Player Matchup

Kumbhakarna
Kumbhakarna
I Final Alpha I
Kumbhakarna
Level 129
God Stats
28W - 11L
1,803 SR
Queue Stats
89W - 80L
1,614 Elo+
Party 1
Vamana
Vamana
l Final Verse l
Vamana
Level 149
God Stats
4W - 0L
1,633 SR
Queue Stats
32W - 25L
1,645 Elo+
Party 1
Ra
Ra
mr2526Fuller
Ra
Level 117
God Stats
7W - 3L
1,770 SR
Queue Stats
146W - 150L
1,564 Elo+
Solo
Team Averages
Level 132
1,735 SR
1,608 Elo+

VS

Team Averages
Level 106
1,726 SR
1,558 Elo+
Jormungandr
Jormungandr
Astaroth_VADR
Jormungandr
Level 69
God Stats
2W - 1L
1,732 SR
Queue Stats
273W - 306L
1,610 Elo+
Solo
Agni
Agni
CaptainWHOOP39
Agni
Level 121
God Stats
9W - 3L
1,888 SR
Queue Stats
164W - 140L
1,552 Elo+
Solo
Artemis
Artemis
greendayboy1996
Artemis
Level 128
God Stats
17W - 18L
1,558 SR
Queue Stats
362W - 395L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I Final Alpha I
Kumbhakarna
16
1 / 2 / 8
11,941
702
5,406
20,224
21,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 2
13,234
778
13,340
24,498
25,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 2 / 6
11,206
659
12,661
13,593
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astaroth_VADR
Jormungandr
17
6 / 1 / 2
11,889
699
12,357
18,541
29,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 5
11,798
694
21,527
14,133
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 3
8,661
509
3,534
6,332
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
8
8
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Astaroth_VADR
Jormungandr
6
1
2
7
L
2
5
5
0.9
W
Kumbhakarna
I Final Alpha I
Kumbhakarna
1
2
8
2.5
L
0
3
3
0.5
W
6
4
2
1.75
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
37,418
58,315
Taken
39,006
54,128
Mitigated
39,286
23,273
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Astaroth_VADR
Jormungandr
12,357
3,600
0
1,121
18,541
29,247
18
8,959
9,134
45,518
0
L
21,527
1,352
190
3,051
14,133
7,280
0
5,752
8,189
66,920
0
W
Kumbhakarna
I Final Alpha I
Kumbhakarna
5,406
536
0
5,948
20,224
21,413
211
10,766
8,953
16,521
0
L
3,534
2,194
0
645
6,332
2,759
144
2,645
3,559
0
15,814
W
13,340
7,498
1,005
7,566
24,498
25,590
0
11,950
12,138
0
43,097
W
12,661
2,387
3,584
5,170
13,593
7,125
1,068
10,381
2,775
74,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
32,348
168
Minions Killed
170
0
Camps Cleared
0
881,934
Distance Traveled
709,411
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,889
699
61
4
0
288,741
6
L
Agni
11,798
694
85
5
0
296,414
2
W
Kumbhakarna
11,941
702
12
1
0
285,527
3
L
Artemis
8,661
509
24
1
0
124,256
1
W
Vamana
13,234
778
44
3
0
297,621
0
W
Ra
11,206
659
112
7
0
298,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role