Player Matchup

King Arthur
King Arthur
Cam209x
King Arthur
Level 60
God Stats
22W - 16L
1,603 SR
Queue Stats
122W - 147L
1,412 Elo+
Party 2
Zeus
Zeus
Kinosaypient
Zeus
Level 125
God Stats
13W - 17L
1,419 SR
Queue Stats
386W - 399L
1,408 Elo+
Solo
Shiva
Shiva
LaStMOhIcaN0
Shiva
Level 160
God Stats
38W - 16L
1,674 SR
Queue Stats
380W - 383L
1,444 Elo+
Solo
Merlin
Merlin
Ripsett
Merlin
Level 75
God Stats
6W - 6L
1,500 SR
Queue Stats
234W - 250L
1,416 Elo+
Party 2
Mercury
Mercury
laureate_layman4
Mercury
Level 124
God Stats
1W - 4L
1,311 SR
Queue Stats
78W - 81L
1,488 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,434 Elo+

VS

Team Averages
Level 112
1,449 SR
1,478 Elo+
Skadi
Skadi
JsKronos
Skadi
Level 122
God Stats
3W - 6L
1,312 SR
Queue Stats
923W - 894L
1,473 Elo+
Party 1
Shiva
Shiva
PsYCH0PaTHx
Shiva
Level 125
God Stats
1W - 0L
1,556 SR
Queue Stats
41W - 37L
1,493 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TartanBubbles10
Tsukuyomi
Level 144
God Stats
5W - 2L
1,780 SR
Queue Stats
85W - 96L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
jarodsan
Zhong Kui
Level 80
God Stats
3W - 3L
1,314 SR
Queue Stats
340W - 336L
1,465 Elo+
Party 1
Ymir
Ymir
moistchikkywing
Ymir
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 40L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cam209x
King Arthur
13
2 / 4 / 2
8,130
508
9,262
16,243
17,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 4
7,534
471
8,989
10,177
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 3 / 2
7,543
471
12,813
15,630
12,461
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Ripsett
Merlin
13
1 / 5 / 1
7,822
489
4,041
9,121
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 3 / 2
8,443
528
6,829
12,406
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JsKronos
Skadi
14
3 / 3 / 5
8,560
535
8,924
11,896
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 3
8,426
527
7,557
15,225
9,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
TartanBubbles10
Tsukuyomi
15
7 / 4 / 4
9,367
585
10,596
15,650
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
jarodsan
Zhong Kui
15
6 / 2 / 6
9,234
577
12,000
13,799
9,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 3
6,869
429
4,871
12,551
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
14
Kills
20
20
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cam209x
King Arthur
2
4
2
0.75
W
Skadi
JsKronos
Skadi
3
3
5
1.83
L
2
5
4
0.8
L
5
3
2
2
W
2
2
3
1.75
L
Merlin
Ripsett
Merlin
1
5
1
0.3
W
Tsukuyomi
TartanBubbles10
Tsukuyomi
7
4
4
2.25
W
Zhong Kui
jarodsan
Zhong Kui
6
2
6
4.5
L
4
3
2
1.67
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
43,948
63,577
Taken
69,121
43,043
Mitigated
40,219
7,586
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cam209x
King Arthur
9,262
1,464
0
1,565
16,243
17,651
242
1,214
15,029
0
53,138
W
Skadi
JsKronos
Skadi
8,924
4,907
0
4,509
11,896
4,567
1,445
1,245
10,651
0
70,881
L
8,989
1,589
0
2,370
10,177
3,367
520
4,525
5,652
48,266
0
L
12,813
3,046
606
2,462
15,630
12,461
0
4,188
11,442
0
44,464
W
7,557
974
98
4,534
15,225
9,606
1,032
480
14,745
0
59,450
L
Merlin
Ripsett
Merlin
4,041
459
0
208
9,121
3,971
0
3,401
5,720
51,232
0
W
Tsukuyomi
TartanBubbles10
Tsukuyomi
10,596
4,069
0
6,491
15,650
6,998
216
2,287
13,363
0
51,331
W
Zhong Kui
jarodsan
Zhong Kui
12,000
919
0
5,415
13,799
9,906
501
2,399
11,400
53,569
0
L
6,829
3,039
0
375
12,406
5,593
1,348
3,543
8,863
0
72,160
W
4,871
1,587
0
1,009
12,551
9,142
303
6,619
5,932
12,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
42,456
468
Minions Killed
432
0
Camps Cleared
0
1,509,013
Distance Traveled
1,502,347
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,130
508
95
6
0
285,475
1
W
Skadi
8,560
535
127
8
0
300,593
4
L
Zeus
7,534
471
80
5
0
277,535
3
L
Shiva
7,543
471
68
4
0
300,216
3
W
Shiva
8,426
527
111
7
0
313,487
1
L
Merlin
7,822
489
108
7
0
276,366
2
W
Tsukuyomi
9,367
585
92
6
0
319,954
0
W
Zhong Kui
9,234
577
86
5
0
282,555
1
L
Mercury
8,443
528
117
7
0
369,421
0
W
Ymir
6,869
429
16
1
0
285,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role