Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
Darkwattch-
Tsukuyomi
Silver III
Level 153
God Stats
4W - 12L
1,368 SR
Queue Stats
377W - 436L
1,067 MMR
Solo
Kukulkan
Kukulkan
Silver III
Nerso-67
Kukulkan
Silver III
Level 156
God Stats
88W - 104L
1,466 SR
Queue Stats
282W - 405L
912 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
cs_raj
Kumbhakarna
Gold V
Level 80
God Stats
7W - 12L
1,353 SR
Queue Stats
190W - 274L
1,256 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,396 SR
1,078 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,481 SR
1,086 MMR
Merlin
Merlin
Gold III
ClappedYa910
Merlin
Gold III
Level 126
God Stats
11W - 12L
1,448 SR
Queue Stats
1,041W - 1,213L
1,024 MMR
Solo
Pele
Pele
Silver II
Hydra Shoots
Pele
Silver II
Level 68
God Stats
6W - 4L
1,557 SR
Queue Stats
26W - 30L
1,083 MMR
Party 2
Mulan
Mulan
Gold IV
Its Easy b
Mulan
Gold IV
Level 116
God Stats
13W - 7L
1,437 SR
Queue Stats
614W - 701L
1,150 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkwattch-
Tsukuyomi
12
1 / 6 / 3
9,448
630
7,857
13,489
5,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Nerso-67
Kukulkan
16
2 / 6 / 4
11,060
737
9,865
15,316
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
cs_raj
Kumbhakarna
15
3 / 3 / 3
10,968
731
5,559
19,688
24,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Baron SamediAtlasAchillesShivaCthulhu

VS

Bans
YmirHadesChaacBaba YagaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 3 / 10
11,416
761
12,293
8,060
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 3 / 4
11,423
762
14,113
15,288
8,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
19
5 / 0 / 10
13,035
869
16,668
16,286
18,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
15
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
3
10
2.33
L
Tsukuyomi
Darkwattch-
Tsukuyomi
1
6
3
0.42
W
8
3
4
3.33
W
Mulan
5
0
10
10
L
Kukulkan
Nerso-67
Kukulkan
2
6
4
0.67
L
Kumbhakarna
cs_raj
Kumbhakarna
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
43,074
48,493
Taken
39,634
36,654
Mitigated
30,717
6,336
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,293
827
0
427
8,060
4,024
1,295
2,953
5,107
69,884
0
L
Tsukuyomi
Darkwattch-
Tsukuyomi
7,857
1,853
0
2,453
13,489
5,699
0
1,400
12,089
0
38,899
W
14,113
2,504
264
3,534
15,288
8,364
0
8,155
7,133
0
51,164
W
Mulan
16,668
1,283
0
8,020
16,286
18,329
1,111
4,379
11,907
0
38,090
L
Kukulkan
Nerso-67
Kukulkan
9,865
1,255
0
650
15,316
6,762
160
4,790
10,526
39,032
0
L
Kumbhakarna
cs_raj
Kumbhakarna
5,559
606
196
3,037
19,688
24,193
0
6,206
13,482
17,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
35,874
144
Minions Killed
199
0
Camps Cleared
0
718,703
Distance Traveled
801,309
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,416
761
101
7
0
226,277
3
L
Tsukuyomi
9,448
630
59
4
0
215,778
1
W
Pele
11,423
762
60
4
0
275,673
1
W
Mulan
13,035
869
38
3
0
299,359
0
L
Kukulkan
11,060
737
70
5
0
244,977
0
L
Kumbhakarna
10,968
731
15
1
0
257,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role