Player Matchup

Medusa
Medusa
Jsambition
Medusa
Level 137
God Stats
11W - 4L
1,713 SR
Queue Stats
503W - 490L
1,572 Elo+
Solo
Anubis
Anubis
MommiesMistak3
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,586 Elo+
Party 2
Horus
Horus
xXL3viathanXx
Horus
Level 132
God Stats
1W - 0L
1,583 SR
Queue Stats
39W - 31L
1,615 Elo+
Party 2
Team Averages
Level 130
1,598 SR
1,591 Elo+

VS

Team Averages
Level 44
1,613 SR
1,603 Elo+
Janus
Janus
InmortalGod
Janus
Level 100
God Stats
6W - 5L
1,468 SR
Queue Stats
164W - 95L
1,636 Elo+
Party 1
King Arthur
King Arthur
KnucklesPR
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,530 Elo+
Party 1
Thor
Thor
MortalZombie
Thor
Level 26
God Stats
4W - 1L
1,871 SR
Queue Stats
104W - 48L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jsambition
Medusa
15
6 / 1 / 5
10,346
796
11,959
10,442
4,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 4 / 4
10,256
789
7,641
11,235
5,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 7
9,229
710
11,478
17,452
18,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,961
766
14,676
7,746
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KnucklesPR
King Arthur
11
0 / 5 / 3
7,630
587
3,043
15,459
12,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 3
9,491
730
10,360
12,799
4,968
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
6
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Medusa
Jsambition
Medusa
6
1
5
8.5
L
King Arthur
KnucklesPR
King Arthur
0
5
3
0.3
W
6
4
4
2
L
3
4
3
1.13
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
28,079
39,129
Taken
36,004
28,760
Mitigated
19,820
10,897
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,676
446
0
676
7,746
2,768
0
1,117
6,629
59,661
0
W
Medusa
Jsambition
Medusa
11,959
6,392
0
2,694
10,442
4,838
2,635
2,767
7,675
0
48,947
L
King Arthur
KnucklesPR
King Arthur
3,043
1,159
0
0
15,459
12,084
0
4,022
11,437
0
8,992
W
7,641
412
0
3,528
11,235
5,349
241
5,318
5,917
39,563
0
L
10,360
3,826
0
491
12,799
4,968
84
3,105
9,694
0
21,434
W
11,478
4,786
801
3,874
17,452
18,573
220
6,680
10,772
560
32,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
27,082
162
Minions Killed
135
0
Camps Cleared
0
676,122
Distance Traveled
654,762
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,961
766
94
7
0
226,025
2
W
Medusa
10,346
796
64
5
0
232,535
3
L
King Arthur
7,630
587
18
1
0
228,966
0
W
Anubis
10,256
789
52
4
0
195,343
1
L
Thor
9,491
730
23
2
0
199,771
0
W
Horus
9,229
710
46
4
0
248,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role