Player Matchup

Charybdis
Charybdis
Haskinos
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,117 Elo+
Party 1
Chaac
Chaac
Pessoasinha
Chaac
Level 23
God Stats
21W - 20L
1,354 SR
Queue Stats
51W - 65L
1,282 Elo+
Party 3
Cerberus
Cerberus
UnW_Vilela
Cerberus
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 74L
1,262 Elo+
Party 3
Thanatos
Thanatos
Wxalth_
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,117 Elo+
Party 1
Nu Wa
Nu Wa
panda-gamer244
Nu Wa
Level 89
God Stats
1W - 1L
1,539 SR
Queue Stats
27W - 25L
1,479 Elo+
Party 1
Team Averages
Level 41
1,479 SR
1,252 Elo+

VS

Team Averages
Level 82
1,472 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DerhaZemeister57
Tsukuyomi
Level 88
God Stats
12W - 23L
1,315 SR
Queue Stats
104W - 155L
1,402 Elo+
Party 2
Zhong Kui
Zhong Kui
Hollow-137
Zhong Kui
Level 68
God Stats
16W - 16L
1,488 SR
Queue Stats
78W - 113L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
Pailoo77
Xing Tian
Level 106
God Stats
3W - 2L
1,502 SR
Queue Stats
23W - 44L
1,348 Elo+
Party 2
Izanami
Izanami
Putin91
Izanami
Level 8
God Stats
1W - 1L
1,554 SR
Queue Stats
3W - 2L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Haskinos
Charybdis
10
0 / 10 / 3
6,318
395
6,027
14,762
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 1 / 1
8,421
526
8,546
14,605
13,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
UnW_Vilela
Cerberus
11
2 / 0 / 2
7,506
469
5,030
15,154
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Wxalth_
Thanatos
12
8 / 6 / 2
8,499
531
12,810
15,880
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 4
8,073
505
10,383
9,468
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 2 / 2
9,265
579
8,610
11,005
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
14
7 / 6 / 4
8,746
547
8,688
15,323
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Hollow-137
Zhong Kui
15
4 / 1 / 4
9,220
576
6,895
10,854
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Pailoo77
Xing Tian
13
4 / 1 / 9
8,911
557
9,958
15,212
12,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Putin91
Izanami
13
7 / 4 / 6
8,486
530
15,300
12,011
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
22
22
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
2
0.5
W
Tsukuyomi
7
6
4
1.5
L
Charybdis
Haskinos
Charybdis
0
10
3
0.15
W
Zhong Kui
Hollow-137
Zhong Kui
4
1
4
6
W
Xing Tian
Pailoo77
Xing Tian
4
1
9
8.5
L
2
1
1
2.5
W
Izanami
Putin91
Izanami
7
4
6
2.5
L
Cerberus
UnW_Vilela
Cerberus
2
0
2
3
L
Thanatos
Wxalth_
Thanatos
8
6
2
1.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,796
Damage
49,451
69,869
Taken
64,405
44,315
Mitigated
36,010
19,455
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,610
2,522
0
6,553
11,005
4,393
822
663
10,252
0
77,870
W
Tsukuyomi
8,688
2,770
0
4,277
15,323
5,612
0
1,788
13,385
0
49,674
L
Charybdis
Haskinos
Charybdis
6,027
3,665
0
2,266
14,762
4,767
759
2,872
11,890
0
37,473
W
Zhong Kui
Hollow-137
Zhong Kui
6,895
678
237
4,873
10,854
8,639
1,205
2,997
7,545
68,204
0
W
Xing Tian
Pailoo77
Xing Tian
9,958
1,652
351
2,507
15,212
12,955
577
5,460
9,479
25,451
3,534
L
8,546
1,116
0
4,082
14,605
13,007
706
599
14,006
0
57,957
W
Izanami
Putin91
Izanami
15,300
11,483
0
4,762
12,011
4,411
3,167
3,025
8,936
0
58,550
L
Cerberus
UnW_Vilela
Cerberus
5,030
586
0
4,100
15,154
14,814
125
3,166
11,988
32,650
2,522
L
Thanatos
Wxalth_
Thanatos
12,810
3,991
0
8,267
15,880
7,585
0
5,207
10,673
0
50,840
L
10,383
2,758
0
740
9,468
4,142
1,520
4,637
4,831
53,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
44,628
356
Minions Killed
466
0
Camps Cleared
0
1,460,879
Distance Traveled
1,493,483
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,265
579
137
9
0
281,071
4
W
Tsukuyomi
8,746
547
76
5
0
355,531
1
L
Charybdis
6,318
395
57
4
0
277,141
0
W
Zhong Kui
9,220
576
131
8
0
299,846
5
W
Xing Tian
8,911
557
35
2
0
297,824
1
L
Chaac
8,421
526
98
6
0
307,593
0
W
Izanami
8,486
530
87
5
0
259,211
2
L
Cerberus
7,506
469
55
3
0
297,879
1
L
Thanatos
8,499
531
56
4
0
319,188
0
L
Nu Wa
8,073
505
90
6
0
259,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role