Player Matchup

Cliodhna
Cliodhna
Silver IV
 
Cliodhna
Silver IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze V
LiterallyDimo
Hercules
Bronze V
Level 43
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 9L
1,197 MMR
Solo
Hera
Hera
Silver IV
iSenp4i
Hera
Silver IV
Level 66
God Stats
0W - 2L
1,447 SR
Queue Stats
17W - 27L
1,040 MMR
Solo
Izanami
Izanami
Silver III
lmNotAIright
Izanami
Silver III
Level 65
God Stats
8W - 6L
1,609 SR
Queue Stats
133W - 145L
982 MMR
Solo
Atlas
Atlas
Bronze V
yarakusaurus
Atlas
Bronze V
Level 99
God Stats
1W - 3L
1,550 SR
Queue Stats
7W - 15L
919 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,471 SR
1,128 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,531 SR
1,091 MMR
Bakasura
Bakasura
Bronze I
 
Bakasura
Bronze I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
HuntedByPeople
Heimdallr
Silver I
Level 129
God Stats
2W - 1L
1,518 SR
Queue Stats
255W - 251L
1,083 MMR
Solo
Hel
Hel
Silver I
MoeStash
Hel
Silver I
Level 104
God Stats
43W - 32L
1,580 SR
Queue Stats
155W - 160L
1,172 MMR
Solo
Anubis
Anubis
Silver III
Romanou
Anubis
Silver III
Level 160
God Stats
26W - 21L
1,468 SR
Queue Stats
60W - 62L
859 MMR
Solo
Athena
Athena
Silver III
sortusritus
Athena
Silver III
Level 156
God Stats
2W - 1L
1,588 SR
Queue Stats
65W - 89L
839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
0 / 3 / 3
7,024
413
8,538
14,045
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
LiterallyDimo
Hercules
13
5 / 4 / 0
8,614
507
10,333
18,841
18,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
iSenp4i
Hera
14
0 / 6 / 5
8,083
475
10,413
10,667
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
lmNotAIright
Izanami
7
1 / 1 / 0
6,324
372
2,063
3,832
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 3
6,992
411
7,761
14,233
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
ChronosThanatosKaliChironCu Chulainn

VS

Bans
AresAo KuangBaron SamediMauiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
6 / 1 / 4
11,174
657
9,411
16,274
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
HuntedByPeople
Heimdallr
16
3 / 1 / 3
10,157
597
9,253
14,103
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 2 / 6
9,613
565
10,210
14,939
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Romanou
Anubis
15
1 / 2 / 1
9,836
579
6,705
8,740
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
12
1 / 0 / 9
8,943
526
7,250
16,069
12,369
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
16
16
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
3
0.5
W
Bakasura
 
Bakasura
6
1
4
8
W
Heimdallr
HuntedByPeople
Heimdallr
3
1
3
4.5
L
Hercules
LiterallyDimo
Hercules
5
4
0
1.25
W
5
2
6
4
W
Anubis
Romanou
Anubis
1
2
1
0.75
L
Hera
iSenp4i
Hera
0
6
5
0.42
L
Izanami
lmNotAIright
Izanami
1
1
0
1
W
Athena
1
0
9
5.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
42,829
61,618
Taken
70,125
47,393
Mitigated
37,918
16,070
Healing
35,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,538
1,253
0
4,285
14,045
6,004
0
5,611
8,359
0
53,455
W
Bakasura
 
Bakasura
9,411
6,427
0
5,026
16,274
6,903
1,276
1,726
14,367
0
92,292
W
Heimdallr
HuntedByPeople
Heimdallr
9,253
4,499
0
7,344
14,103
6,746
4,690
4,166
9,888
0
81,783
L
Hercules
LiterallyDimo
Hercules
10,333
3,340
0
6,977
18,841
18,871
0
7,276
10,808
0
55,279
W
10,210
638
3,307
8,221
14,939
6,774
0
5,644
9,211
75,723
0
W
Anubis
Romanou
Anubis
6,705
102
0
4,251
8,740
5,126
0
1,128
7,324
80,079
0
L
Hera
iSenp4i
Hera
10,413
2,356
0
250
10,667
4,923
0
6,024
4,493
75,704
0
L
Izanami
lmNotAIright
Izanami
2,063
1,730
0
1,702
3,832
1,130
0
348
3,484
0
34,241
W
Athena
7,250
1,103
2,429
5,000
16,069
12,369
40
4,739
11,184
23,044
0
L
7,761
3,142
362
2,494
14,233
16,465
0
4,906
9,122
24,614
4,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
49,723
399
Minions Killed
569
0
Camps Cleared
0
1,523,968
Distance Traveled
1,703,334
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,024
413
72
4
0
417,526
5
W
Bakasura
11,174
657
145
9
0
412,266
6
W
Heimdallr
10,157
597
139
8
0
318,356
7
L
Hercules
8,614
507
110
6
0
317,242
5
W
Hel
9,613
565
118
7
0
321,668
3
W
Anubis
9,836
579
145
9
0
282,268
10
L
Hera
8,083
475
124
7
0
317,496
3
L
Izanami
6,324
372
77
5
0
137,718
2
W
Athena
8,943
526
22
1
0
368,776
5
L
Atlas
6,992
411
16
1
0
333,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role