK PAIN
Nox
Level 104
God Stats
0W - 4L
1,121 SR
Queue Stats
148W - 153L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Troutmoney
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,567 Elo+
Solo
Chaac
Chaac
d Shenanigans b
Chaac
Level 127
God Stats
2W - 1L
1,827 SR
Queue Stats
275W - 269L
1,554 Elo+
Solo
Team Averages
Level 109
1,445 SR
1,500 Elo+

VS

Team Averages
Level 109
1,510 SR
1,443 Elo+
Jing Wei
Jing Wei
BritBearTobi
Jing Wei
Level 115
God Stats
3W - 5L
1,344 SR
Queue Stats
302W - 300L
1,452 Elo+
Solo
Ra
Ra
Kalapsys
Ra
Level 113
God Stats
1W - 0L
1,751 SR
Queue Stats
54W - 65L
1,449 Elo+
Solo
Anubis
Anubis
Kyogre382
Anubis
Level 160
God Stats
7W - 4L
1,457 SR
Queue Stats
177W - 186L
1,503 Elo+
Solo
Odin
Odin
Lazerdolphins
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,372 Elo+
Solo
Cthulhu
Cthulhu
LittleMarbles
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
7 / 9 / 12
12,592
700
24,620
29,697
34,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Helblaze6326
King Arthur
18
1 / 7 / 11
10,625
590
10,269
25,956
28,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 5 / 5
14,334
796
20,394
15,946
9,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Troutmoney
Guan Yu
18
1 / 7 / 11
10,721
596
12,669
26,052
32,299
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 4 / 15
11,259
626
19,352
25,329
39,144
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BritBearTobi
Jing Wei
20
10 / 4 / 17
13,366
743
27,262
19,116
12,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 3 / 18
13,343
741
18,909
16,403
18,165
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
Kyogre382
Anubis
20
2 / 6 / 22
12,092
672
21,862
20,882
17,722
20
11 / 4 / 18
15,159
842
21,090
20,491
30,559
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
20
1 / 4 / 28
12,969
721
14,733
28,446
45,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
135
21
Kills
32
32
Deaths
21
54
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
9
12
1.44
W
Jing Wei
BritBearTobi
Jing Wei
10
4
17
4.63
L
King Arthur
Helblaze6326
King Arthur
1
7
11
0.93
W
8
3
18
5.67
W
Anubis
Kyogre382
Anubis
2
6
22
2.17
W
11
4
18
5
W
Cthulhu
1
4
28
3.75
L
10
5
5
2.5
L
Guan Yu
Troutmoney
Guan Yu
1
7
11
0.93
L
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,304
Damage
103,856
122,980
Taken
105,338
143,718
Mitigated
124,371
30,618
Healing
42,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
24,620
3,325
1,420
2,298
29,697
34,764
0
13,174
16,523
0
39,310
W
Jing Wei
BritBearTobi
Jing Wei
27,262
16,968
2,104
2,909
19,116
12,133
4,684
1,971
16,899
0
43,618
L
King Arthur
Helblaze6326
King Arthur
10,269
617
1,151
1,734
25,956
28,049
231
14,519
11,437
0
18,025
W
18,909
1,140
13,031
6,213
16,403
18,165
540
4,742
11,481
52,111
0
W
Anubis
Kyogre382
Anubis
21,862
879
2,033
3,946
20,882
17,722
533
2,862
17,827
43,966
0
W
21,090
4,626
3,617
2,370
20,491
30,559
1,136
4,286
15,995
0
33,371
W
Cthulhu
14,733
910
2,719
4,000
28,446
45,792
93
6,533
21,469
31,517
0
L
20,394
2,228
860
2,031
15,946
9,462
852
9,624
6,322
53,084
0
L
Guan Yu
Troutmoney
Guan Yu
12,669
1,565
5,455
4,783
26,052
32,299
411
9,145
16,907
0
19,120
L
19,352
3,007
2,360
8,526
25,329
39,144
55
9,042
16,287
0
41,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,531
Gold Earned
66,929
174
Minions Killed
198
0
Camps Cleared
0
1,537,703
Distance Traveled
1,486,486
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,592
700
25
1
0
305,131
0
W
Jing Wei
13,366
743
27
2
0
297,355
3
L
King Arthur
10,625
590
13
1
0
319,111
0
W
Ra
13,343
741
74
4
0
322,684
3
W
Anubis
12,092
672
51
3
0
237,920
4
W
Odin
15,159
842
26
1
0
290,032
0
W
Cthulhu
12,969
721
20
1
0
338,495
0
L
Nox
14,334
796
91
5
0
283,641
0
L
Guan Yu
10,721
596
18
1
0
321,186
0
L
Chaac
11,259
626
27
2
0
308,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role