Player Matchup

Ra
Ra
HueJasstle
Ra
Level 97
God Stats
13W - 14L
1,523 SR
Queue Stats
102W - 92L
1,492 Elo+
Solo
Bacchus
Bacchus
NinjaKarrott
Bacchus
Level 105
God Stats
3W - 5L
1,562 SR
Queue Stats
23W - 16L
1,577 Elo+
Solo
Medusa
Medusa
TBidy INDIGO
Medusa
Level 107
God Stats
5W - 4L
1,432 SR
Queue Stats
116W - 96L
1,529 Elo+
Party 1
Hercules
Hercules
Zetsu1802
Hercules
Level 101
God Stats
58W - 52L
1,564 SR
Queue Stats
119W - 109L
1,558 Elo+
Party 1
Da Ji
Da Ji
xxIMMAxBEASTxx
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,502 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,532 Elo+

VS

Team Averages
Level 115
1,544 SR
1,532 Elo+
Chaac
Chaac
LuciaLinden
Chaac
Level 136
God Stats
2W - 2L
1,663 SR
Queue Stats
42W - 25L
1,561 Elo+
Solo
Nu Wa
Nu Wa
MegaresBR
Nu Wa
Level 109
God Stats
64W - 51L
1,599 SR
Queue Stats
90W - 86L
1,568 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Moserbruno
Kumbhakarna
Level 88
God Stats
2W - 1L
1,216 SR
Queue Stats
25W - 21L
1,462 Elo+
Party 2
Discordia
Discordia
Toribandz
Discordia
Level 85
God Stats
7W - 7L
1,431 SR
Queue Stats
187W - 198L
1,464 Elo+
Solo
Susano
Susano
Trirosa
Susano
Level 159
God Stats
26W - 7L
1,810 SR
Queue Stats
150W - 142L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
12,664
974
15,303
14,287
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
NinjaKarrott
Bacchus
18
0 / 1 / 7
11,813
909
9,637
21,637
29,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
2 / 5 / 5
12,912
993
17,254
22,336
8,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Zetsu1802
Hercules
18
4 / 0 / 6
13,035
1,003
13,009
22,256
27,349
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 10 / 5
11,585
891
11,210
21,701
9,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

112

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 13
13,154
1,012
22,310
18,690
26,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MegaresBR
Nu Wa
19
2 / 3 / 13
12,830
987
18,009
8,158
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Moserbruno
Kumbhakarna
20
2 / 1 / 14
14,355
1,104
8,003
17,854
25,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Toribandz
Discordia
18
5 / 0 / 7
12,851
989
17,154
9,392
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Trirosa
Susano
20
9 / 4 / 10
14,238
1,095
32,900
16,376
8,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
10
Kills
21
21
Deaths
10
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
3
2
13
4.75
W
Nu Wa
MegaresBR
Nu Wa
2
3
13
2.83
W
Kumbhakarna
Moserbruno
Kumbhakarna
2
1
14
9
L
Bacchus
NinjaKarrott
Bacchus
0
1
7
3.5
L
Medusa
2
5
5
0.9
W
Discordia
Toribandz
Discordia
5
0
7
8.5
W
Susano
Trirosa
Susano
9
4
10
3.5
L
Hercules
Zetsu1802
Hercules
4
0
6
7
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,413
Damage
98,376
102,217
Taken
70,470
79,843
Mitigated
70,812
14,195
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,303
1,578
3,015
2,115
14,287
5,294
0
5,895
8,083
62,363
0
W
22,310
2,457
409
6,234
18,690
26,358
0
8,331
10,359
45
41,514
W
Nu Wa
MegaresBR
Nu Wa
18,009
6,656
222
163
8,158
5,339
0
1,828
6,330
51,621
0
W
Kumbhakarna
Moserbruno
Kumbhakarna
8,003
649
0
2,502
17,854
25,853
0
8,377
9,477
38,812
0
L
Bacchus
NinjaKarrott
Bacchus
9,637
617
0
0
21,637
29,887
0
10,075
10,548
30,357
0
L
Medusa
17,254
8,782
0
631
22,336
8,294
0
5,981
15,869
0
51,011
W
Discordia
Toribandz
Discordia
17,154
859
0
0
9,392
4,375
0
2,504
6,888
25,214
0
W
Susano
Trirosa
Susano
32,900
8,595
0
0
16,376
8,887
0
3,900
12,476
0
49,361
L
Hercules
Zetsu1802
Hercules
13,009
2,182
0
7,796
22,256
27,349
0
11,660
9,793
0
20,623
L
11,210
1,480
298
340
21,701
9,019
0
8,297
13,094
0
21,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,009
Gold Earned
67,428
272
Minions Killed
237
4
Camps Cleared
11
1,294,274
Distance Traveled
1,306,198
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,664
974
108
8
0
243,974
1
W
Chaac
13,154
1,012
37
3
3
277,727
1
W
Nu Wa
12,830
987
75
6
4
237,905
0
W
Kumbhakarna
14,355
1,104
59
5
0
265,616
0
L
Bacchus
11,813
909
29
2
2
271,109
0
L
Medusa
12,912
993
89
7
0
249,443
0
W
Discordia
12,851
989
26
2
0
259,287
0
W
Susano
14,238
1,095
40
3
4
265,663
0
L
Hercules
13,035
1,003
24
2
0
287,910
0
L
Da Ji
11,585
891
22
2
2
241,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role