Player Matchup

Tsukuyomi
Tsukuyomi
DIRTY-D55
Tsukuyomi
Level 129
God Stats
0W - 2L
1,608 SR
Queue Stats
79W - 71L
1,569 Elo+
Solo
Zeus
Zeus
HxCpkr
Zeus
Level 117
God Stats
2W - 5L
1,518 SR
Queue Stats
123W - 114L
1,538 Elo+
Solo
Fenrir
Fenrir
dbears21
Fenrir
Level 141
God Stats
0W - 1L
1,405 SR
Queue Stats
11W - 11L
1,555 Elo+
Party 1
Tiamat
Tiamat
i_Ronin4
Tiamat
Level 159
God Stats
1W - 1L
1,297 SR
Queue Stats
144W - 152L
1,552 Elo+
Party 1
Mulan
Mulan
xLiveLovePurple
Mulan
Level 159
God Stats
1W - 7L
1,264 SR
Queue Stats
20W - 19L
1,621 Elo+
Solo
Team Averages
Level 141
1,419 SR
1,567 Elo+

VS

Team Averages
Level 122
1,673 SR
1,544 Elo+
Thanatos
Thanatos
Cσnstantine
Thanatos
Level 156
God Stats
65W - 41L
1,596 SR
Queue Stats
237W - 244L
1,598 Elo+
Solo
Xbalanque
Xbalanque
LilBlaque
Xbalanque
Level 119
God Stats
12W - 6L
1,667 SR
Queue Stats
89W - 84L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
athiepro
Baron Samedi
Level 120
God Stats
2W - 1L
1,712 SR
Queue Stats
272W - 264L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
temerwew
Gilgamesh
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 40L
1,455 Elo+
Solo
Eset
Eset
thereaperpeaps9
Eset
Level 126
God Stats
3W - 1L
1,890 SR
Queue Stats
110W - 116L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DIRTY-D55
Tsukuyomi
15
2 / 11 / 4
9,314
423
10,787
24,424
10,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
HxCpkr
Zeus
15
3 / 7 / 4
10,061
457
9,324
16,903
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
dbears21
Fenrir
13
2 / 6 / 6
9,368
426
6,859
25,984
31,332
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
i_Ronin4
Tiamat
16
4 / 9 / 3
10,582
481
14,294
19,699
15,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 4 / 1
10,798
491
11,279
18,368
15,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cσnstantine
Thanatos
20
22 / 0 / 6
15,555
707
27,822
23,808
12,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
LilBlaque
Xbalanque
20
6 / 2 / 6
14,341
652
14,370
14,873
7,090
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
athiepro
Baron Samedi
20
4 / 3 / 19
13,517
614
16,047
21,109
12,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
temerwew
Gilgamesh
18
2 / 5 / 13
13,189
600
11,674
21,121
16,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 6 / 14
11,219
510
12,455
16,809
10,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
16
Kills
37
37
Deaths
16
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cσnstantine
Thanatos
22
0
6
25
L
Tsukuyomi
DIRTY-D55
Tsukuyomi
2
11
4
0.36
L
Zeus
HxCpkr
Zeus
3
7
4
0.71
W
Xbalanque
LilBlaque
Xbalanque
6
2
6
4.5
W
Baron Samedi
athiepro
Baron Samedi
4
3
19
4.5
L
Fenrir
dbears21
Fenrir
2
6
6
0.83
L
Tiamat
i_Ronin4
Tiamat
4
9
3
0.61
W
Gilgamesh
temerwew
Gilgamesh
2
5
13
1.7
W
3
6
14
1.67
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,543
Damage
82,368
105,378
Taken
97,720
78,928
Mitigated
59,888
20,899
Healing
52,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cσnstantine
Thanatos
27,822
11,985
0
27,495
23,808
12,468
0
4,618
18,794
0
150,091
L
Tsukuyomi
DIRTY-D55
Tsukuyomi
10,787
2,575
0
831
24,424
10,367
0
8,481
15,943
0
72,282
L
Zeus
HxCpkr
Zeus
9,324
2,979
0
3,615
16,903
6,554
0
3,600
13,303
79,219
4,451
W
Xbalanque
LilBlaque
Xbalanque
14,370
7,444
0
8,137
14,873
7,090
8,617
3,701
11,150
0
165,159
W
Baron Samedi
athiepro
Baron Samedi
16,047
1,141
1,994
8,221
21,109
12,597
1,752
8,248
12,534
104,849
0
L
Fenrir
dbears21
Fenrir
6,859
1,955
0
3,890
25,984
31,332
0
6,822
19,162
0
22,913
L
Tiamat
i_Ronin4
Tiamat
14,294
1,496
394
3,859
19,699
15,226
48
8,582
11,117
71,175
0
W
Gilgamesh
temerwew
Gilgamesh
11,674
2,884
0
2,921
21,121
16,907
578
1,775
18,596
0
86,144
W
12,455
2,096
941
2,354
16,809
10,826
2,352
4,443
12,183
60,305
298
L
11,279
1,640
400
7,910
18,368
15,449
294
999
17,369
0
81,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
67,821
564
Minions Killed
787
0
Camps Cleared
0
1,926,632
Distance Traveled
2,134,715
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,555
707
168
8
0
526,981
0
L
Tsukuyomi
9,314
423
104
5
0
378,761
5
L
Zeus
10,061
457
157
7
0
353,297
8
W
Xbalanque
14,341
652
254
12
0
430,287
2
W
Baron Samedi
13,517
614
158
7
0
396,320
4
L
Fenrir
9,368
426
23
1
0
429,426
3
L
Tiamat
10,582
481
142
6
0
371,120
1
W
Gilgamesh
13,189
600
134
6
0
397,995
2
W
Eset
11,219
510
73
3
0
383,132
2
L
Mulan
10,798
491
138
6
0
394,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role