Player Matchup

Artemis
Artemis
AnDROC89
Artemis
Level 129
God Stats
15W - 9L
1,519 SR
Queue Stats
627W - 611L
1,511 Elo+
Party 2
Janus
Janus
DEEJHUDG22
Janus
Level 159
God Stats
6W - 11L
1,348 SR
Queue Stats
622W - 630L
1,529 Elo+
Solo
Cupid
Cupid
DieHardFALCON28
Cupid
Level 124
God Stats
16W - 18L
1,582 SR
Queue Stats
671W - 659L
1,577 Elo+
Party 2
Zeus
Zeus
InnerSimp
Zeus
Level 120
God Stats
1W - 0L
1,536 SR
Queue Stats
39W - 38L
1,508 Elo+
Solo
Kukulkan
Kukulkan
MoseyAir
Kukulkan
Level 85
God Stats
5W - 9L
1,360 SR
Queue Stats
436W - 462L
1,537 Elo+
Party 2
Team Averages
Level 123
1,469 SR
1,532 Elo+

VS

Team Averages
Level 144
1,624 SR
1,591 Elo+
Hera
Hera
Kotton4444
Hera
Level 156
God Stats
8W - 4L
1,729 SR
Queue Stats
359W - 346L
1,595 Elo+
Solo
Kukulkan
Kukulkan
OS-Abraken507
Kukulkan
Level 156
God Stats
0W - 1L
1,373 SR
Queue Stats
74W - 64L
1,584 Elo+
Party 1
Fafnir
Fafnir
OS-JohnRS
Fafnir
Level 156
God Stats
0W - 1L
1,873 SR
Queue Stats
34W - 27L
1,623 Elo+
Party 1
Cupid
Cupid
ishyaboiable
Cupid
Level 97
God Stats
0W - 1L
1,532 SR
Queue Stats
24W - 26L
1,590 Elo+
Solo
Izanami
Izanami
lakotakhan
Izanami
Level 157
God Stats
5W - 2L
1,612 SR
Queue Stats
200W - 217L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnDROC89
Artemis
14
3 / 3 / 13
8,250
825
8,029
8,568
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
15
5 / 4 / 13
9,385
939
12,586
9,043
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 12
9,045
905
10,713
9,342
4,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
5 / 5 / 11
8,805
881
12,588
10,747
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MoseyAir
Kukulkan
16
4 / 0 / 12
9,359
936
9,112
4,646
2,118
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,805
781
2,530
6,768
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
OS-Abraken507
Kukulkan
15
5 / 4 / 0
8,234
823
8,270
8,092
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
OS-JohnRS
Fafnir
14
1 / 4 / 7
7,668
767
5,580
19,572
20,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 7
7,489
749
5,572
11,236
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
lakotakhan
Izanami
12
1 / 6 / 4
6,857
686
4,927
9,475
4,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
23
Kills
10
13
Deaths
23
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
AnDROC89
Artemis
3
3
13
3.17
W
Janus
5
4
13
2.88
W
6
1
12
12
W
Zeus
5
5
11
2.1
L
2
5
4
0.8
W
Kukulkan
MoseyAir
Kukulkan
4
0
12
10
L
Kukulkan
OS-Abraken507
Kukulkan
5
4
0
1.25
L
Fafnir
OS-JohnRS
Fafnir
1
4
7
1.13
L
1
4
7
1.13
L
Izanami
lakotakhan
Izanami
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,028
Damage
26,879
42,346
Taken
55,143
19,443
Mitigated
36,754
17,650
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AnDROC89
Artemis
8,029
2,829
924
1,030
8,568
4,004
1,646
3,830
4,738
0
13,409
W
Janus
12,586
416
1,221
1,657
9,043
4,071
137
2,740
6,303
29,630
0
W
10,713
5,549
2,495
4,998
9,342
4,618
2,006
4,039
5,303
0
19,574
W
Zeus
12,588
2,834
1,049
1,138
10,747
4,632
619
4,171
6,576
17,989
0
L
2,530
191
299
390
6,768
2,923
0
5,010
1,758
8,089
0
W
Kukulkan
MoseyAir
Kukulkan
9,112
856
1,427
1,711
4,646
2,118
817
1,600
3,046
22,701
0
L
Kukulkan
OS-Abraken507
Kukulkan
8,270
389
410
653
8,092
4,083
0
6,059
2,033
20,256
0
L
Fafnir
OS-JohnRS
Fafnir
5,580
1,853
783
7,043
19,572
20,139
0
10,589
8,983
8,119
0
L
5,572
1,857
700
3,396
11,236
5,526
0
7,081
4,155
0
19,778
L
Izanami
lakotakhan
Izanami
4,927
2,182
364
728
9,475
4,083
0
5,547
3,928
0
9,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
38,053
123
Minions Killed
86
0
Camps Cleared
0
992,571
Distance Traveled
697,304
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,250
825
13
1
0
169,290
2
W
Janus
9,385
939
31
3
0
173,765
0
W
Cupid
9,045
905
30
3
0
221,769
0
W
Zeus
8,805
881
21
2
0
183,873
1
L
Hera
7,805
781
18
2
0
95,293
1
W
Kukulkan
9,359
936
28
3
0
243,874
6
L
Kukulkan
8,234
823
25
3
0
129,576
2
L
Fafnir
7,668
767
3
0
0
164,732
0
L
Cupid
7,489
749
29
3
0
170,872
0
L
Izanami
6,857
686
11
1
0
136,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role