Player Matchup

Fenrir
Fenrir
KSxiPROxSNIPEZ
Fenrir
Level 135
God Stats
5W - 1L
1,615 SR
Queue Stats
18W - 20L
1,473 Elo+
Solo
Thor
Thor
LaStMOhIcaN0
Thor
Level 160
God Stats
12W - 20L
1,399 SR
Queue Stats
380W - 383L
1,434 Elo+
Solo
Medusa
Medusa
TONYROKKYHORROR
Medusa
Level 124
God Stats
9W - 4L
1,646 SR
Queue Stats
246W - 217L
1,535 Elo+
Solo
Ares
Ares
laureate_layman4
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,477 Elo+
Solo
Discordia
Discordia
moistchikkywing
Discordia
Level 89
God Stats
1W - 1L
1,736 SR
Queue Stats
40W - 40L
1,494 Elo+
Solo
Team Averages
Level 126
1,579 SR
1,483 Elo+

VS

Team Averages
Level 116
1,505 SR
1,472 Elo+
Chaac
Chaac
JordanRocks
Chaac
Level 155
God Stats
2W - 3L
1,478 SR
Queue Stats
76W - 80L
1,452 Elo+
Solo
Hachiman
Hachiman
KillaCam XXI
Hachiman
Level 94
God Stats
5W - 3L
1,432 SR
Queue Stats
121W - 136L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
PsYCH0PaTHx
Baron Samedi
Level 125
God Stats
2W - 1L
1,630 SR
Queue Stats
41W - 37L
1,503 Elo+
Party 2
Da Ji
Da Ji
TartanBubbles10
Da Ji
Level 144
God Stats
3W - 4L
1,480 SR
Queue Stats
85W - 96L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
WalnutBiker
Cabrakan
Level 63
God Stats
2W - 0L
1,507 SR
Queue Stats
88W - 96L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,330
458
6,305
18,026
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 1
8,239
515
14,224
19,301
9,362
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 3 / 2
7,300
456
8,265
11,914
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 3
7,019
439
6,166
17,249
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
moistchikkywing
Discordia
12
2 / 9 / 1
7,383
461
7,274
13,232
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,731
608
14,964
17,087
12,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hachiman
KillaCam XXI
Hachiman
14
4 / 2 / 4
8,486
530
9,655
12,741
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
PsYCH0PaTHx
Baron Samedi
14
4 / 3 / 7
8,738
546
12,061
13,012
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 1 / 8
9,349
584
13,739
14,474
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
WalnutBiker
Cabrakan
13
0 / 0 / 5
8,217
514
3,933
9,644
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
20
20
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
3
2
0
1.5
W
Hachiman
KillaCam XXI
Hachiman
4
2
4
3
L
3
2
1
1.75
W
Baron Samedi
PsYCH0PaTHx
Baron Samedi
4
3
7
2.5
L
0
3
2
0.33
W
9
1
8
13
W
Cabrakan
WalnutBiker
Cabrakan
0
0
5
2.5
L
0
4
3
0.38
L
Discordia
moistchikkywing
Discordia
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
54,352
79,722
Taken
66,958
48,632
Mitigated
42,285
16,746
Healing
30,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,964
3,600
0
8,361
17,087
12,546
711
1,279
15,808
0
81,321
L
6,305
1,484
0
5,888
18,026
8,772
0
1,557
16,469
0
40,894
W
Hachiman
KillaCam XXI
Hachiman
9,655
3,909
0
6,178
12,741
5,163
885
1,630
11,111
0
68,167
L
14,224
3,300
0
2,663
19,301
9,362
0
1,650
17,651
0
60,058
W
Baron Samedi
PsYCH0PaTHx
Baron Samedi
12,061
1,070
764
4,852
13,012
7,168
0
5,870
7,142
60,259
0
L
8,265
2,637
0
4,484
11,914
4,784
0
1,500
10,414
0
56,636
W
13,739
4,997
0
6,831
14,474
7,048
102
2,255
12,219
0
44,762
W
Cabrakan
WalnutBiker
Cabrakan
3,933
1,102
375
3,476
9,644
10,360
34
1,926
7,718
29,841
0
L
6,166
396
0
2,434
17,249
20,259
0
4,855
12,394
23,254
1,983
L
Discordia
moistchikkywing
Discordia
7,274
241
51
1,226
13,232
5,455
129
6,432
6,800
44,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
44,521
340
Minions Killed
445
0
Camps Cleared
0
1,524,532
Distance Traveled
1,556,510
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,731
608
139
9
0
334,099
4
L
Fenrir
7,330
458
56
4
0
353,703
5
W
Hachiman
8,486
530
108
7
0
297,294
6
L
Thor
8,239
515
84
5
0
292,842
4
W
Baron Samedi
8,738
546
89
6
0
301,092
0
L
Medusa
7,300
456
89
6
0
304,849
1
W
Da Ji
9,349
584
59
4
0
329,432
0
W
Cabrakan
8,217
514
50
3
0
294,593
0
L
Ares
7,019
439
29
2
0
303,752
1
L
Discordia
7,383
461
82
5
0
269,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role