Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CazaPUTIAS42
Ymir
Level 69
God Stats
4W - 2L
1,623 SR
Queue Stats
203W - 196L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
jmw3w2u
Gilgamesh
Level 126
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 5L
1,689 Elo+
Solo
Freya
Freya
lipedda
Freya
Level 160
God Stats
8W - 8L
1,495 SR
Queue Stats
484W - 489L
1,620 Elo+
Solo
Set
Set
nvrt
Set
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 49L
1,600 Elo+
Solo
Team Averages
Level 128
1,569 SR
1,589 Elo+

VS

Team Averages
Level 138
1,532 SR
1,591 Elo+
Awilix
Awilix
Dereck0905
Awilix
Level 160
God Stats
0W - 1L
1,587 SR
Queue Stats
125W - 133L
1,594 Elo+
Solo
Jing Wei
Jing Wei
Kirito7192
Jing Wei
Level 94
God Stats
0W - 2L
1,268 SR
Queue Stats
215W - 226L
1,473 Elo+
Solo
Chaac
Chaac
ShadowFury89
Chaac
Level 160
God Stats
1W - 1L
1,597 SR
Queue Stats
38W - 36L
1,616 Elo+
Solo
Cabrakan
Cabrakan
VivaCashern
Cabrakan
Level 139
God Stats
5W - 6L
1,505 SR
Queue Stats
579W - 557L
1,539 Elo+
Solo
Bacchus
Bacchus
buttcrakz
Bacchus
Level 136
God Stats
0W - 1L
1,704 SR
Queue Stats
24W - 9L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 2 / 19
10,251
854
15,674
17,967
19,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 4 / 18
10,172
848
13,084
21,203
15,573
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
jmw3w2u
Gilgamesh
16
4 / 4 / 20
10,447
871
10,745
17,700
18,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
lipedda
Freya
16
5 / 4 / 17
9,914
826
12,154
12,612
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
nvrt
Set
18
12 / 4 / 11
10,708
892
22,580
20,510
19,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dereck0905
Awilix
17
6 / 6 / 6
10,338
862
15,721
14,006
10,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Kirito7192
Jing Wei
17
4 / 5 / 8
9,841
820
17,258
14,711
8,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 7
9,621
802
14,318
20,089
28,160
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
VivaCashern
Cabrakan
15
2 / 6 / 9
9,529
794
6,964
18,472
32,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
buttcrakz
Bacchus
14
1 / 6 / 7
9,033
753
9,386
16,737
27,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
53
27
Kills
16
18
Deaths
29
85
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
19
6.75
W
2
4
18
2.75
L
Awilix
Dereck0905
Awilix
6
6
6
1.5
L
Jing Wei
Kirito7192
Jing Wei
4
5
8
1.6
L
3
6
7
1.08
L
Cabrakan
VivaCashern
Cabrakan
2
6
9
1.08
L
Bacchus
buttcrakz
Bacchus
1
6
7
0.75
W
Gilgamesh
jmw3w2u
Gilgamesh
4
4
20
3.5
W
Freya
lipedda
Freya
5
4
17
3.38
W
Set
nvrt
Set
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,237
Damage
63,647
89,992
Taken
84,015
79,699
Mitigated
107,435
45,096
Healing
23,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,674
1,914
2,189
6,729
17,967
19,838
1,601
3,001
14,966
105
32,464
W
13,084
1,725
3,654
6,165
21,203
15,573
309
3,663
14,445
24,053
0
L
Awilix
Dereck0905
Awilix
15,721
5,599
1,575
1,645
14,006
10,617
1,213
4,031
9,975
0
30,795
L
Jing Wei
Kirito7192
Jing Wei
17,258
11,729
559
4,742
14,711
8,613
1,787
6,484
8,227
0
33,072
L
14,318
1,838
1,176
4,333
20,089
28,160
481
4,907
15,182
542
29,479
L
Cabrakan
VivaCashern
Cabrakan
6,964
860
3,046
2,078
18,472
32,936
212
5,498
12,974
11,691
0
L
Bacchus
buttcrakz
Bacchus
9,386
810
1,374
3,153
16,737
27,109
277
4,446
12,291
12,969
0
W
Gilgamesh
jmw3w2u
Gilgamesh
10,745
2,483
5,043
4,806
17,700
18,585
648
3,705
13,995
0
24,001
W
Freya
lipedda
Freya
12,154
4,301
1,152
3,616
12,612
6,422
3,474
2,604
10,008
28,447
0
W
Set
nvrt
Set
22,580
11,674
2,454
9,288
20,510
19,281
1,304
3,882
16,628
23
33,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
48,362
126
Minions Killed
114
0
Camps Cleared
0
1,058,557
Distance Traveled
1,001,362
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,251
854
37
3
0
209,248
0
W
Ymir
10,172
848
29
2
0
211,554
0
L
Awilix
10,338
862
29
2
0
213,494
1
L
Jing Wei
9,841
820
35
3
0
198,775
0
L
Chaac
9,621
802
29
2
0
203,007
1
L
Cabrakan
9,529
794
12
1
0
178,726
1
L
Bacchus
9,033
753
9
1
0
207,360
0
W
Gilgamesh
10,447
871
12
1
0
240,676
1
W
Freya
9,914
826
32
3
0
178,445
0
W
Set
10,708
892
16
1
0
218,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role