Player Matchup

Eset
Eset
CrispyWang3
Eset
Level 29
God Stats
2W - 2L
1,415 SR
Queue Stats
18W - 37L
1,253 Elo+
Party 2
Anubis
Anubis
GuchNewton
Anubis
Level 15
God Stats
1W - 2L
1,415 SR
Queue Stats
7W - 11L
1,312 Elo+
Party 2
Chaac
Chaac
XxFancyWizardxX
Chaac
Level 19
God Stats
3W - 8L
1,220 SR
Queue Stats
13W - 23L
1,313 Elo+
Party 2
Ishtar
Ishtar
ianwhite03
Ishtar
Level 48
God Stats
10W - 20L
1,265 SR
Queue Stats
57W - 69L
1,354 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iiNutlike
Tsukuyomi
Level 46
God Stats
11W - 14L
1,569 SR
Queue Stats
36W - 46L
1,383 Elo+
Party 2
Team Averages
Level 31
1,377 SR
1,323 Elo+

VS

Team Averages
Level 89
1,486 SR
1,383 Elo+
Ishtar
Ishtar
D3v1Lw0rSh1p
Ishtar
Level 102
God Stats
22W - 22L
1,499 SR
Queue Stats
409W - 448L
1,500 Elo+
Party 1
Ymir
Ymir
Ganjiit0
Ymir
Level 51
God Stats
9W - 3L
1,494 SR
Queue Stats
31W - 32L
1,303 Elo+
Party 1
Bellona
Bellona
LittleMrTorta12
Bellona
Level 100
God Stats
11W - 6L
1,611 SR
Queue Stats
118W - 144L
1,338 Elo+
Solo
He Bo
He Bo
pichyhatillo
He Bo
Level 88
God Stats
4W - 2L
1,382 SR
Queue Stats
41W - 44L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
skollyhati
Sun Wukong
Level 106
God Stats
22W - 21L
1,444 SR
Queue Stats
270W - 313L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,273
418
3,824
11,824
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
GuchNewton
Anubis
11
3 / 5 / 1
6,713
448
12,238
15,761
7,559
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 1
6,902
460
7,723
15,747
9,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
ianwhite03
Ishtar
11
0 / 2 / 1
6,136
409
5,108
12,189
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
iiNutlike
Tsukuyomi
11
1 / 2 / 1
6,806
454
4,107
11,719
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
5 / 1 / 3
8,899
593
10,865
13,360
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
1 / 1 / 9
7,562
504
7,245
15,183
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 10
7,623
508
8,965
10,881
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 1 / 5
8,333
556
10,599
7,148
2,283
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
skollyhati
Sun Wukong
14
4 / 2 / 4
8,551
570
10,949
10,251
7,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
18
18
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Ishtar
5
1
3
6.5
W
Ymir
1
1
9
5.5
L
Anubis
GuchNewton
Anubis
3
5
1
0.7
W
1
1
10
6
L
2
4
1
0.63
L
Ishtar
ianwhite03
Ishtar
0
2
1
0.25
L
Tsukuyomi
iiNutlike
Tsukuyomi
1
2
1
0.75
W
7
1
5
9.5
W
Sun Wukong
skollyhati
Sun Wukong
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
48,623
67,240
Taken
56,823
32,880
Mitigated
36,977
23,381
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,824
909
426
2,437
11,824
7,367
0
4,816
7,008
15,746
0
W
Ishtar
10,865
4,924
0
6,914
13,360
4,972
642
2,588
10,772
0
78,617
W
Ymir
7,245
1,694
0
1,601
15,183
14,979
383
5,954
9,229
22,910
1,731
L
Anubis
GuchNewton
Anubis
12,238
910
0
8,296
15,761
7,559
0
6,996
8,765
57,550
0
W
8,965
1,921
614
2,846
10,881
7,022
1,045
3,586
7,295
0
57,041
L
7,723
1,984
0
4,164
15,747
9,683
0
2,307
13,440
0
45,772
L
Ishtar
ianwhite03
Ishtar
5,108
2,806
0
4,574
12,189
3,809
0
1,725
10,464
0
46,069
L
Tsukuyomi
iiNutlike
Tsukuyomi
4,107
833
0
3,484
11,719
4,462
0
1,497
10,222
0
42,265
W
10,599
156
0
1,269
7,148
2,283
0
2,978
4,170
46,608
0
W
Sun Wukong
skollyhati
Sun Wukong
10,949
2,994
0
1,471
10,251
7,721
984
956
9,295
0
60,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
40,968
339
Minions Killed
411
0
Camps Cleared
0
1,305,129
Distance Traveled
1,454,857
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,273
418
23
2
0
243,999
2
W
Ishtar
8,899
593
123
8
0
267,177
4
W
Ymir
7,562
504
20
1
0
281,068
0
L
Anubis
6,713
448
91
6
0
247,271
1
W
Bellona
7,623
508
92
6
0
334,783
1
L
Chaac
6,902
460
84
6
0
264,026
0
L
Ishtar
6,136
409
66
4
0
250,473
0
L
Tsukuyomi
6,806
454
75
5
0
299,360
0
W
He Bo
8,333
556
78
5
0
289,997
0
W
Sun Wukong
8,551
570
98
7
0
281,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role