Player Matchup

Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Jerry_kwz34
Hel
Level 152
God Stats
4W - 1L
1,687 SR
Queue Stats
559W - 367L
1,742 Elo+
Party 1
Rama
Rama
Penaldogsiiuuu
Rama
Level 125
God Stats
1W - 1L
1,492 SR
Queue Stats
469W - 293L
1,686 Elo+
Party 1
Chronos
Chronos
SZAAMANII
Chronos
Level 108
God Stats
3W - 4L
1,277 SR
Queue Stats
249W - 247L
1,390 Elo+
Solo
Susano
Susano
monkisback34
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,738 Elo+
Party 1
Team Averages
Level 104
1,491 SR
1,611 Elo+

VS

Team Averages
Level 76
1,484 SR
1,387 Elo+
Athena
Athena
Arrow2390
Athena
Level 63
God Stats
13W - 14L
1,491 SR
Queue Stats
139W - 155L
1,405 Elo+
Party 3
Baron Samedi
Baron Samedi
Fortiethgg
Baron Samedi
Level 96
God Stats
1W - 4L
1,423 SR
Queue Stats
90W - 114L
1,368 Elo+
Party 2
Skadi
Skadi
MrAlex_RG
Skadi
Level 128
God Stats
2W - 3L
1,529 SR
Queue Stats
366W - 358L
1,438 Elo+
Party 3
Amaterasu
Amaterasu
chirpy_lava0
Amaterasu
Level 24
God Stats
2W - 3L
1,565 SR
Queue Stats
31W - 44L
1,351 Elo+
Party 2
Loki
Loki
knight_donbass
Loki
Level 67
God Stats
8W - 9L
1,412 SR
Queue Stats
188W - 230L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 1 / 21
9,007
563
6,838
14,584
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 1 / 13
9,856
616
20,602
11,819
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 2 / 5
9,684
605
10,797
16,484
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
SZAAMANII
Chronos
14
1 / 0 / 4
8,672
542
6,528
7,900
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
15
12 / 0 / 10
9,710
607
14,971
12,476
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrow2390
Athena
10
1 / 8 / 2
7,144
447
3,183
17,191
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Fortiethgg
Baron Samedi
10
0 / 10 / 2
6,417
401
6,337
14,743
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
MrAlex_RG
Skadi
12
1 / 6 / 3
7,936
496
9,462
13,003
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
chirpy_lava0
Amaterasu
12
0 / 5 / 0
7,195
450
5,835
16,494
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 1
7,765
485
5,493
12,918
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
34
Kills
4
4
Deaths
34
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
21
13.5
L
Athena
Arrow2390
Athena
1
8
2
0.25
L
Baron Samedi
Fortiethgg
Baron Samedi
0
10
2
0.1
W
11
1
13
17.5
L
Skadi
MrAlex_RG
Skadi
1
6
3
0.42
W
7
2
5
4.75
W
Chronos
SZAAMANII
Chronos
1
0
4
3
L
Amaterasu
chirpy_lava0
Amaterasu
0
5
0
0
L
2
5
1
0.5
W
Susano
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,736
Damage
30,310
63,263
Taken
74,349
37,396
Mitigated
33,722
27,260
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,838
1,647
0
3,389
14,584
15,997
0
3,785
10,799
27,117
2,336
L
Athena
Arrow2390
Athena
3,183
817
0
1,071
17,191
13,407
0
8,176
9,015
15,539
0
L
Baron Samedi
Fortiethgg
Baron Samedi
6,337
378
341
1,881
14,743
5,984
0
6,246
8,497
36,108
0
W
20,602
1,845
4,695
7,558
11,819
5,300
0
3,415
8,404
83,915
0
L
Skadi
MrAlex_RG
Skadi
9,462
3,180
0
1,538
13,003
3,529
0
3,599
9,404
0
51,483
W
10,797
9,020
0
8,322
16,484
7,128
234
635
15,849
0
84,105
W
Chronos
SZAAMANII
Chronos
6,528
1,076
0
2,836
7,900
3,106
2,350
29
7,871
59,006
0
L
Amaterasu
chirpy_lava0
Amaterasu
5,835
1,742
0
6,148
16,494
7,345
870
9,969
6,525
0
42,487
L
5,493
1,409
0
2,662
12,918
3,457
0
5,600
7,318
0
36,801
W
Susano
14,971
6,041
0
460
12,476
5,865
46
1,656
10,820
0
68,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
36,457
500
Minions Killed
294
0
Camps Cleared
0
1,626,098
Distance Traveled
1,554,486
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,007
563
38
2
0
327,370
3
L
Athena
7,144
447
21
1
0
302,705
1
L
Baron Samedi
6,417
401
43
3
0
282,590
2
W
Hel
9,856
616
126
8
0
331,920
2
L
Skadi
7,936
496
85
5
0
273,632
3
W
Rama
9,684
605
138
9
0
263,092
2
W
Chronos
8,672
542
104
7
0
317,347
6
L
Amaterasu
7,195
450
74
5
0
343,798
1
L
Loki
7,765
485
71
4
0
351,761
3
W
Susano
9,710
607
94
6
0
386,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role